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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-30 14:05:08 +0200
committerGitHub <noreply@github.com>2022-08-30 14:05:08 +0200
commitebe4f8d3a4a706c5eb1b7a8283883c63c131cad7 (patch)
treea1207e5bae1f22f2acea5ba634bfd32143d3c916 /editor/debugger/editor_debugger_tree.cpp
parent5e772885025225653b2a5766ec41fa344c2ebe3e (diff)
parent97f8c9b97cf68705c5fe215314df7f9c0290b14b (diff)
Merge pull request #65039 from Mickeon/rename-treeitem-tooltip
Diffstat (limited to 'editor/debugger/editor_debugger_tree.cpp')
-rw-r--r--editor/debugger/editor_debugger_tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index dbd2c61d44..76efcd7190 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -155,7 +155,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
const SceneDebuggerTree::RemoteNode &node = p_tree->nodes[i];
TreeItem *item = create_item(parent);
item->set_text(0, node.name);
- item->set_tooltip(0, TTR("Type:") + " " + node.type_name);
+ item->set_tooltip_text(0, TTR("Type:") + " " + node.type_name);
Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(node.type_name, "");
if (icon.is_valid()) {
item->set_icon(0, icon);