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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-26 16:25:30 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-26 16:25:30 +0200 |
commit | 27baa12670fbcde6e9336cbaa7bed7ae3aa20944 (patch) | |
tree | d99e078136761b0877dbac0bfa4699b25d6d637c /editor/debugger | |
parent | ca4d2ffec69f5307fe8e267c0bc9448e623d621b (diff) | |
parent | 897fc09bacb096a297dc10ef5b863573345dff7b (diff) |
Merge pull request #49106 from Chaosus/fix_shader_builtin_constness
Makes few shader built-ins constant to prevent changing them
Diffstat (limited to 'editor/debugger')
0 files changed, 0 insertions, 0 deletions