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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-17 08:42:39 +0100
committerGitHub <noreply@github.com>2020-03-17 08:42:39 +0100
commitb8577ecce1bb62a4a589d02bdd71b701e5bdea81 (patch)
tree6bb58135d05206e31bd597d69ae10889fcf23e85 /editor/debugger
parent2658ccb85fd8ddc67d3b4639f7f4886560ff98f8 (diff)
parentcb282c6ef0bb91957f8a6f422705813bd47c788c (diff)
Merge pull request #37106 from akien-mga/clang-format-cpp11
Style: Set clang-format Standard to Cpp11
Diffstat (limited to 'editor/debugger')
-rw-r--r--editor/debugger/editor_debugger_tree.cpp2
-rw-r--r--editor/debugger/editor_profiler.cpp4
-rw-r--r--editor/debugger/editor_profiler.h2
-rw-r--r--editor/debugger/editor_visual_profiler.cpp4
-rw-r--r--editor/debugger/editor_visual_profiler.h2
-rw-r--r--editor/debugger/script_editor_debugger.cpp6
-rw-r--r--editor/debugger/script_editor_debugger.h2
7 files changed, 11 insertions, 11 deletions
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 441f6082c3..019a5d0fc3 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -132,7 +132,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
const String filter = EditorNode::get_singleton()->get_scene_tree_dock()->get_filter();
// Nodes are in a flatten list, depth first. Use a stack of parents, avoid recursion.
- List<Pair<TreeItem *, int> > parents;
+ List<Pair<TreeItem *, int>> parents;
for (int i = 0; i < p_tree->nodes.size(); i++) {
TreeItem *parent = NULL;
if (parents.size()) { // Find last parent.
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 2f3ad210b2..ca4979563d 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -611,8 +611,8 @@ bool EditorProfiler::is_profiling() {
return activate->is_pressed();
}
-Vector<Vector<String> > EditorProfiler::get_data_as_csv() const {
- Vector<Vector<String> > res;
+Vector<Vector<String>> EditorProfiler::get_data_as_csv() const {
+ Vector<Vector<String>> res;
if (frame_metrics.empty()) {
return res;
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index 0a442ddd5c..4afd2c8302 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -169,7 +169,7 @@ public:
void clear();
- Vector<Vector<String> > get_data_as_csv() const;
+ Vector<Vector<String>> get_data_as_csv() const;
EditorProfiler();
};
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index 52aa418922..48425062d1 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -678,8 +678,8 @@ bool EditorVisualProfiler::is_profiling() {
return activate->is_pressed();
}
-Vector<Vector<String> > EditorVisualProfiler::get_data_as_csv() const {
- Vector<Vector<String> > res;
+Vector<Vector<String>> EditorVisualProfiler::get_data_as_csv() const {
+ Vector<Vector<String>> res;
#if 0
if (frame_metrics.empty()) {
return res;
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 5194c08b96..d3a758557c 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -146,7 +146,7 @@ public:
void clear();
- Vector<Vector<String> > get_data_as_csv() const;
+ Vector<Vector<String>> get_data_as_csv() const;
EditorVisualProfiler();
};
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 3d567ed2b3..d7c0c3d2bf 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -165,7 +165,7 @@ void ScriptEditorDebugger::_file_selected(const String &p_file) {
file->store_csv_line(line);
// values
- List<Vector<float> >::Element *E = perf_history.back();
+ List<Vector<float>>::Element *E = perf_history.back();
while (E) {
Vector<float> &perf_data = E->get();
@@ -178,7 +178,7 @@ void ScriptEditorDebugger::_file_selected(const String &p_file) {
}
file->store_string("\n");
- Vector<Vector<String> > profiler_data = profiler->get_data_as_csv();
+ Vector<Vector<String>> profiler_data = profiler->get_data_as_csv();
for (int i = 0; i < profiler_data.size(); i++) {
file->store_csv_line(profiler_data[i]);
}
@@ -728,7 +728,7 @@ void ScriptEditorDebugger::_performance_draw() {
float spacing = point_sep / float(cols);
float from = r.size.width;
- List<Vector<float> >::Element *E = perf_history.front();
+ List<Vector<float>>::Element *E = perf_history.front();
float prev = -1;
while (from >= 0 && E) {
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h
index e7ce917543..7944d7cb99 100644
--- a/editor/debugger/script_editor_debugger.h
+++ b/editor/debugger/script_editor_debugger.h
@@ -109,7 +109,7 @@ private:
// Each debugger should have it's tree in the future I guess.
const Tree *editor_remote_tree = NULL;
- List<Vector<float> > perf_history;
+ List<Vector<float>> perf_history;
Vector<float> perf_max;
Vector<TreeItem *> perf_items;