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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-05-19 18:15:07 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-06-04 11:40:36 -0700
commitee4b756a51dd8806335e7e201e274b1e43692bf4 (patch)
tree1a943bc3b2fffd1aa619ceeb5305612822013f67 /editor/animation_track_editor.h
parent287c3900fdc2629fecefa10ff1c1aced7466c398 (diff)
More explanatory names for RigidBody modes
MODE_DYNAMIC instead of MODE_RIGID MODE_DYNAMIC_LOCKED instead of MODE_CHARACTER No more special case for sleeping behavior for MODE_DYNAMIC_LOCKED (MODE_CHARACTER was forcing the body not to sleep, which is redundant with can_sleep and wasn't done in Bullet).
Diffstat (limited to 'editor/animation_track_editor.h')
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