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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-08-27 11:35:39 +0200 |
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committer | GitHub <noreply@github.com> | 2020-08-27 11:35:39 +0200 |
commit | d30c3d06dd465320abd799cd962501e16d93fbef (patch) | |
tree | d043355ca4d2e66ff16ddcbcabefffb78af9303e /editor/debugger/editor_debugger_node.cpp | |
parent | 6875c9d684120025f765421de3d608fa9736b95f (diff) | |
parent | ea2eaf8c276e5d694aee075f8701467c3db76735 (diff) |
Merge pull request #39440 from simpuid/custom-profilers
Debugger Plugins in Godot
Diffstat (limited to 'editor/debugger/editor_debugger_node.cpp')
-rw-r--r-- | editor/debugger/editor_debugger_node.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index a9c18138d8..b461ac4f35 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -34,6 +34,7 @@ #include "editor/debugger/script_editor_debugger.h" #include "editor/editor_log.h" #include "editor/editor_node.h" +#include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "scene/gui/menu_button.h" #include "scene/gui/tab_container.h" @@ -114,6 +115,12 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() { tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("DebuggerPanel", "EditorStyles")); } + if (!debugger_plugins.empty()) { + for (Set<Ref<Script>>::Element *i = debugger_plugins.front(); i; i = i->next()) { + node->add_debugger_plugin(i->get()); + } + } + return node; } @@ -618,3 +625,23 @@ void EditorDebuggerNode::live_debug_reparent_node(const NodePath &p_at, const No dbg->live_debug_reparent_node(p_at, p_new_place, p_new_name, p_at_pos); }); } + +void EditorDebuggerNode::add_debugger_plugin(const Ref<Script> &p_script) { + ERR_FAIL_COND_MSG(debugger_plugins.has(p_script), "Debugger plugin already exists."); + ERR_FAIL_COND_MSG(p_script.is_null(), "Debugger plugin script is null"); + ERR_FAIL_COND_MSG(String(p_script->get_instance_base_type()) == "", "Debugger plugin script has error."); + ERR_FAIL_COND_MSG(String(p_script->get_instance_base_type()) != "EditorDebuggerPlugin", "Base type of debugger plugin is not 'EditorDebuggerPlugin'."); + ERR_FAIL_COND_MSG(!p_script->is_tool(), "Debugger plugin script is not in tool mode."); + debugger_plugins.insert(p_script); + for (int i = 0; get_debugger(i); i++) { + get_debugger(i)->add_debugger_plugin(p_script); + } +} + +void EditorDebuggerNode::remove_debugger_plugin(const Ref<Script> &p_script) { + ERR_FAIL_COND_MSG(!debugger_plugins.has(p_script), "Debugger plugin doesn't exists."); + debugger_plugins.erase(p_script); + for (int i = 0; get_debugger(i); i++) { + get_debugger(i)->remove_debugger_plugin(p_script); + } +} |