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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
commit49c065d29ca07040c3fd810026121164ad86b247 (patch)
tree285176e0c80a41c22c3e8f171024472cfdc7d765 /editor/collada
parent532f6d4b431f940432e82b7fc7826652b7a4520d (diff)
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
Diffstat (limited to 'editor/collada')
-rw-r--r--editor/collada/SCsub7
-rw-r--r--editor/collada/collada.cpp2801
-rw-r--r--editor/collada/collada.h663
3 files changed, 3471 insertions, 0 deletions
diff --git a/editor/collada/SCsub b/editor/collada/SCsub
new file mode 100644
index 0000000000..04c9a827ef
--- /dev/null
+++ b/editor/collada/SCsub
@@ -0,0 +1,7 @@
+#!/usr/bin/env python
+
+Import('env')
+
+env.add_source_files(env.editor_sources, "*.cpp")
+
+Export('env')
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp
new file mode 100644
index 0000000000..2ba4f648a3
--- /dev/null
+++ b/editor/collada/collada.cpp
@@ -0,0 +1,2801 @@
+/*************************************************************************/
+/* collada.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef TOOLS_ENABLED
+
+#include "collada.h"
+
+#include "stdio.h"
+
+//#define DEBUG_DEFAULT_ANIMATION
+//#define DEBUG_COLLADA
+#ifdef DEBUG_COLLADA
+#define COLLADA_PRINT(m_what) print_line(m_what)
+#else
+#define COLLADA_PRINT(m_what)
+#endif
+
+#define COLLADA_IMPORT_SCALE_SCENE
+
+/* HELPERS */
+
+
+
+String Collada::Effect::get_texture_path(const String& p_source,Collada& state) const {
+
+ String image=p_source;
+ ERR_FAIL_COND_V(!state.state.image_map.has(image),"");
+ return state.state.image_map[image].path;
+}
+
+Transform Collada::get_root_transform() const {
+
+ Transform unit_scale_transform;
+#ifndef COLLADA_IMPORT_SCALE_SCENE
+ unit_scale_transform.scale(Vector3(state.unit_scale,state.unit_scale,state.unit_scale));
+#endif
+ return unit_scale_transform;
+}
+
+
+
+void Collada::Vertex::fix_unit_scale(Collada &state) {
+#ifdef COLLADA_IMPORT_SCALE_SCENE
+ vertex*=state.state.unit_scale;
+#endif
+}
+
+static String _uri_to_id(const String& p_uri) {
+
+ if (p_uri.begins_with("#"))
+ return p_uri.substr(1,p_uri.size()-1);
+ else
+ return p_uri;
+
+}
+
+/** HELPER FUNCTIONS **/
+
+Transform Collada::fix_transform(const Transform& p_transform) {
+
+ Transform tr=p_transform;
+
+#ifndef NO_UP_AXIS_SWAP
+
+ if (state.up_axis!=Vector3::AXIS_Y) {
+
+ for(int i=0;i<3;i++)
+ SWAP(tr.basis[1][i],tr.basis[state.up_axis][i]);
+ for(int i=0;i<3;i++)
+ SWAP(tr.basis[i][1],tr.basis[i][state.up_axis]);
+
+ SWAP(tr.origin[1],tr.origin[state.up_axis]);
+
+ tr.basis[state.up_axis][0]=-tr.basis[state.up_axis][0];
+ tr.basis[state.up_axis][1]=-tr.basis[state.up_axis][1];
+ tr.basis[0][state.up_axis]=-tr.basis[0][state.up_axis];
+ tr.basis[1][state.up_axis]=-tr.basis[1][state.up_axis];
+ tr.origin[state.up_axis]=-tr.origin[state.up_axis];
+ }
+#endif
+
+ //tr.scale(Vector3(state.unit_scale.unit_scale.unit_scale));
+ return tr;
+ //return state.matrix_fix * p_transform;
+}
+
+
+static Transform _read_transform_from_array(const Vector<float>& array, int ofs=0) {
+
+ Transform tr;
+ // i wonder why collada matrices are transposed, given that's opposed to opengl..
+ tr.basis.elements[0][0]=array[0+ofs];
+ tr.basis.elements[0][1]=array[1+ofs];
+ tr.basis.elements[0][2]=array[2+ofs];
+ tr.basis.elements[1][0]=array[4+ofs];
+ tr.basis.elements[1][1]=array[5+ofs];
+ tr.basis.elements[1][2]=array[6+ofs];
+ tr.basis.elements[2][0]=array[8+ofs];
+ tr.basis.elements[2][1]=array[9+ofs];
+ tr.basis.elements[2][2]=array[10+ofs];
+ tr.origin.x=array[3+ofs];
+ tr.origin.y=array[7+ofs];
+ tr.origin.z=array[11+ofs];
+ return tr;
+
+}
+
+/* STRUCTURES */
+
+Transform Collada::Node::compute_transform(Collada &state) const {
+
+ Transform xform;
+
+ for(int i=0;i<xform_list.size();i++) {
+
+ Transform xform_step;
+ const XForm& xf = xform_list[i];
+ switch(xf.op) {
+
+ case XForm::OP_ROTATE: {
+ if (xf.data.size()>=4) {
+
+ xform_step.rotate(Vector3(xf.data[0],xf.data[1],xf.data[2]),Math::deg2rad(xf.data[3]));
+ }
+ } break;
+ case XForm::OP_SCALE: {
+
+ if (xf.data.size()>=3) {
+
+ xform_step.scale(Vector3(xf.data[0],xf.data[1],xf.data[2]));
+ }
+
+ } break;
+ case XForm::OP_TRANSLATE: {
+
+ if (xf.data.size()>=3) {
+
+ xform_step.origin=Vector3(xf.data[0],xf.data[1],xf.data[2]);
+ }
+
+ } break;
+ case XForm::OP_MATRIX: {
+
+ if (xf.data.size()>=16) {
+ xform_step = _read_transform_from_array(xf.data,0);
+ }
+
+ } break;
+ default: {}
+
+ }
+
+ xform = xform * xform_step;
+ }
+
+#ifdef COLLADA_IMPORT_SCALE_SCENE
+ xform.origin*=state.state.unit_scale;
+#endif
+ return xform;
+}
+
+Transform Collada::Node::get_transform() const {
+
+ return default_transform;
+}
+
+Transform Collada::Node::get_global_transform() const {
+
+ if (parent)
+ return parent->get_global_transform() * default_transform;
+ else
+ return default_transform;
+
+}
+
+Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) {
+
+ ERR_FAIL_COND_V(keys.size()==0,Vector<float>());
+ int i=0;
+
+ for(i=0;i<keys.size();i++) {
+
+ if (keys[i].time>p_time)
+ break;
+ }
+
+ if (i==0)
+ return keys[0].data;
+ if (i==keys.size())
+ return keys[keys.size()-1].data;
+
+ switch(keys[i].interp_type) {
+
+ case INTERP_BEZIER: //wait for bezier
+ case INTERP_LINEAR: {
+
+ float c = (p_time-keys[i-1].time)/(keys[i].time-keys[i-1].time);
+
+ if (keys[i].data.size()==16) {
+ //interpolate a matrix
+ Transform src = _read_transform_from_array(keys[i-1].data);
+ Transform dst = _read_transform_from_array(keys[i].data);
+
+
+ Transform interp = c<0.001 ? src : src.interpolate_with(dst,c);
+
+ Vector<float> ret;
+ ret.resize(16);
+ Transform tr;
+ // i wonder why collada matrices are transposed, given that's opposed to opengl..
+ ret[0]=interp.basis.elements[0][0];
+ ret[1]=interp.basis.elements[0][1];
+ ret[2]=interp.basis.elements[0][2];
+ ret[4]=interp.basis.elements[1][0];
+ ret[5]=interp.basis.elements[1][1];
+ ret[6]=interp.basis.elements[1][2];
+ ret[8]=interp.basis.elements[2][0];
+ ret[9]=interp.basis.elements[2][1];
+ ret[10]=interp.basis.elements[2][2];
+ ret[3]=interp.origin.x;
+ ret[7]=interp.origin.y;
+ ret[11]=interp.origin.z;
+ ret[12]=0;
+ ret[13]=0;
+ ret[14]=0;
+ ret[15]=1;
+
+ return ret;
+ } else {
+
+ Vector<float> dest;
+ dest.resize(keys[i].data.size());
+ for(int j=0;j<dest.size();j++) {
+
+ dest[j]=keys[i].data[j]*c+keys[i-1].data[j]*(1.0-c);
+ }
+ return dest;
+ //interpolate one by one
+ }
+ } break;
+ }
+
+ ERR_FAIL_V(Vector<float>());
+}
+
+
+
+
+void Collada::_parse_asset(XMLParser& parser) {
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+
+ if (name=="up_axis") {
+
+ parser.read();
+ if (parser.get_node_data()=="X_UP")
+ state.up_axis=Vector3::AXIS_X;
+ if (parser.get_node_data()=="Y_UP")
+ state.up_axis=Vector3::AXIS_Y;
+ if (parser.get_node_data()=="Z_UP")
+ state.up_axis=Vector3::AXIS_Z;
+
+ COLLADA_PRINT("up axis: "+parser.get_node_data());
+ } else if (name=="unit") {
+
+ state.unit_scale = parser.get_attribute_value("meter").to_double();
+ COLLADA_PRINT("unit scale: "+rtos(state.unit_scale));
+ }
+
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="asset")
+ break; //end of <asset>
+ }
+}
+
+
+void Collada::_parse_image(XMLParser& parser) {
+
+ String id=parser.get_attribute_value("id");
+
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+
+ Image image;
+
+
+ if (state.version<State::Version(1,4,0)) {
+ /* <1.4 */
+ String path = parser.get_attribute_value("source").strip_edges();
+ if (path.find("://")==-1 && path.is_rel_path()) {
+ // path is relative to file being loaded, so convert to a resource path
+ image.path=GlobalConfig::get_singleton()->localize_path(state.local_path.get_base_dir()+"/"+path.percent_decode());
+
+ }
+ } else {
+
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+
+ if (name=="init_from") {
+
+ parser.read();
+ String path = parser.get_node_data().strip_edges().percent_decode();
+
+ if (path.find("://")==-1 && path.is_rel_path()) {
+ // path is relative to file being loaded, so convert to a resource path
+ path=GlobalConfig::get_singleton()->localize_path(state.local_path.get_base_dir()+"/"+path);
+
+ } else if (path.find("file:///")==0) {
+ path=path.replace_first("file:///","");
+ path=GlobalConfig::get_singleton()->localize_path(path);
+ }
+
+ image.path=path;
+
+ } else if (name=="data") {
+
+ ERR_PRINT("COLLADA Embedded image data not supported!");
+
+ } else if (name=="extra" && !parser.is_empty())
+ parser.skip_section();
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="image")
+ break; //end of <asset>
+
+ }
+ }
+
+ state.image_map[id]=image;
+}
+
+void Collada::_parse_material(XMLParser& parser) {
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+ Material material;
+
+ String id=parser.get_attribute_value("id");
+ if (parser.has_attribute("name"))
+ material.name=parser.get_attribute_value("name");
+
+ if (state.version<State::Version(1,4,0)) {
+ /* <1.4 */
+ ERR_PRINT("Collada Materials < 1.4 are not supported (yet)");
+ } else {
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT && parser.get_node_name()=="instance_effect") {
+
+ material.instance_effect=_uri_to_id(parser.get_attribute_value("url"));
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="material")
+ break; //end of <asset>
+ }
+ }
+
+ state.material_map[id]=material;
+}
+
+//! reads floats from inside of xml element until end of xml element
+Vector<float> Collada::_read_float_array(XMLParser& parser) {
+
+ if (parser.is_empty())
+ return Vector<float>();
+
+ Vector<String> splitters;
+ splitters.push_back(" ");
+ splitters.push_back("\n");
+ splitters.push_back("\r");
+ splitters.push_back("\t");
+
+ Vector<float> array;
+ while(parser.read()==OK) {
+ // TODO: check for comments inside the element
+ // and ignore them.
+
+ if (parser.get_node_type() == XMLParser::NODE_TEXT) {
+ // parse float data
+ String str = parser.get_node_data();
+ array=str.split_floats_mk(splitters,false);
+ //array=str.split_floats(" ",false);
+ }
+ else
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END)
+ break; // end parsing text
+ }
+
+ return array;
+}
+
+Vector<String> Collada::_read_string_array(XMLParser& parser) {
+
+ if (parser.is_empty())
+ return Vector<String>();
+
+ Vector<String> array;
+ while(parser.read()==OK) {
+ // TODO: check for comments inside the element
+ // and ignore them.
+
+ if (parser.get_node_type() == XMLParser::NODE_TEXT) {
+ // parse String data
+ String str = parser.get_node_data();
+ array=str.split_spaces();
+ /*
+ for(int i=0;i<array.size();i++) {
+ print_line(itos(i)+": "+array[i]);
+ }
+ */
+ }
+ else
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END)
+ break; // end parsing text
+ }
+
+ return array;
+}
+
+
+
+Transform Collada::_read_transform(XMLParser& parser) {
+
+ if (parser.is_empty())
+ return Transform();
+
+ Vector<String> array;
+ while(parser.read()==OK) {
+ // TODO: check for comments inside the element
+ // and ignore them.
+
+ if (parser.get_node_type() == XMLParser::NODE_TEXT) {
+ // parse float data
+ String str = parser.get_node_data();
+ array=str.split_spaces();
+ }
+ else
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END)
+ break; // end parsing text
+ }
+
+ ERR_FAIL_COND_V(array.size()!=16,Transform());
+ Vector<float> farr;
+ farr.resize(16);
+ for(int i=0;i<16;i++) {
+ farr[i]=array[i].to_double();
+ }
+
+ return _read_transform_from_array(farr);
+}
+
+String Collada::_read_empty_draw_type(XMLParser& parser) {
+
+ String empty_draw_type = "";
+
+ if (parser.is_empty())
+ return empty_draw_type;
+
+ while (parser.read()==OK) {
+ if (parser.get_node_type() == XMLParser::NODE_TEXT) {
+ empty_draw_type = parser.get_node_data();
+ }
+ else
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END)
+ break; // end parsing text
+ }
+ return empty_draw_type;
+}
+
+Variant Collada::_parse_param(XMLParser& parser) {
+
+ if (parser.is_empty())
+ return Variant();
+
+ String from = parser.get_node_name();
+ Variant data;
+
+ while(parser.read()==OK) {
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name() == "float") {
+
+ parser.read();
+ if (parser.get_node_type()==XMLParser::NODE_TEXT) {
+
+ data=parser.get_node_data().to_double();
+ }
+ } else if (parser.get_node_name() == "float2") {
+
+ Vector<float> v2 = _read_float_array(parser);
+
+ if (v2.size()>=2) {
+
+ data=Vector2(v2[0],v2[1]);
+ }
+ } else if (parser.get_node_name() == "float3") {
+
+ Vector<float> v3 = _read_float_array(parser);
+
+ if (v3.size()>=3) {
+
+ data=Vector3(v3[0],v3[1],v3[2]);
+ }
+ } else if (parser.get_node_name() == "float4") {
+
+ Vector<float> v4 = _read_float_array(parser);
+
+ if (v4.size()>=4) {
+
+ data=Color(v4[0],v4[1],v4[2],v4[3]);
+ }
+ } else if (parser.get_node_name() == "sampler2D") {
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="source") {
+
+ parser.read();
+
+ if (parser.get_node_type() == XMLParser::NODE_TEXT) {
+
+ data=parser.get_node_data();
+ }
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="sampler2D")
+ break;
+
+ }
+ } else if (parser.get_node_name() == "surface") {
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="init_from") {
+
+ parser.read();
+
+ if (parser.get_node_type() == XMLParser::NODE_TEXT) {
+
+ data=parser.get_node_data();
+ }
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="surface")
+ break;
+
+ }
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==from)
+ break;
+ }
+
+ COLLADA_PRINT("newparam ending "+parser.get_node_name());
+ return data;
+
+}
+
+
+
+void Collada::_parse_effect_material(XMLParser& parser,Effect &effect,String &id) {
+
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ // first come the tags we descend, but ignore the top-levels
+
+ COLLADA_PRINT("node name: "+parser.get_node_name());
+
+ if (!parser.is_empty() && (parser.get_node_name() == "profile_COMMON" || parser.get_node_name() == "technique" || parser.get_node_name() == "extra")) {
+
+ _parse_effect_material(parser,effect,id); // try again
+
+ } else if (parser.get_node_name() == "newparam") {
+ String name = parser.get_attribute_value("sid");
+ Variant value = _parse_param(parser);
+ effect.params[name]=value;
+ COLLADA_PRINT("param: "+name+" value:"+String(value));
+
+ } else if (parser.get_node_name() == "constant" ||
+ parser.get_node_name() == "lambert" ||
+ parser.get_node_name() == "phong" ||
+ parser.get_node_name() == "blinn" )
+ {
+
+ COLLADA_PRINT("shade model: "+parser.get_node_name());
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String what = parser.get_node_name();
+
+ if ( what=="emission" ||
+ what=="diffuse" ||
+ what=="specular" ||
+ what=="reflective") {
+
+
+
+ // color or texture types
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="color") {
+
+ Vector<float> colorarr = _read_float_array(parser);
+ COLLADA_PRINT("colorarr size: "+rtos(colorarr.size()));
+
+ if (colorarr.size()>=3) {
+
+ // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity
+ Color color(colorarr[0],colorarr[1],colorarr[2],1.0);
+ if (what=="diffuse")
+ effect.diffuse.color=color;
+ if (what=="specular")
+ effect.specular.color=color;
+ if (what=="emission")
+ effect.emission.color=color;
+
+ COLLADA_PRINT(what+" color: "+color);
+
+ }
+
+ } else if (parser.get_node_name()=="texture") {
+
+ String sampler = parser.get_attribute_value("texture");
+ if (!effect.params.has(sampler)) {
+ ERR_PRINT(String("Couldn't find sampler: "+sampler+" in material:"+id).utf8().get_data());
+ } else {
+ String surface = effect.params[sampler];
+
+ if (!effect.params.has(surface)) {
+ ERR_PRINT(String("Couldn't find surface: "+surface+" in material:"+id).utf8().get_data());
+ } else {
+ String uri = effect.params[surface];
+
+
+ if (what=="diffuse") {
+ effect.diffuse.texture=uri;
+ } else if (what=="specular") {
+ effect.specular.texture=uri;
+ } else if (what=="emission") {
+ effect.emission.texture=uri;
+ } else if (what=="bump") {
+ if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype")!="NORMALMAP") {
+ WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported.")
+ }
+
+ effect.bump.texture=uri;
+ }
+
+ COLLADA_PRINT(what+" texture: "+uri);
+ }
+
+ }
+ } else if (!parser.is_empty())
+ parser.skip_section();
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == what)
+ break;
+ }
+
+ } else if (what=="shininess") {
+#if 1
+ effect.shininess=_parse_param(parser);
+#else
+
+ parser.read();
+ float shininess = parser.get_node_data().to_double();
+ effect.shininess=shininess;
+ COLLADA_PRINT("shininess: "+rtos(shininess));
+#endif
+
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && (
+ parser.get_node_name()=="constant" ||
+ parser.get_node_name()=="lambert" ||
+ parser.get_node_name()=="phong" ||
+ parser.get_node_name()=="blinn"))
+ break;
+ }
+ } else if (parser.get_node_name()=="double_sided" || parser.get_node_name()=="show_double_sided") { // colladamax / google earth
+
+ // 3DS Max / Google Earth double sided extension
+ parser.read();
+ effect.found_double_sided=true;
+ effect.double_sided=parser.get_node_data().to_int();
+ COLLADA_PRINT("double sided: "+itos(parser.get_node_data().to_int()));
+ } else if (parser.get_node_name()=="unshaded") {
+ parser.read();
+ effect.unshaded=parser.get_node_data().to_int();
+ } else if (parser.get_node_name()=="bump") {
+
+ // color or texture types
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="texture") {
+
+ String sampler = parser.get_attribute_value("texture");
+ if (!effect.params.has(sampler)) {
+ ERR_PRINT(String("Couldn't find sampler: "+sampler+" in material:"+id).utf8().get_data());
+ } else {
+ String surface = effect.params[sampler];
+
+ if (!effect.params.has(surface)) {
+ ERR_PRINT(String("Couldn't find surface: "+surface+" in material:"+id).utf8().get_data());
+ } else {
+ String uri = effect.params[surface];
+
+ if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype")!="NORMALMAP") {
+ WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported.")
+ }
+
+ effect.bump.texture=uri;
+ COLLADA_PRINT(" bump: "+uri);
+ }
+
+ }
+ } else if (!parser.is_empty())
+ parser.skip_section();
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "bump")
+ break;
+ }
+
+ } else if (!parser.is_empty())
+ parser.skip_section();
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END &&
+ (parser.get_node_name() == "effect" ||
+ parser.get_node_name() == "profile_COMMON" ||
+ parser.get_node_name() == "technique" ||
+ parser.get_node_name() == "extra"))
+ break;
+ }
+
+}
+
+void Collada::_parse_effect(XMLParser& parser) {
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+ String id=parser.get_attribute_value("id");
+
+ Effect effect;
+ if (parser.has_attribute("name"))
+ effect.name=parser.get_attribute_value("name");
+ _parse_effect_material(parser,effect,id);
+
+
+
+ state.effect_map[id]=effect;
+
+ COLLADA_PRINT("Effect ID:"+id);
+
+}
+
+void Collada::_parse_camera(XMLParser& parser) {
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+ String id=parser.get_attribute_value("id");
+
+
+ state.camera_data_map[id]=CameraData();
+ CameraData &camera=state.camera_data_map[id];
+
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+
+ if (name=="perspective") {
+
+ camera.mode=CameraData::MODE_PERSPECTIVE;
+ } else if (name=="orthographic") {
+
+ camera.mode=CameraData::MODE_ORTHOGONAL;
+ } else if (name=="xfov") {
+
+ parser.read();
+ camera.perspective.x_fov = parser.get_node_data().to_double();
+
+ } else if (name=="yfov") {
+
+ parser.read();
+ camera.perspective.y_fov = parser.get_node_data().to_double();
+ } else if (name=="xmag") {
+
+ parser.read();
+ camera.orthogonal.x_mag = parser.get_node_data().to_double();
+
+ } else if (name=="ymag") {
+
+ parser.read();
+ camera.orthogonal.y_mag = parser.get_node_data().to_double();
+ } else if (name=="aspect_ratio") {
+
+ parser.read();
+ camera.aspect = parser.get_node_data().to_double();
+
+ } else if (name=="znear") {
+
+ parser.read();
+ camera.z_near = parser.get_node_data().to_double();
+
+ } else if (name=="zfar") {
+
+ parser.read();
+ camera.z_far = parser.get_node_data().to_double();
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="camera")
+ break; //end of <asset>
+ }
+
+ COLLADA_PRINT("Camera ID:"+id);
+
+}
+
+void Collada::_parse_light(XMLParser& parser) {
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+ String id=parser.get_attribute_value("id");
+
+
+ state.light_data_map[id]=LightData();
+ LightData &light=state.light_data_map[id];
+
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+
+ if (name=="ambient") {
+
+ light.mode=LightData::MODE_AMBIENT;
+ } else if (name=="directional") {
+
+ light.mode=LightData::MODE_DIRECTIONAL;
+ } else if (name=="point") {
+
+ light.mode=LightData::MODE_OMNI;
+ } else if (name=="spot") {
+
+ light.mode=LightData::MODE_SPOT;
+ } else if (name=="color") {
+
+ parser.read();
+ Vector<float> colorarr = _read_float_array(parser);
+ COLLADA_PRINT("colorarr size: "+rtos(colorarr.size()));
+
+ if (colorarr.size()>=4) {
+ // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity
+ Color color(colorarr[0],colorarr[1],colorarr[2],1.0);
+ light.color=color;
+ }
+
+ } else if (name=="constant_attenuation") {
+
+ parser.read();
+ light.constant_att=parser.get_node_data().to_double();
+ } else if (name=="linear_attenuation") {
+
+ parser.read();
+ light.linear_att=parser.get_node_data().to_double();
+ } else if (name=="quadratic_attenuation") {
+
+ parser.read();
+ light.quad_att=parser.get_node_data().to_double();
+ } else if (name=="falloff_angle") {
+
+ parser.read();
+ light.spot_angle= parser.get_node_data().to_double();
+
+ } else if (name=="falloff_exponent") {
+
+ parser.read();
+ light.spot_exp= parser.get_node_data().to_double();
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="light")
+ break; //end of <asset>
+ }
+
+ COLLADA_PRINT("Light ID:"+id);
+
+}
+
+
+void Collada::_parse_curve_geometry(XMLParser& parser,String p_id,String p_name) {
+
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+ //load everything into a pre dictionary
+
+ state.curve_data_map[p_id]=CurveData();
+
+ CurveData &curvedata = state.curve_data_map[p_id];
+ curvedata.name=p_name;
+
+ COLLADA_PRINT("curve name: "+p_name);
+
+
+ String current_source;
+ // handles geometry node and the curve childs in this loop
+ // read sources with arrays and accessor for each curve
+ if (parser.is_empty()) {
+ return;
+ }
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String section = parser.get_node_name();
+
+ if (section == "source") {
+
+ String id=parser.get_attribute_value("id");
+ curvedata.sources[id]=CurveData::Source();
+ current_source=id;
+ COLLADA_PRINT("source data: "+id);
+
+ } else if (section=="float_array" || section=="array") {
+ // create a new array and read it.
+ if (curvedata.sources.has(current_source)) {
+
+ curvedata.sources[current_source].array = _read_float_array(parser);
+ COLLADA_PRINT("section: "+current_source+" read "+itos(curvedata.sources[current_source].array.size())+" values.");
+ }
+ } else if (section=="Name_array") {
+ // create a new array and read it.
+ if (curvedata.sources.has(current_source)) {
+
+ curvedata.sources[current_source].sarray = _read_string_array(parser);
+ COLLADA_PRINT("section: "+current_source+" read "+itos(curvedata.sources[current_source].array.size())+" values.");
+ }
+
+ } else if (section == "technique_common") {
+ //skip it
+ } else if (section == "accessor") { // child of source (below a technique tag)
+
+ if (curvedata.sources.has(current_source)) {
+ curvedata.sources[current_source].stride=parser.get_attribute_value("stride").to_int();
+ COLLADA_PRINT("section: "+current_source+" stride "+itos(curvedata.sources[current_source].stride));
+ }
+ } else if (section == "control_vertices") {
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="input") {
+
+ String semantic = parser.get_attribute_value("semantic");
+ String source =_uri_to_id( parser.get_attribute_value("source") );
+
+ curvedata.control_vertices[semantic]=source;
+
+ COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source);
+
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section)
+ break;
+ }
+
+ } else if (!parser.is_empty()){
+
+ parser.skip_section();
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="spline")
+ break;
+ }
+
+
+
+}
+
+
+
+void Collada::_parse_mesh_geometry(XMLParser& parser,String p_id,String p_name) {
+
+
+ if (!(state.import_flags&IMPORT_FLAG_SCENE)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+ return;
+ }
+
+ //load everything into a pre dictionary
+
+ state.mesh_data_map[p_id]=MeshData();
+
+ MeshData &meshdata = state.mesh_data_map[p_id];
+ meshdata.name=p_name;
+
+ COLLADA_PRINT("mesh name: "+p_name);
+
+
+ String current_source;
+ // handles geometry node and the mesh childs in this loop
+ // read sources with arrays and accessor for each mesh
+ if (parser.is_empty()) {
+ return;
+ }
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String section = parser.get_node_name();
+
+
+ if (section == "source") {
+
+ String id=parser.get_attribute_value("id");
+ meshdata.sources[id]=MeshData::Source();
+ current_source=id;
+ COLLADA_PRINT("source data: "+id);
+
+ } else if (section=="float_array" || section=="array") {
+ // create a new array and read it.
+ if (meshdata.sources.has(current_source)) {
+
+ meshdata.sources[current_source].array = _read_float_array(parser);
+ COLLADA_PRINT("section: "+current_source+" read "+itos(meshdata.sources[current_source].array.size())+" values.");
+ }
+ } else if (section == "technique_common") {
+ //skip it
+ } else if (section == "accessor") { // child of source (below a technique tag)
+
+ if (meshdata.sources.has(current_source)) {
+ meshdata.sources[current_source].stride=parser.get_attribute_value("stride").to_int();
+ COLLADA_PRINT("section: "+current_source+" stride "+itos(meshdata.sources[current_source].stride));
+ }
+ } else if (section == "vertices") {
+
+ MeshData::Vertices vert;
+ String id = parser.get_attribute_value("id");
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="input") {
+
+ String semantic = parser.get_attribute_value("semantic");
+ String source =_uri_to_id( parser.get_attribute_value("source") );
+
+ vert.sources[semantic]=source;
+
+ COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source);
+
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section)
+ break;
+ }
+
+ meshdata.vertices[id]=vert;
+
+ } else if (section =="triangles" || section=="polylist" || section=="polygons") {
+
+ bool polygons=(section=="polygons");
+ if (polygons) {
+ WARN_PRINT("Primitive type \"polygons\" is not well supported (concave shapes may fail). To ensure that the geometry is properly imported, please re-export using \"triangles\" or \"polylist\".");
+ }
+ MeshData::Primitives prim;
+
+ if (parser.has_attribute("material"))
+ prim.material=parser.get_attribute_value("material");
+ prim.count=parser.get_attribute_value("count").to_int();
+ prim.vertex_size=0;
+ int last_ref=0;
+
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="input") {
+
+ String semantic = parser.get_attribute_value("semantic");
+ String source =_uri_to_id( parser.get_attribute_value("source") );
+
+ if (semantic=="TEXCOORD") {
+ /*
+ if (parser.has_attribute("set"))// a texcoord
+ semantic+=parser.get_attribute_value("set");
+ else
+ semantic="TEXCOORD0";*/
+ semantic="TEXCOORD"+itos(last_ref++);
+ }
+ int offset = parser.get_attribute_value("offset").to_int();
+
+
+ MeshData::Primitives::SourceRef sref;
+ sref.source=source;
+ sref.offset=offset;
+ prim.sources[semantic]=sref;
+ prim.vertex_size=MAX(prim.vertex_size,offset+1);
+
+ COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source+" offset: "+itos(offset));
+
+
+ } else if (parser.get_node_name()=="p") { //indices
+
+ Vector<float> values = _read_float_array(parser);
+ if (polygons) {
+
+ prim.polygons.push_back(values.size()/prim.vertex_size);
+ int from = prim.indices.size();
+ prim.indices.resize(from+values.size());
+ for(int i=0;i<values.size();i++)
+ prim.indices[from+i]=values[i];
+
+ } else if (prim.vertex_size>0){
+ prim.indices=values;
+ }
+
+ COLLADA_PRINT("read "+itos(values.size())+" index values");
+
+ } else if (parser.get_node_name()=="vcount") { // primitive
+
+ Vector<float> values = _read_float_array(parser);
+ prim.polygons=values;
+ COLLADA_PRINT("read "+itos(values.size())+" polygon values");
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section)
+ break;
+
+ }
+
+ meshdata.primitives.push_back(prim);
+
+ } else if (parser.get_node_name() == "double_sided") {
+
+ parser.read();
+ meshdata.found_double_sided=true;
+ meshdata.double_sided=parser.get_node_data().to_int();
+
+ } else if (parser.get_node_name() == "polygons") {
+ ERR_PRINT("Primitive type \"polygons\" not supported, re-export using \"polylist\" or \"triangles\".");
+ } else if (!parser.is_empty()){
+
+ parser.skip_section();
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="mesh")
+ break;
+ }
+
+
+
+}
+
+void Collada::_parse_skin_controller(XMLParser& parser,String p_id) {
+
+ state.skin_controller_data_map[p_id]=SkinControllerData();
+ SkinControllerData &skindata = state.skin_controller_data_map[p_id];
+
+ skindata.base=_uri_to_id(parser.get_attribute_value("source"));
+
+ String current_source;
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT){
+
+ String section = parser.get_node_name();
+
+ if (section=="bind_shape_matrix") {
+
+ skindata.bind_shape=_read_transform(parser);
+#ifdef COLLADA_IMPORT_SCALE_SCENE
+ skindata.bind_shape.origin *= state.unit_scale;
+
+#endif
+ COLLADA_PRINT("skeleton bind shape transform: "+skindata.bind_shape);
+
+
+ } else if (section == "source") {
+
+ String id=parser.get_attribute_value("id");
+ skindata.sources[id]=SkinControllerData::Source();
+ current_source=id;
+ COLLADA_PRINT("source data: "+id);
+
+ } else if (section=="float_array" || section=="array") {
+ // create a new array and read it.
+ if (skindata.sources.has(current_source)) {
+
+ skindata.sources[current_source].array = _read_float_array(parser);
+ COLLADA_PRINT("section: "+current_source+" read "+itos(skindata.sources[current_source].array.size())+" values.");
+ }
+ } else if (section=="Name_array" || section=="IDREF_array") {
+ // create a new array and read it.
+
+ if (section=="IDREF_array")
+ skindata.use_idrefs=true;
+ if (skindata.sources.has(current_source)) {
+
+ skindata.sources[current_source].sarray = _read_string_array(parser);
+ if (section=="IDREF_array") {
+ Vector<String> sa = skindata.sources[current_source].sarray;
+ for(int i=0;i<sa.size();i++)
+ state.idref_joints.insert(sa[i]);
+ }
+ COLLADA_PRINT("section: "+current_source+" read "+itos(skindata.sources[current_source].array.size())+" values.");
+ }
+ } else if (section == "technique_common") {
+ //skip it
+ } else if (section == "accessor") { // child of source (below a technique tag)
+
+ if (skindata.sources.has(current_source)) {
+
+ int stride=1;
+ if (parser.has_attribute("stride"))
+ stride=parser.get_attribute_value("stride").to_int();
+
+ skindata.sources[current_source].stride=stride;
+ COLLADA_PRINT("section: "+current_source+" stride "+itos(skindata.sources[current_source].stride));
+ }
+
+ } else if (section == "joints") {
+
+ SkinControllerData::Joints joint;
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="input") {
+
+ String semantic = parser.get_attribute_value("semantic");
+ String source =_uri_to_id( parser.get_attribute_value("source") );
+
+ joint.sources[semantic]=source;
+
+ COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source);
+
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section)
+ break;
+ }
+
+ skindata.joints=joint;
+
+ } else if (section=="vertex_weights") {
+
+ SkinControllerData::Weights weights;
+
+ weights.count=parser.get_attribute_value("count").to_int();
+
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="input") {
+
+ String semantic = parser.get_attribute_value("semantic");
+ String source =_uri_to_id( parser.get_attribute_value("source") );
+
+ int offset = parser.get_attribute_value("offset").to_int();
+
+ SkinControllerData::Weights::SourceRef sref;
+ sref.source=source;
+ sref.offset=offset;
+ weights.sources[semantic]=sref;
+
+ COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source+" offset: "+itos(offset));
+
+ } else if (parser.get_node_name()=="v") { //indices
+
+ Vector<float> values = _read_float_array(parser);
+ weights.indices=values;
+ COLLADA_PRINT("read "+itos(values.size())+" index values");
+
+ } else if (parser.get_node_name()=="vcount") { // weightsitive
+
+ Vector<float> values = _read_float_array(parser);
+ weights.sets=values;
+ COLLADA_PRINT("read "+itos(values.size())+" polygon values");
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section)
+ break;
+
+ }
+
+ skindata.weights=weights;
+
+ }
+ /*
+ else if (!parser.is_empty())
+ parser.skip_section();
+ */
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="skin")
+ break;
+ }
+
+ /* STORE REST MATRICES */
+
+ Vector<Transform> rests;
+ ERR_FAIL_COND(!skindata.joints.sources.has("JOINT"));
+ ERR_FAIL_COND(!skindata.joints.sources.has("INV_BIND_MATRIX"));
+
+ String joint_arr = skindata.joints.sources["JOINT"];
+ String ibm = skindata.joints.sources["INV_BIND_MATRIX"];
+
+ ERR_FAIL_COND(!skindata.sources.has(joint_arr));
+ ERR_FAIL_COND(!skindata.sources.has(ibm));
+
+ SkinControllerData::Source &joint_source = skindata.sources[joint_arr];
+ SkinControllerData::Source &ibm_source = skindata.sources[ibm];
+
+
+
+ ERR_FAIL_COND(joint_source.sarray.size() != ibm_source.array.size()/16);
+
+ for(int i=0;i<joint_source.sarray.size();i++) {
+
+ String name = joint_source.sarray[i];
+ Transform xform = _read_transform_from_array(ibm_source.array,i*16); //<- this is a mistake, it must be applied to vertices
+ xform.affine_invert(); // inverse for rest, because it's an inverse
+#ifdef COLLADA_IMPORT_SCALE_SCENE
+ xform.origin*=state.unit_scale;
+#endif
+ skindata.bone_rest_map[name]=xform;
+ }
+
+
+}
+
+void Collada::_parse_morph_controller(XMLParser& parser, String p_id) {
+
+ state.morph_controller_data_map[p_id]=MorphControllerData();
+ MorphControllerData &morphdata = state.morph_controller_data_map[p_id];
+
+ print_line("morph source: "+parser.get_attribute_value("source")+" id: "+p_id);
+ morphdata.mesh=_uri_to_id(parser.get_attribute_value("source"));
+ print_line("morph source2: "+morphdata.mesh);
+ morphdata.mode=parser.get_attribute_value("method");
+ printf("JJmorph: %p\n",&morphdata);
+ String current_source;
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT){
+
+ String section = parser.get_node_name();
+
+ if (section == "source") {
+
+ String id=parser.get_attribute_value("id");
+ morphdata.sources[id]=MorphControllerData::Source();
+ current_source=id;
+ COLLADA_PRINT("source data: "+id);
+
+ } else if (section=="float_array" || section=="array") {
+ // create a new array and read it.
+ if (morphdata.sources.has(current_source)) {
+
+ morphdata.sources[current_source].array = _read_float_array(parser);
+ COLLADA_PRINT("section: "+current_source+" read "+itos(morphdata.sources[current_source].array.size())+" values.");
+ }
+ } else if (section=="Name_array" || section=="IDREF_array") {
+ // create a new array and read it.
+
+ /*
+ if (section=="IDREF_array")
+ morphdata.use_idrefs=true;
+ */
+ if (morphdata.sources.has(current_source)) {
+
+ morphdata.sources[current_source].sarray = _read_string_array(parser);
+ /*
+ if (section=="IDREF_array") {
+ Vector<String> sa = morphdata.sources[current_source].sarray;
+ for(int i=0;i<sa.size();i++)
+ state.idref_joints.insert(sa[i]);
+ }*/
+ COLLADA_PRINT("section: "+current_source+" read "+itos(morphdata.sources[current_source].array.size())+" values.");
+ }
+ } else if (section == "technique_common") {
+ //skip it
+ } else if (section == "accessor") { // child of source (below a technique tag)
+
+ if (morphdata.sources.has(current_source)) {
+
+ int stride=1;
+ if (parser.has_attribute("stride"))
+ stride=parser.get_attribute_value("stride").to_int();
+
+ morphdata.sources[current_source].stride=stride;
+ COLLADA_PRINT("section: "+current_source+" stride "+itos(morphdata.sources[current_source].stride));
+ }
+
+ } else if (section == "targets") {
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="input") {
+
+ String semantic = parser.get_attribute_value("semantic");
+ String source =_uri_to_id( parser.get_attribute_value("source") );
+
+ morphdata.targets[semantic]=source;
+
+ COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source);
+
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section)
+ break;
+ }
+
+
+ }
+ /*
+ else if (!parser.is_empty())
+ parser.skip_section();
+ */
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="morph")
+ break;
+ }
+
+
+ if (morphdata.targets.has("MORPH_WEIGHT")) {
+
+ state.morph_name_map[ morphdata.targets["MORPH_WEIGHT"] ] = p_id;
+ }
+
+}
+
+void Collada::_parse_controller(XMLParser& parser) {
+
+ String id=parser.get_attribute_value("id");
+
+ if (parser.is_empty()) {
+ return;
+ }
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT){
+
+ String section = parser.get_node_name();
+
+ if (section=="skin") {
+ _parse_skin_controller(parser,id);
+ } else if (section == "morph") {
+ _parse_morph_controller(parser,id);
+ }
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="controller")
+ break;
+ }
+
+
+}
+
+
+Collada::Node* Collada::_parse_visual_instance_geometry(XMLParser& parser) {
+
+ String type = parser.get_node_name();
+ NodeGeometry *geom=memnew( NodeGeometry );
+ geom->controller=type=="instance_controller";
+ geom->source = _uri_to_id(parser.get_attribute_value_safe("url"));
+
+
+
+ if (parser.is_empty()) //nothing else to parse...
+ return geom;
+ // try to find also many materials and skeletons!
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="instance_material") {
+
+ String symbol=parser.get_attribute_value("symbol");
+ String target=_uri_to_id(parser.get_attribute_value("target"));
+
+ NodeGeometry::Material mat;
+ mat.target=target;
+ geom->material_map[symbol]=mat;
+ COLLADA_PRINT("uses material: '"+target+"' on primitive'"+symbol+"'");
+ } else if (parser.get_node_name()=="skeleton") {
+
+ parser.read();
+ String uri = _uri_to_id(parser.get_node_data());
+ if (uri!="") {
+ geom->skeletons.push_back(uri);
+ }
+
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==type)
+ break;
+
+
+ }
+
+ if (geom->controller) {
+
+ if (geom->skeletons.empty()) {
+ //XSI style
+
+ if (state.skin_controller_data_map.has(geom->source)) {
+ SkinControllerData *skin = &state.skin_controller_data_map[geom->source];
+ //case where skeletons reference bones with IDREF (XSI)
+ ERR_FAIL_COND_V(!skin->joints.sources.has("JOINT"),geom);
+ String joint_arr = skin->joints.sources["JOINT"];
+ ERR_FAIL_COND_V(!skin->sources.has(joint_arr),geom);
+ Collada::SkinControllerData::Source &joint_source = skin->sources[joint_arr];
+ geom->skeletons=joint_source.sarray; //quite crazy, but should work.
+ }
+
+ }
+
+ }
+
+ return geom;
+}
+
+
+Collada::Node* Collada::_parse_visual_instance_camera(XMLParser& parser) {
+
+ String type = parser.get_node_name();
+ NodeCamera *cam=memnew( NodeCamera );
+ cam->camera= _uri_to_id(parser.get_attribute_value_safe("url"));
+
+ if (state.up_axis==Vector3::AXIS_Z) //collada weirdness
+ cam->post_transform.basis.rotate(Vector3(1,0,0),-Math_PI*0.5);
+
+ if (parser.is_empty()) //nothing else to parse...
+ return cam;
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="instance_camera")
+ break;
+ }
+
+ return cam;
+}
+
+Collada::Node* Collada::_parse_visual_instance_light(XMLParser& parser) {
+
+ String type = parser.get_node_name();
+ NodeLight *cam=memnew( NodeLight );
+ cam->light= _uri_to_id(parser.get_attribute_value_safe("url"));
+
+ if (state.up_axis==Vector3::AXIS_Z) //collada weirdness
+ cam->post_transform.basis.rotate(Vector3(1,0,0),-Math_PI*0.5);
+
+ if (parser.is_empty()) //nothing else to parse...
+ return cam;
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="instance_light")
+ break;
+ }
+
+ return cam;
+}
+
+
+Collada::Node* Collada::_parse_visual_node_instance_data(XMLParser& parser) {
+
+ String instance_type = parser.get_node_name();
+
+
+ if (instance_type=="instance_geometry" || instance_type=="instance_controller") {
+ return _parse_visual_instance_geometry(parser);
+ } else if (instance_type=="instance_camera") {
+
+ return _parse_visual_instance_camera(parser);
+ } else if (instance_type=="instance_light") {
+ return _parse_visual_instance_light(parser);
+ }
+
+
+ if (parser.is_empty()) //nothing else to parse...
+ return NULL;
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==instance_type)
+ break;
+ }
+
+ return NULL;
+}
+
+Collada::Node* Collada::_parse_visual_scene_node(XMLParser& parser) {
+
+ String name;
+
+ String id = parser.get_attribute_value_safe("id");
+
+ bool found_name=false;
+
+ if (id=="") {
+
+ id="%NODEID%"+itos(Math::rand());
+
+ } else {
+ found_name=true;
+ }
+
+ Vector<Node::XForm> xform_list;
+ Vector<Node*> children;
+
+ String empty_draw_type="";
+
+ Node *node=NULL;
+
+ name=parser.has_attribute("name")?parser.get_attribute_value_safe("name"):parser.get_attribute_value_safe("id");
+ if (name=="") {
+
+ name=id;
+ } else {
+ found_name=true;
+ }
+
+ if ((parser.has_attribute("type") && parser.get_attribute_value("type")=="JOINT") || state.idref_joints.has(name)) {
+ // handle a bone
+
+ NodeJoint *joint = memnew( NodeJoint );
+
+ if ( parser.has_attribute("sid") ) { //bones may not have sid
+ joint->sid=parser.get_attribute_value("sid");
+ //state.bone_map[joint->sid]=joint;
+ } else if (state.idref_joints.has(name)) {
+ joint->sid=name; //kind of a cheat but..
+ } else if (parser.has_attribute("name")) {
+ joint->sid=parser.get_attribute_value_safe("name");
+ }
+
+
+ if (joint->sid!="") {
+ state.sid_to_node_map[joint->sid]=id;
+ }
+
+ node=joint;
+
+
+ }
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String section = parser.get_node_name();
+
+ if (section=="translate") {
+ Node::XForm xf;
+ if (parser.has_attribute("sid")) {
+ xf.id=parser.get_attribute_value("sid");
+ }
+ xf.op=Node::XForm::OP_TRANSLATE;
+
+ Vector<float> xlt = _read_float_array(parser);
+ xf.data=xlt;
+ xform_list.push_back(xf);
+
+ } else if (section=="rotate") {
+ Node::XForm xf;
+ if (parser.has_attribute("sid")) {
+ xf.id=parser.get_attribute_value("sid");
+ }
+ xf.op=Node::XForm::OP_ROTATE;
+
+ Vector<float> rot = _read_float_array(parser);
+ xf.data=rot;
+
+ xform_list.push_back(xf);
+
+ } else if (section=="scale") {
+ Node::XForm xf;
+ if (parser.has_attribute("sid")) {
+ xf.id=parser.get_attribute_value("sid");
+ }
+
+ xf.op=Node::XForm::OP_SCALE;
+
+ Vector<float> scale = _read_float_array(parser);
+
+ xf.data=scale;
+
+ xform_list.push_back(xf);
+
+ } else if (section=="matrix") {
+ Node::XForm xf;
+ if (parser.has_attribute("sid")) {
+ xf.id=parser.get_attribute_value("sid");
+ }
+ xf.op=Node::XForm::OP_MATRIX;
+
+ Vector<float> matrix = _read_float_array(parser);
+
+ xf.data=matrix;
+ String mtx;
+ for(int i=0;i<matrix.size();i++)
+ mtx+=" "+rtos(matrix[i]);
+
+ xform_list.push_back(xf);
+
+ } else if (section=="visibility") {
+ Node::XForm xf;
+ if (parser.has_attribute("sid")) {
+ xf.id=parser.get_attribute_value("sid");
+ }
+ xf.op=Node::XForm::OP_VISIBILITY;
+
+ Vector<float> visible = _read_float_array(parser);
+
+ xf.data=visible;
+
+ xform_list.push_back(xf);
+
+ } else if (section=="empty_draw_type") {
+ empty_draw_type = _read_empty_draw_type(parser);
+ } else if (section == "technique" || section=="extra") {
+
+ } else if (section!="node") {
+ //usually what defines the type of node
+ //print_line(" dont know what to do with "+section);
+ if (section.begins_with("instance_")) {
+
+ if (!node) {
+
+ node = _parse_visual_node_instance_data(parser);
+
+ } else {
+ ERR_PRINT("Multiple instance_* not supported.");
+ }
+
+ }
+
+ } else if (section=="node") {
+
+ /* Found a child node!! what to do..*/
+
+ Node *child = _parse_visual_scene_node(parser);
+ children.push_back(child);
+
+
+
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="node")
+ break;
+ }
+
+ if (!node) {
+
+ node = memnew( Node ); //generic node, nothing of relevance found
+ }
+
+ node->noname=!found_name;
+ node->xform_list=xform_list;
+ node->children=children;
+ for(int i=0;i<children.size();i++) {
+ node->children[i]->parent=node;
+ }
+
+ node->name=name;
+ node->id=id;
+ node->empty_draw_type=empty_draw_type;
+
+ if (node->children.size()==1) {
+ if (node->children[0]->noname && !node->noname) {
+ node->children[0]->name=node->name;
+ node->name=node->name+"-base";
+ }
+ }
+
+
+
+ node->default_transform = node->compute_transform(*this);
+ state.scene_map[id]=node;
+
+
+ return node;
+}
+
+void Collada::_parse_visual_scene(XMLParser& parser) {
+
+ String id=parser.get_attribute_value("id");
+
+ if (parser.is_empty()) {
+ return;
+ }
+
+ state.visual_scene_map[id]=VisualScene();
+ VisualScene &vscene = state.visual_scene_map[id];
+
+ if (parser.has_attribute("name"))
+ vscene.name=parser.get_attribute_value("name");
+
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String section = parser.get_node_name();
+
+ if (section=="node") {
+ vscene.root_nodes.push_back(_parse_visual_scene_node(parser));
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="visual_scene")
+ break;
+ }
+
+
+ COLLADA_PRINT("Scene ID:"+id);
+
+
+}
+
+void Collada::_parse_animation(XMLParser& parser) {
+
+ if (!(state.import_flags&IMPORT_FLAG_ANIMATION)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+
+
+ return;
+ }
+
+ Map<String,Vector<float> > float_sources;
+ Map<String,Vector<String> > string_sources;
+ Map<String,int > source_strides;
+ Map<String, Map<String,String> > samplers;
+ Map<String,Vector<String> > source_param_names;
+ Map<String,Vector<String> > source_param_types;
+
+ String id="";
+ if (parser.has_attribute("id"))
+ id=parser.get_attribute_value("id");
+
+ String current_source;
+ String current_sampler;
+ Vector<String> channel_sources;
+ Vector<String> channel_targets;
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+ if (name=="source") {
+
+ current_source=parser.get_attribute_value("id");
+ source_param_names[current_source]=Vector<String>();
+ source_param_types[current_source]=Vector<String>();
+
+ } else if (name=="float_array") {
+
+ if (current_source!="") {
+ float_sources[current_source]=_read_float_array(parser);
+ }
+
+ } else if (name=="Name_array") {
+
+ if (current_source!="") {
+ string_sources[current_source]=_read_string_array(parser);
+ }
+ } else if (name=="accessor") {
+
+ if (current_source!="" && parser.has_attribute("stride")) {
+ source_strides[current_source]=parser.get_attribute_value("stride").to_int();
+ }
+ } else if (name=="sampler") {
+
+ current_sampler=parser.get_attribute_value("id");
+ samplers[current_sampler]=Map<String,String>();
+ } else if (name=="param") {
+
+ if (parser.has_attribute("name"))
+ source_param_names[current_source].push_back(parser.get_attribute_value("name"));
+ else
+ source_param_names[current_source].push_back("");
+
+ if (parser.has_attribute("type"))
+ source_param_types[current_source].push_back(parser.get_attribute_value("type"));
+ else
+ source_param_types[current_source].push_back("");
+
+ } else if (name=="input") {
+
+ if (current_sampler!="") {
+
+ samplers[current_sampler][parser.get_attribute_value("semantic")]=parser.get_attribute_value("source");
+ }
+
+ } else if (name=="channel") {
+
+ channel_sources.push_back(parser.get_attribute_value("source"));
+ channel_targets.push_back(parser.get_attribute_value("target"));
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="animation")
+ break; //end of <asset>
+
+
+ }
+
+
+ for(int i=0;i<channel_sources.size();i++) {
+
+ String source=_uri_to_id(channel_sources[i]);
+ String target=channel_targets[i];
+ if (!samplers.has(source)) {
+ print_line("channel lacks source: "+source);
+ }
+ ERR_CONTINUE(!samplers.has(source));
+ Map<String,String>& sampler=samplers[source];
+
+ ERR_CONTINUE(!sampler.has("INPUT")); //no input semantic? wtf?
+ String input_id=_uri_to_id(sampler["INPUT"]);
+ COLLADA_PRINT("input id is "+input_id);
+ ERR_CONTINUE(!float_sources.has(input_id));
+
+ ERR_CONTINUE(!sampler.has("OUTPUT"));
+ String output_id=_uri_to_id(sampler["OUTPUT"]);
+ ERR_CONTINUE(!float_sources.has(output_id));
+
+ ERR_CONTINUE(!source_param_names.has(output_id));
+
+ Vector<String> &names = source_param_names[output_id];
+
+ for(int l=0;l<names.size();l++) {
+
+ String name = names[l];
+
+ Vector<float> &time_keys=float_sources[input_id];
+ int key_count = time_keys.size();
+
+ AnimationTrack track; //begin crating track
+ track.id=id;
+
+ track.keys.resize(key_count);
+
+ for(int j=0;j<key_count;j++) {
+ track.keys[j].time=time_keys[j];
+ state.animation_length = MAX(state.animation_length,time_keys[j] );
+ }
+
+ //now read actual values
+
+ int stride=1;
+
+ if (source_strides.has(output_id))
+ stride=source_strides[output_id];
+ int output_len=stride / names.size();
+
+ ERR_CONTINUE(output_len==0);
+ ERR_CONTINUE(!float_sources.has(output_id));
+
+ Vector<float> &output = float_sources[output_id];
+
+ ERR_EXPLAIN("Wrong number of keys in output");
+ ERR_CONTINUE( (output.size()/stride) != key_count );
+
+ for(int j=0;j<key_count;j++) {
+ track.keys[j].data.resize(output_len);
+ for(int k=0;k<output_len;k++)
+ track.keys[j].data[k]=output[l+j*stride+k]; //super weird but should work
+ }
+
+ if(sampler.has("INTERPOLATION")) {
+
+ String interp_id=_uri_to_id(sampler["INTERPOLATION"]);
+ ERR_CONTINUE(!string_sources.has(interp_id));
+ Vector<String> &interps=string_sources[interp_id];
+ ERR_CONTINUE(interps.size()!=key_count);
+
+ for(int j=0;j<key_count;j++) {
+ if (interps[j]=="BEZIER")
+ track.keys[j].interp_type=AnimationTrack::INTERP_BEZIER;
+ else
+ track.keys[j].interp_type=AnimationTrack::INTERP_LINEAR;
+ }
+ }
+
+ if (sampler.has("IN_TANGENT") && sampler.has("OUT_TANGENT")) {
+ //bezier control points..
+ String intangent_id=_uri_to_id(sampler["IN_TANGENT"]);
+ ERR_CONTINUE(!float_sources.has(intangent_id));
+ Vector<float> &intangents=float_sources[intangent_id];
+
+
+
+
+ ERR_CONTINUE(intangents.size()!=key_count*2*names.size());
+
+ String outangent_id=_uri_to_id(sampler["OUT_TANGENT"]);
+ ERR_CONTINUE(!float_sources.has(outangent_id));
+ Vector<float> &outangents=float_sources[outangent_id];
+ ERR_CONTINUE(outangents.size()!=key_count*2*names.size());
+
+ for(int j=0;j<key_count;j++) {
+ track.keys[j].in_tangent=Vector2( intangents[j*2*names.size()+0+l*2],intangents[j*2*names.size()+1+l*2] );
+ track.keys[j].out_tangent=Vector2( outangents[j*2*names.size()+0+l*2],outangents[j*2*names.size()+1+l*2] );
+ }
+ }
+
+ if (target.find("/")!=-1) { //transform component
+ track.target=target.get_slicec('/',0);
+ track.param=target.get_slicec('/',1);
+ if (track.param.find(".")!=-1)
+ track.component=track.param.get_slice(".",1).to_upper();
+ track.param=track.param.get_slice(".",0);
+ if (names.size()>1 && track.component=="") {
+ //this is a guess because the collada spec is ambiguous here...
+ //i suppose if you have many names (outputs) you can't use a component and i should abide to that.
+ track.component=name;
+
+ }
+ } else {
+ track.target=target;
+ }
+
+ print_line("TARGET: "+track.target);
+
+ state.animation_tracks.push_back(track);
+
+ if (!state.referenced_tracks.has(target))
+ state.referenced_tracks[target]=Vector<int>();
+
+ state.referenced_tracks[target].push_back(state.animation_tracks.size()-1);
+
+ if (id!="") {
+ if (!state.by_id_tracks.has(id))
+ state.by_id_tracks[id]=Vector<int>();
+
+ state.by_id_tracks[id].push_back(state.animation_tracks.size()-1);
+ }
+
+ COLLADA_PRINT("loaded animation with "+itos(key_count)+" keys");
+ }
+
+ }
+}
+
+void Collada::_parse_animation_clip(XMLParser& parser) {
+
+ if (!(state.import_flags&IMPORT_FLAG_ANIMATION)) {
+ if (!parser.is_empty())
+ parser.skip_section();
+
+
+ return;
+ }
+
+
+ AnimationClip clip;
+
+ if (parser.has_attribute("name"))
+ clip.name=parser.get_attribute_value("name");
+ else if (parser.has_attribute("id"))
+ clip.name=parser.get_attribute_value("id");
+ if (parser.has_attribute("start"))
+ clip.begin=parser.get_attribute_value("start").to_double();
+ if (parser.has_attribute("end"))
+ clip.end=parser.get_attribute_value("end").to_double();
+
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+ if (name=="instance_animation") {
+
+ String url = _uri_to_id(parser.get_attribute_value("url"));
+ clip.tracks.push_back(url);
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="animation_clip")
+ break; //end of <asset>
+
+ }
+
+ state.animation_clips.push_back(clip);
+ print_line("found anim clip: "+clip.name);
+
+}
+void Collada::_parse_scene(XMLParser& parser) {
+
+ if (parser.is_empty()) {
+ return;
+ }
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+
+ if (name=="instance_visual_scene") {
+
+ state.root_visual_scene=_uri_to_id(parser.get_attribute_value("url"));
+ print_line("***ROOT VISUAL SCENE: "+state.root_visual_scene);
+ } else if (name=="instance_physics_scene") {
+
+ state.root_physics_scene=_uri_to_id(parser.get_attribute_value("url"));
+
+ }
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="scene")
+ break; //end of <asset>
+ }
+}
+
+void Collada::_parse_library(XMLParser& parser) {
+
+
+ if (parser.is_empty()) {
+ return;
+ }
+
+ while(parser.read()==OK) {
+
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ String name = parser.get_node_name();
+ COLLADA_PRINT("library name is: "+name);
+ if (name=="image") {
+
+ _parse_image(parser);
+ } else if (name=="material") {
+
+ _parse_material(parser);
+ } else if (name=="effect") {
+
+ _parse_effect(parser);
+ } else if (name=="camera") {
+
+ _parse_camera(parser);
+ } else if (name=="light") {
+
+ _parse_light(parser);
+ } else if (name=="geometry") {
+
+ String id = parser.get_attribute_value("id");
+ String name = parser.get_attribute_value_safe("name");
+ while(parser.read()==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name()=="mesh") {
+ state.mesh_name_map[id]=(name!="")?name:id;
+ _parse_mesh_geometry(parser,id,name);
+ } else if (parser.get_node_name()=="spline") {
+ state.mesh_name_map[id]=(name!="")?name:id;
+ _parse_curve_geometry(parser,id,name);
+ } else if (!parser.is_empty())
+ parser.skip_section();
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="geometry")
+ break;
+ }
+
+ } else if (name=="controller") {
+
+ _parse_controller(parser);
+ } else if (name=="animation") {
+
+ _parse_animation(parser);
+ } else if (name=="animation_clip") {
+
+ _parse_animation_clip(parser);
+ } else if (name=="visual_scene") {
+
+ COLLADA_PRINT("visual scene");
+ _parse_visual_scene(parser);
+ } else if (!parser.is_empty())
+ parser.skip_section();
+
+ } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name().begins_with("library_"))
+ break; //end of <asset>
+
+
+ }
+
+}
+
+void Collada::_joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner) {
+
+ if (p_node->type==Node::TYPE_JOINT) {
+
+ NodeJoint *nj = static_cast<NodeJoint*>(p_node);
+ nj->owner=p_owner;
+
+ for(int i=0;i<nj->children.size();i++) {
+
+ _joint_set_owner(nj->children[i],p_owner);
+ }
+ }
+}
+
+void Collada::_create_skeletons(Collada::Node **p_node,NodeSkeleton *p_skeleton) {
+
+
+ Node *node = *p_node;
+
+ if (node->type==Node::TYPE_JOINT) {
+
+ if (!p_skeleton) {
+
+ // ohohohoohoo it's a joint node, time to work!
+ NodeSkeleton *sk = memnew( NodeSkeleton );
+ *p_node=sk;
+ sk->children.push_back(node);
+ sk->parent=node->parent;
+ node->parent=sk;
+ p_skeleton=sk;
+ }
+
+ NodeJoint *nj = static_cast<NodeJoint*>(node);
+ nj->owner=p_skeleton;
+ } else {
+ p_skeleton=NULL;
+ }
+
+
+ for(int i=0;i<node->children.size();i++) {
+ _create_skeletons(&node->children[i],p_skeleton);
+ }
+
+}
+
+bool Collada::_remove_node(Node *p_parent,Node *p_node) {
+
+ for(int i=0;i<p_parent->children.size();i++) {
+
+ if (p_parent->children[i]==p_node) {
+ p_parent->children.remove(i);
+ return true;
+ }
+ if (_remove_node(p_parent->children[i],p_node))
+ return true;
+ }
+
+ return false;
+}
+
+void Collada::_remove_node(VisualScene *p_vscene,Node *p_node) {
+
+ for(int i=0;i<p_vscene->root_nodes.size();i++) {
+ if (p_vscene->root_nodes[i]==p_node) {
+
+ p_vscene->root_nodes.remove(i);
+ return;
+ }
+ if (_remove_node(p_vscene->root_nodes[i],p_node))
+ return;
+ }
+
+ ERR_PRINT("ERROR: Not found node to remove?");
+
+}
+
+
+void Collada::_merge_skeletons(VisualScene *p_vscene,Node *p_node) {
+
+ if (p_node->type==Node::TYPE_GEOMETRY) {
+
+ NodeGeometry *gnode = static_cast<NodeGeometry*>(p_node);
+ if (gnode->controller) {
+
+ // recount skeletons used
+ Set<NodeSkeleton*> skeletons;
+
+ for(int i=0;i<gnode->skeletons.size();i++) {
+
+ String nodeid = gnode->skeletons[i];
+
+ ERR_CONTINUE( !state.scene_map.has( nodeid )); //weird, it should have it...
+
+
+ NodeJoint *nj = SAFE_CAST<NodeJoint*>(state.scene_map[nodeid]);
+ if (!nj->owner) {
+ print_line("no owner for: "+String(nodeid));
+ }
+ ERR_CONTINUE( !nj->owner ); //weird, node should have a skeleton owner
+
+ skeletons.insert(nj->owner);
+ }
+
+ if (skeletons.size()>1) {
+
+ //do the merger!!
+ Set<NodeSkeleton*>::Element *E=skeletons.front();
+ NodeSkeleton *base = E->get();
+
+ for(E=E->next();E;E=E->next() ) {
+
+ NodeSkeleton *merged = E->get();
+ _remove_node(p_vscene,merged);
+ for(int i=0;i<merged->children.size();i++) {
+
+ _joint_set_owner(merged->children[i],base);
+ base->children.push_back( merged->children[i] );
+ merged->children[i]->parent=base;
+
+
+ }
+
+ merged->children.clear(); //take children from it
+ memdelete( merged );
+ }
+
+ }
+ }
+ }
+
+ for(int i=0;i<p_node->children.size();i++) {
+ _merge_skeletons(p_vscene,p_node->children[i]);
+ }
+
+}
+
+
+void Collada::_merge_skeletons2(VisualScene *p_vscene) {
+
+ for (Map<String,SkinControllerData>::Element *E=state.skin_controller_data_map.front();E;E=E->next()) {
+
+ SkinControllerData &cd=E->get();
+
+ NodeSkeleton *skeleton=NULL;
+
+ for (Map<String,Transform>::Element *F=cd.bone_rest_map.front();F;F=F->next()) {
+
+ String name;
+
+ if (!state.sid_to_node_map.has(F->key())) {
+ continue;
+ }
+
+ name = state.sid_to_node_map[F->key()];
+
+ if (!state.scene_map.has(name)) {
+ print_line("no foundie node for: "+name);
+ }
+
+ ERR_CONTINUE( !state.scene_map.has(name) );
+
+ Node *node=state.scene_map[name];
+ ERR_CONTINUE( node->type!=Node::TYPE_JOINT );
+ if (node->type!=Node::TYPE_JOINT)
+ continue;
+ NodeSkeleton *sk=NULL;
+
+ while(node && !sk) {
+
+ if (node->type==Node::TYPE_SKELETON) {
+ sk=static_cast<NodeSkeleton*>(node);
+ }
+ node=node->parent;
+ }
+ ERR_CONTINUE( !sk );
+
+ if (!sk)
+ continue; //bleh
+
+ if (!skeleton) {
+ skeleton=sk;
+ continue;
+ }
+
+ if (skeleton!=sk) {
+ //whoa.. wtf, merge.
+ print_line("MERGED BONES!!");
+
+ //NodeSkeleton *merged = E->get();
+ _remove_node(p_vscene,sk);
+ for(int i=0;i<sk->children.size();i++) {
+
+ _joint_set_owner(sk->children[i],skeleton);
+ skeleton->children.push_back( sk->children[i] );
+ sk->children[i]->parent=skeleton;
+
+
+ }
+
+ sk->children.clear(); //take children from it
+ memdelete( sk );
+ }
+ }
+ }
+
+
+
+}
+
+bool Collada::_optimize_skeletons(VisualScene *p_vscene,Node *p_node) {
+
+ Node *node=p_node;
+
+ if (node->type==Node::TYPE_SKELETON && node->parent && node->parent->type==Node::TYPE_NODE && node->parent->children.size()==1) {
+ //replace parent by this...
+ Node *parent = node->parent;
+
+ //i wonder if this is allright.. i think it is since created skeleton (first joint) is already animated by bone..
+ node->id=parent->id;
+ node->name=parent->name;
+ node->xform_list=parent->xform_list;
+ node->default_transform=parent->default_transform;
+
+ state.scene_map[node->id]=node;
+ node->parent=parent->parent;
+
+ if (parent->parent) {
+ Node *gp = parent->parent;
+ bool found=false;
+ for(int i=0;i<gp->children.size();i++) {
+
+ if (gp->children[i]==parent) {
+ gp->children[i]=node;
+ found=true;
+ break;
+ }
+ }
+ if (!found) {
+ ERR_PRINT("BUG");
+ }
+ } else {
+
+ bool found=false;
+
+ for(int i=0;i<p_vscene->root_nodes.size();i++) {
+
+ if (p_vscene->root_nodes[i]==parent) {
+
+ p_vscene->root_nodes[i]=node;
+ found=true;
+ break;
+ }
+ }
+ if (!found) {
+ ERR_PRINT("BUG");
+ }
+
+ }
+
+ parent->children.clear();
+ memdelete(parent);
+ return true;
+ }
+
+ for(int i=0;i<node->children.size();i++) {
+
+ if (_optimize_skeletons(p_vscene,node->children[i]))
+ return false; //stop processing, go up
+ }
+
+ return false;
+
+}
+
+
+bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene,Node *p_node,List<Node*> *p_mgeom) {
+
+ // bind shape matrix escala los huesos y los hace gigantes, asi la matriz despues achica
+ // al modelo?
+ // solucion: aplicarle la bind shape matrix a los VERTICES, y si el objeto viene con escala, se la dejo me parece!
+
+ if (p_node->type==Node::TYPE_GEOMETRY) {
+
+ NodeGeometry *ng = static_cast<NodeGeometry*>(p_node);
+ if (ng->ignore_anim)
+ return false; //already made child of skeleton and processeg
+
+ if (ng->controller && ng->skeletons.size()) {
+
+ String nodeid = ng->skeletons[0];
+
+ ERR_FAIL_COND_V( !state.scene_map.has( nodeid ), false); //weird, it should have it...
+ NodeJoint *nj = SAFE_CAST<NodeJoint*>(state.scene_map[nodeid]);
+ ERR_FAIL_COND_V(!nj,false);
+ if (!nj->owner) {
+ print_line("Has no owner: "+nj->name);
+ }
+ ERR_FAIL_COND_V( !nj->owner,false ); //weird, node should have a skeleton owner
+
+ NodeSkeleton *sk = nj->owner;
+
+ Node *p =sk->parent;
+ bool node_is_parent_of_skeleton=false;
+
+ while (p) {
+ if (p==p_node) {
+ node_is_parent_of_skeleton=true;
+ break;
+ }
+ p=p->parent; // try again
+ }
+
+ ERR_FAIL_COND_V( node_is_parent_of_skeleton, false);
+
+ //this should be correct
+ ERR_FAIL_COND_V( !state.skin_controller_data_map.has(ng->source), false);
+ SkinControllerData &skin=state.skin_controller_data_map[ng->source];
+ Transform skel_inv = sk->get_global_transform().affine_inverse();
+ p_node->default_transform = skel_inv * (skin.bind_shape /* p_node->get_global_transform()*/); // i honestly have no idea what to do with a previous model xform.. most exporters ignore it
+
+ //make rests relative to the skeleton (they seem to be always relative to world)
+ for(Map<String,Transform>::Element *E=skin.bone_rest_map.front();E;E=E->next()) {
+
+ E->get() = skel_inv * E->get(); //make the bone rest local to the skeleton
+ state.bone_rest_map[E->key()]=E->get(); // make it remember where the bone is globally, now that it's relative
+ }
+
+ //but most exporters seem to work only if i do this..
+ //p_node->default_transform = p_node->get_global_transform();
+
+
+
+ //p_node->default_transform=Transform(); //this seems to be correct, because bind shape makes the object local to the skeleton
+ p_node->ignore_anim=true; // collada may animate this later, if it does, then this is not supported (redo your original asset and don't animate the base mesh)
+ p_node->parent=sk;
+ //sk->children.push_back(0,p_node); //avoid INFINIT loop
+ p_mgeom->push_back(p_node);
+ return true;
+ }
+ }
+
+ for(int i=0;i<p_node->children.size();i++) {
+
+ if (_move_geometry_to_skeletons(p_vscene,p_node->children[i],p_mgeom)) {
+ p_node->children.remove(i);
+ i--;
+ }
+ }
+
+ return false;
+}
+
+void Collada::_find_morph_nodes(VisualScene *p_vscene,Node *p_node) {
+
+ if (p_node->type==Node::TYPE_GEOMETRY) {
+
+ NodeGeometry *nj = static_cast<NodeGeometry*>(p_node);
+
+ if (nj->controller) {
+
+ String base = nj->source;
+
+ while(base!="" && !state.mesh_data_map.has(base)) {
+
+ if (state.skin_controller_data_map.has(base)) {
+
+ SkinControllerData &sk = state.skin_controller_data_map[base];
+ base=sk.base;
+ } else if (state.morph_controller_data_map.has(base)) {
+
+ state.morph_ownership_map[base]=nj->id;
+ break;
+ } else {
+ ERR_EXPLAIN("Invalid scene");
+ ERR_FAIL();
+ }
+ }
+
+ }
+ }
+
+ for(int i=0;i<p_node->children.size();i++) {
+
+ _find_morph_nodes(p_vscene,p_node->children[i]);
+ }
+
+}
+
+void Collada::_optimize() {
+
+
+ for(Map<String,VisualScene>::Element *E=state.visual_scene_map.front();E;E=E->next()) {
+
+ VisualScene &vs = E->get();
+ for(int i=0;i<vs.root_nodes.size();i++) {
+ _create_skeletons(&vs.root_nodes[i]);
+
+ }
+#if 1
+ for(int i=0;i<vs.root_nodes.size();i++) {
+ _merge_skeletons(&vs,vs.root_nodes[i]);
+ }
+
+ _merge_skeletons2(&vs);
+
+
+ for(int i=0;i<vs.root_nodes.size();i++) {
+ _optimize_skeletons(&vs,vs.root_nodes[i]);
+ }
+
+ for(int i=0;i<vs.root_nodes.size();i++) {
+
+ List<Node*> mgeom;
+ if (_move_geometry_to_skeletons(&vs,vs.root_nodes[i],&mgeom)) {
+ vs.root_nodes.remove(i);
+ i--;
+ }
+
+ while(!mgeom.empty()) {
+
+ Node * n= mgeom.front()->get();
+ n->parent->children.push_back(n);
+ mgeom.pop_front();
+ }
+
+ }
+#endif
+ for(int i=0;i<vs.root_nodes.size();i++) {
+ _find_morph_nodes(&vs,vs.root_nodes[i]);
+ }
+
+ }
+}
+
+
+int Collada::get_uv_channel(String p_name) {
+
+ if (!channel_map.has(p_name)) {
+
+ ERR_FAIL_COND_V(channel_map.size()==2,0);
+
+ channel_map[p_name]=channel_map.size();
+ }
+
+ return channel_map[p_name];
+}
+
+Error Collada::load(const String& p_path, int p_flags) {
+
+ Ref<XMLParser> parserr = memnew( XMLParser );
+ XMLParser &parser = *parserr.ptr();
+ Error err = parser.open(p_path);
+ ERR_FAIL_COND_V(err,err);
+
+ state.local_path = GlobalConfig::get_singleton()->localize_path(p_path);
+ state.import_flags=p_flags;
+ /* Skip headers */
+ err=OK;
+ while((err=parser.read())==OK) {
+
+ if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
+
+ if (parser.get_node_name() == "COLLADA") {
+ break;
+ } else if (!parser.is_empty())
+ parser.skip_section();// unknown section, likely headers
+ }
+ }
+
+ ERR_FAIL_COND_V(err!=OK, ERR_FILE_CORRUPT);
+
+ /* Start loading Collada */
+
+ {
+ //version
+ String version = parser.get_attribute_value("version");
+ state.version.major=version.get_slice(".",0).to_int();
+ state.version.minor=version.get_slice(".",1).to_int();
+ state.version.rev=version.get_slice(".",2).to_int();
+ COLLADA_PRINT("Collada VERSION: "+version);
+ }
+
+
+
+ while((err=parser.read())==OK) {
+
+ /* Read all the main sections.. */
+
+ if (parser.get_node_type() != XMLParser::NODE_ELEMENT)
+ continue; //no idea what this may be, but skipping anyway
+
+ String section = parser.get_node_name();
+
+ COLLADA_PRINT("section: "+section);
+
+ if (section=="asset") {
+ _parse_asset(parser);
+
+ } else if (section.begins_with("library_")) {
+
+ _parse_library(parser);
+ } else if (section=="scene") {
+
+ _parse_scene(parser);
+ } else if (!parser.is_empty()) {
+ parser.skip_section(); // unknown section, likely headers
+ }
+
+ }
+
+ _optimize();
+ return OK;
+}
+
+
+
+
+Collada::Collada() {
+
+
+}
+
+#endif
diff --git a/editor/collada/collada.h b/editor/collada/collada.h
new file mode 100644
index 0000000000..2de2d22935
--- /dev/null
+++ b/editor/collada/collada.h
@@ -0,0 +1,663 @@
+/*************************************************************************/
+/* collada.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef TOOLS_ENABLED
+
+#ifndef COLLADA_H
+#define COLLADA_H
+
+
+#include "scene/resources/material.h"
+#include "global_config.h"
+#include "io/xml_parser.h"
+#include "map.h"
+
+class Collada {
+public:
+
+ enum ImportFlags {
+ IMPORT_FLAG_SCENE=1,
+ IMPORT_FLAG_ANIMATION=2
+ };
+
+
+ struct Image {
+
+ String path;
+ };
+
+ struct Material {
+
+ String name;
+ String instance_effect;
+ };
+
+
+ struct Effect {
+
+ String name;
+ Map<String, Variant> params;
+
+ struct Channel {
+
+ int uv_idx;
+ String texture;
+ Color color;
+ Channel() { uv_idx=0; }
+ };
+
+ Channel diffuse,specular,emission,bump;
+ float shininess;
+ bool found_double_sided;
+ bool double_sided;
+ bool unshaded;
+
+ String get_texture_path(const String& p_source,Collada& state) const;
+
+ Effect() {
+ diffuse.color=Color(1,1,1,1);
+ double_sided=true;
+ found_double_sided=false;
+ shininess=40;
+ unshaded=false;
+ }
+ };
+
+ struct CameraData {
+
+ enum Mode {
+ MODE_PERSPECTIVE,
+ MODE_ORTHOGONAL
+ };
+
+ Mode mode;
+
+ union {
+ struct {
+ float x_fov;
+ float y_fov;
+ } perspective;
+ struct {
+ float x_mag;
+ float y_mag;
+ } orthogonal;
+ };
+
+ float aspect;
+ float z_near;
+ float z_far;
+
+ CameraData() {
+
+ mode=MODE_PERSPECTIVE;
+ perspective.y_fov=0;
+ perspective.x_fov=0;
+ aspect=1;
+ z_near=0.1;
+ z_far=100;
+ }
+ };
+
+ struct LightData {
+
+ enum Mode {
+ MODE_AMBIENT,
+ MODE_DIRECTIONAL,
+ MODE_OMNI,
+ MODE_SPOT
+ };
+
+ Mode mode;
+
+ Color color;
+
+ float constant_att;
+ float linear_att;
+ float quad_att;
+
+ float spot_angle;
+ float spot_exp;
+
+ LightData() {
+
+ mode=MODE_AMBIENT;
+ color=Color(1,1,1,1);
+ constant_att=0;
+ linear_att=0;
+ quad_att=0;
+
+ spot_angle=45;
+ spot_exp=1;
+ }
+ };
+
+
+ struct MeshData {
+
+
+ String name;
+ struct Source {
+
+ Vector<float> array;
+ int stride;
+
+ };
+
+ Map<String,Source> sources;
+
+ struct Vertices {
+
+ Map<String,String> sources;
+ };
+
+ Map<String,Vertices> vertices;
+
+ struct Primitives {
+
+ struct SourceRef {
+
+ String source;
+ int offset;
+
+
+ };
+
+ String material;
+ Map<String,SourceRef> sources;
+ Vector<float> polygons;
+ Vector<float> indices;
+ int count;
+ int vertex_size;
+ };
+
+ Vector<Primitives> primitives;
+
+ bool found_double_sided;
+ bool double_sided;
+
+ MeshData() { found_double_sided=false; double_sided=true; }
+ };
+
+ struct CurveData {
+
+
+ String name;
+ bool closed;
+
+ struct Source {
+
+ Vector<String> sarray;
+ Vector<float> array;
+ int stride;
+ };
+
+ Map<String,Source> sources;
+
+
+ Map<String,String> control_vertices;
+
+ CurveData() {
+
+ closed=false;
+ }
+
+ };
+ struct SkinControllerData {
+
+ String base;
+ bool use_idrefs;
+
+ Transform bind_shape;
+
+ struct Source {
+
+ Vector<String> sarray; //maybe for names
+ Vector<float> array;
+ int stride;
+ Source() {
+ stride=1;
+ }
+ };
+
+ Map<String,Source> sources;
+
+ struct Joints {
+
+ Map<String,String> sources;
+ } joints;
+
+ struct Weights {
+
+ struct SourceRef {
+
+ String source;
+ int offset;
+
+
+ };
+
+ String material;
+ Map<String,SourceRef> sources;
+ Vector<float> sets;
+ Vector<float> indices;
+ int count;
+ } weights;
+
+ Map<String,Transform> bone_rest_map;
+
+ SkinControllerData() { use_idrefs=false; }
+ };
+
+
+ struct MorphControllerData {
+
+ String mesh;
+ String mode;
+
+ struct Source {
+
+ int stride;
+ Vector<String> sarray; //maybe for names
+ Vector<float> array;
+ Source() { stride=1; }
+ };
+
+ Map<String,Source> sources;
+
+ Map<String,String> targets;
+ MorphControllerData() { }
+ };
+
+
+ struct Vertex {
+
+ int idx;
+ Vector3 vertex;
+ Vector3 normal;
+ Vector3 uv;
+ Vector3 uv2;
+ Plane tangent;
+ Color color;
+ int uid;
+ struct Weight {
+ int bone_idx;
+ float weight;
+ bool operator<(const Weight w) const { return weight>w.weight; } //heaviest first
+
+ };
+
+ Vector<Weight> weights;
+
+ void fix_weights() {
+
+ weights.sort();
+ if (weights.size()>4) {
+ //cap to 4 and make weights add up 1
+ weights.resize(4);
+ float total=0;
+ for(int i=0;i<4;i++)
+ total+=weights[i].weight;
+ if (total)
+ for(int i=0;i<4;i++)
+ weights[i].weight/=total;
+
+ }
+ }
+
+ void fix_unit_scale(Collada &state);
+
+ bool operator<(const Vertex& p_vert) const {
+
+ if (uid==p_vert.uid) {
+ if (vertex==p_vert.vertex) {
+ if(normal==p_vert.normal) {
+ if(uv==p_vert.uv) {
+ if(uv2==p_vert.uv2) {
+
+ if (!weights.empty() || !p_vert.weights.empty()) {
+
+ if (weights.size()==p_vert.weights.size()) {
+
+ for(int i=0;i<weights.size();i++) {
+ if (weights[i].bone_idx!=p_vert.weights[i].bone_idx)
+ return weights[i].bone_idx<p_vert.weights[i].bone_idx;
+
+ if (weights[i].weight!=p_vert.weights[i].weight)
+ return weights[i].weight<p_vert.weights[i].weight;
+ }
+ } else {
+ return weights.size() < p_vert.weights.size();
+ }
+
+ }
+
+ return (color<p_vert.color);
+ } else
+ return (uv2<p_vert.uv2);
+ } else
+ return (uv<p_vert.uv);
+ } else
+ return (normal<p_vert.normal);
+ } else
+ return vertex<p_vert.vertex;
+ } else
+ return uid < p_vert.uid;
+
+ }
+
+ Vertex() { uid=0; idx=0; }
+ };
+ struct Node {
+
+ enum Type {
+
+ TYPE_NODE,
+ TYPE_JOINT,
+ TYPE_SKELETON, //this bone is not collada, it's added afterwards as optimization
+ TYPE_LIGHT,
+ TYPE_CAMERA,
+ TYPE_GEOMETRY
+ };
+
+
+ struct XForm {
+
+ enum Op {
+ OP_ROTATE,
+ OP_SCALE,
+ OP_TRANSLATE,
+ OP_MATRIX,
+ OP_VISIBILITY
+ };
+
+ String id;
+ Op op;
+ Vector<float> data;
+ };
+
+ Type type;
+
+ String name;
+ String id;
+ String empty_draw_type;
+ bool noname;
+ Vector<XForm> xform_list;
+ Transform default_transform;
+ Transform post_transform;
+ Vector<Node*> children;
+
+ Node* parent;
+
+ Transform compute_transform(Collada &state) const;
+ Transform get_global_transform() const;
+ Transform get_transform() const;
+
+ bool ignore_anim;
+
+
+ Node() {noname=false; type=TYPE_NODE; parent=NULL; ignore_anim=false; }
+ virtual ~Node() { for(int i=0;i<children.size();i++) memdelete( children[i] ); };
+
+ };
+
+ struct NodeSkeleton : public Node {
+
+
+ NodeSkeleton() { type=TYPE_SKELETON; }
+ };
+
+ struct NodeJoint : public Node {
+
+ NodeSkeleton *owner;
+ String sid;
+ NodeJoint() { type=TYPE_JOINT; owner=NULL; }
+ };
+
+
+ struct NodeGeometry : public Node {
+
+ bool controller;
+ String source;
+
+ struct Material {
+ String target;
+ };
+
+ Map<String,Material> material_map;
+ Vector<String> skeletons;
+
+ NodeGeometry() { type=TYPE_GEOMETRY; }
+ };
+
+ struct NodeCamera : public Node {
+
+ String camera;
+
+ NodeCamera() { type=TYPE_CAMERA; }
+ };
+
+ struct NodeLight : public Node {
+
+ String light;
+
+ NodeLight() { type=TYPE_LIGHT; }
+ };
+
+
+ struct VisualScene {
+
+ String name;
+ Vector<Node*> root_nodes;
+
+ ~VisualScene() { for(int i=0;i<root_nodes.size();i++) memdelete( root_nodes[i] ); }
+ };
+
+
+ struct AnimationClip {
+
+ String name;
+ float begin;
+ float end;
+ Vector<String> tracks;
+
+ AnimationClip() { begin=0; end=1; }
+ };
+
+ struct AnimationTrack {
+
+ String id;
+ String target;
+ String param;
+ String component;
+ bool property;
+
+ enum InterpolationType {
+ INTERP_LINEAR,
+ INTERP_BEZIER
+ };
+
+ struct Key {
+
+ enum Type {
+ TYPE_FLOAT,
+ TYPE_MATRIX
+ };
+
+ float time;
+ Vector<float> data;
+ Point2 in_tangent;
+ Point2 out_tangent;
+ InterpolationType interp_type;
+
+ Key() { interp_type=INTERP_LINEAR; }
+ };
+
+
+ Vector<float> get_value_at_time(float p_time);
+
+ Vector<Key> keys;
+
+ AnimationTrack() { property=false; }
+ };
+
+
+ /****************/
+ /* IMPORT STATE */
+ /****************/
+
+
+ struct State {
+
+
+ int import_flags;
+
+ float unit_scale;
+ Vector3::Axis up_axis;
+ bool z_up;
+
+ struct Version {
+
+ int major,minor,rev;
+
+ bool operator<(const Version& p_ver) const { return (major==p_ver.major)?((minor==p_ver.minor)?(rev<p_ver.rev):minor<p_ver.minor):major<p_ver.major; }
+ Version(int p_major=0,int p_minor=0,int p_rev=0) { major=p_major; minor=p_minor; rev=p_rev; }
+ } version;
+
+
+ Map<String,CameraData> camera_data_map;
+ Map<String,MeshData> mesh_data_map;
+ Map<String,LightData> light_data_map;
+ Map<String,CurveData> curve_data_map;
+
+
+ Map<String,String> mesh_name_map;
+ Map<String,String> morph_name_map;
+ Map<String,String> morph_ownership_map;
+ Map<String,SkinControllerData> skin_controller_data_map;
+ Map<String,MorphControllerData> morph_controller_data_map;
+
+
+
+ Map<String,Image > image_map;
+ Map<String,Material> material_map;
+ Map<String,Effect> effect_map;
+
+ Map<String,VisualScene> visual_scene_map;
+ Map<String,Node*> scene_map;
+ Set<String> idref_joints;
+ Map<String,String> sid_to_node_map;
+ //Map<String,NodeJoint*> bone_map;
+
+ Map<String,Transform> bone_rest_map;
+
+ String local_path;
+ String root_visual_scene;
+ String root_physics_scene;
+
+ Vector<AnimationClip> animation_clips;
+ Vector<AnimationTrack> animation_tracks;
+ Map<String,Vector<int> > referenced_tracks;
+ Map<String,Vector<int> > by_id_tracks;
+
+ float animation_length;
+
+ State() { unit_scale=1.0; up_axis=Vector3::AXIS_Y; import_flags=0; animation_length=0; }
+ } state;
+
+
+ Error load(const String& p_path, int p_flags=0);
+
+ Collada();
+
+ Transform fix_transform(const Transform& p_transform);
+
+ Transform get_root_transform() const;
+
+ int get_uv_channel(String p_name);
+
+private: // private stuff
+
+ Map<String,int> channel_map;
+
+ void _parse_asset(XMLParser& parser);
+ void _parse_image(XMLParser& parser);
+ void _parse_material(XMLParser& parser);
+ void _parse_effect_material(XMLParser& parser,Effect &effect,String &id);
+ void _parse_effect(XMLParser& parser);
+ void _parse_camera(XMLParser& parser);
+ void _parse_light(XMLParser& parser);
+ void _parse_animation_clip(XMLParser& parser);
+
+ void _parse_mesh_geometry(XMLParser& parser,String p_id,String p_name);
+ void _parse_curve_geometry(XMLParser& parser,String p_id,String p_name);
+
+ void _parse_skin_controller(XMLParser& parser,String p_id);
+ void _parse_morph_controller(XMLParser& parser, String id);
+ void _parse_controller(XMLParser& parser);
+
+ Node* _parse_visual_instance_geometry(XMLParser& parser);
+ Node* _parse_visual_instance_camera(XMLParser& parser);
+ Node* _parse_visual_instance_light(XMLParser& parser);
+
+ Node* _parse_visual_node_instance_data(XMLParser& parser);
+ Node* _parse_visual_scene_node(XMLParser& parser);
+ void _parse_visual_scene(XMLParser& parser);
+
+ void _parse_animation(XMLParser& parser);
+ void _parse_scene(XMLParser& parser);
+ void _parse_library(XMLParser& parser);
+
+
+ Variant _parse_param(XMLParser& parser);
+ Vector<float> _read_float_array(XMLParser& parser);
+ Vector<String> _read_string_array(XMLParser& parser);
+ Transform _read_transform(XMLParser& parser);
+ String _read_empty_draw_type(XMLParser& parser);
+
+ void _joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner);
+ void _create_skeletons(Collada::Node **p_node, NodeSkeleton *p_skeleton=NULL);
+ void _find_morph_nodes(VisualScene *p_vscene,Node *p_node);
+ bool _remove_node(Node *p_parent,Node *p_node);
+ void _remove_node(VisualScene *p_vscene,Node *p_node);
+ void _merge_skeletons2(VisualScene *p_vscene);
+ void _merge_skeletons(VisualScene *p_vscene,Node *p_node);
+ bool _optimize_skeletons(VisualScene *p_vscene,Node *p_node);
+
+
+ bool _move_geometry_to_skeletons(VisualScene *p_vscene,Node *p_node,List<Node*> *p_mgeom);
+
+
+
+ void _optimize();
+
+
+};
+
+#endif // COLLADA_H
+
+#endif