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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-25 10:23:28 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-25 10:23:28 +0200 |
commit | 6a6c0890c224a52da5d37c8594394899629faa7e (patch) | |
tree | b97ceea120c5074495a4cdfa7968c02c2ae3265f /editor/debugger/editor_debugger_server.h | |
parent | bb0122c9331e7cb56d358ab427329a267b387969 (diff) |
Remove leftovers of anisotropy in the VoxelGI shader code
Anisotropy support was removed when VoxelGI was reworked as it was
too demanding on the GPU.
Diffstat (limited to 'editor/debugger/editor_debugger_server.h')
0 files changed, 0 insertions, 0 deletions