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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-21 18:28:45 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-28 14:24:09 +0100 |
commit | 01afc442c73661df677c2b93f4037a21992ee45b (patch) | |
tree | 9a5b0b68cb022873ba31929fe6a785ddf5c0555c /editor/debugger/editor_debugger_tree.cpp | |
parent | a439131c2b06b3d452e5be13530b6d2caa72c1aa (diff) |
Signals: Port connect calls to use callable_mp
Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.
No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
Diffstat (limited to 'editor/debugger/editor_debugger_tree.cpp')
-rw-r--r-- | editor/debugger/editor_debugger_tree.cpp | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp index 9ba5d0cbe1..441f6082c3 100644 --- a/editor/debugger/editor_debugger_tree.cpp +++ b/editor/debugger/editor_debugger_tree.cpp @@ -40,29 +40,24 @@ EditorDebuggerTree::EditorDebuggerTree() { // Popup item_menu = memnew(PopupMenu); - item_menu->connect_compat("id_pressed", this, "_item_menu_id_pressed"); + item_menu->connect("id_pressed", callable_mp(this, &EditorDebuggerTree::_item_menu_id_pressed)); add_child(item_menu); // File Dialog file_dialog = memnew(EditorFileDialog); - file_dialog->connect_compat("file_selected", this, "_file_selected"); + file_dialog->connect("file_selected", callable_mp(this, &EditorDebuggerTree::_file_selected)); add_child(file_dialog); } void EditorDebuggerTree::_notification(int p_what) { if (p_what == NOTIFICATION_POSTINITIALIZE) { - connect_compat("cell_selected", this, "_scene_tree_selected"); - connect_compat("item_collapsed", this, "_scene_tree_folded"); - connect_compat("item_rmb_selected", this, "_scene_tree_rmb_selected"); + connect("cell_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_selected)); + connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded)); + connect("item_rmb_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected)); } } void EditorDebuggerTree::_bind_methods() { - ClassDB::bind_method(D_METHOD("_scene_tree_selected"), &EditorDebuggerTree::_scene_tree_selected); - ClassDB::bind_method(D_METHOD("_scene_tree_folded"), &EditorDebuggerTree::_scene_tree_folded); - ClassDB::bind_method(D_METHOD("_scene_tree_rmb_selected"), &EditorDebuggerTree::_scene_tree_rmb_selected); - ClassDB::bind_method(D_METHOD("_item_menu_id_pressed"), &EditorDebuggerTree::_item_menu_id_pressed); - ClassDB::bind_method(D_METHOD("_file_selected"), &EditorDebuggerTree::_file_selected); ADD_SIGNAL(MethodInfo("object_selected", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::INT, "debugger"))); ADD_SIGNAL(MethodInfo("save_node", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "filename"), PropertyInfo(Variant::INT, "debugger"))); } |