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authorRémi Verschelde <rverschelde@gmail.com>2017-07-25 22:29:42 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-07-25 22:29:42 +0200
commitbe5adec2868983d2ec958e626ba451fbfba0b761 (patch)
treefc7380f19c7e918d34e657a9f4082e594473a971 /editor/asset_library_editor_plugin.cpp
parentb6665c6c937d1371f7e99772f8de08828593b3cc (diff)
Temporarily disable the Asset Library
Currently it features only plugins for Godot 2.1.x, we need #7147 fixed to be able to propose only 3.0-compatible plugins in the Asset Library.
Diffstat (limited to 'editor/asset_library_editor_plugin.cpp')
-rw-r--r--editor/asset_library_editor_plugin.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/editor/asset_library_editor_plugin.cpp b/editor/asset_library_editor_plugin.cpp
index 74e21b31ea..f92b70d0c0 100644
--- a/editor/asset_library_editor_plugin.cpp
+++ b/editor/asset_library_editor_plugin.cpp
@@ -1334,10 +1334,13 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
search_hb2->add_child(memnew(Label(TTR("Site:") + " ")));
repository = memnew(OptionButton);
+ // FIXME: Reenable me once GH-7147 is fixed.
+ /*
repository->add_item("godotengine.org");
repository->set_item_metadata(0, "https://godotengine.org/asset-library/api");
- repository->add_item("localhost"); // TODO: Maybe remove?
- repository->set_item_metadata(1, "http://127.0.0.1/asset-library/api");
+ */
+ repository->add_item("localhost");
+ repository->set_item_metadata(/*1*/ 0, "http://127.0.0.1/asset-library/api");
repository->connect("item_selected", this, "_repository_changed");
search_hb2->add_child(repository);