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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-25 10:23:28 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-25 10:23:28 +0200
commit6a6c0890c224a52da5d37c8594394899629faa7e (patch)
treeb97ceea120c5074495a4cdfa7968c02c2ae3265f /editor/debugger/editor_profiler.cpp
parentbb0122c9331e7cb56d358ab427329a267b387969 (diff)
Remove leftovers of anisotropy in the VoxelGI shader code
Anisotropy support was removed when VoxelGI was reworked as it was too demanding on the GPU.
Diffstat (limited to 'editor/debugger/editor_profiler.cpp')
0 files changed, 0 insertions, 0 deletions