summaryrefslogtreecommitdiff
path: root/editor/doc
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2019-06-11 15:43:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:26 +0100
commit3f335ce3d446372eeb9ed87f7e117099c4d2dd6a (patch)
tree669db7ddb21f328215a9c26e9bdaf2565db8c853 /editor/doc
parent9ffe57a10eecf79ab8df2f0497d0387383755df3 (diff)
Texture refactor
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
Diffstat (limited to 'editor/doc')
-rw-r--r--editor/doc/doc_data.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index adfffe27ba..0d9e53c71c 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -483,7 +483,7 @@ void DocData::generate(bool p_basic_types) {
PropertyDoc pd;
pd.name = E->get();
- pd.type = "Texture";
+ pd.type = "Texture2D";
c.theme_properties.push_back(pd);
}
l.clear();