diff options
author | Silc 'Tokage' Renew <tokage.it.lab@gmail.com> | 2021-10-16 10:04:09 +0900 |
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committer | Silc 'Tokage' Renew <tokage.it.lab@gmail.com> | 2021-10-23 16:50:00 +0900 |
commit | 653e2a550c5e7abe7d400f3a8e17737e1f020211 (patch) | |
tree | b399638e3189d0dff99c56547d2f89228d8b5337 /editor/animation_track_editor.cpp | |
parent | f1f51f5d4b2a4cdf9668fb90387c5d062f2a548b (diff) |
Fixed animation insertion in SkeletonEditor
Diffstat (limited to 'editor/animation_track_editor.cpp')
-rw-r--r-- | editor/animation_track_editor.cpp | 63 |
1 files changed, 20 insertions, 43 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 7f118532c9..4373523061 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -3487,7 +3487,7 @@ void AnimationTrackEditor::_query_insert(const InsertData &p_id) { for (const InsertData &E : insert_data) { // Prevent insertion of multiple tracks. - if (E.path == p_id.path) { + if (E.path == p_id.path && E.type == p_id.type) { return; // Already inserted a track this frame. } } @@ -3537,7 +3537,11 @@ void AnimationTrackEditor::_insert_track(bool p_create_reset, bool p_create_bezi } } -void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_sub, const Transform3D &p_xform) { +void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type, const Variant p_value) { + ERR_FAIL_COND(!root); + ERR_FAIL_COND_MSG( + (p_type != Animation::TYPE_POSITION_3D && p_type != Animation::TYPE_ROTATION_3D && p_type != Animation::TYPE_SCALE_3D), + "Track type must be Position/Rotation/Scale 3D."); if (!keying) { return; } @@ -3545,7 +3549,6 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_ return; } - ERR_FAIL_COND(!root); // Let's build a node path. String path = root->get_path_to(p_node); if (p_sub != "") { @@ -3554,24 +3557,16 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_ NodePath np = path; - int position_idx = -1; - int rotation_idx = -1; - int scale_idx = -1; + int track_idx = -1; for (int i = 0; i < animation->get_track_count(); i++) { if (animation->track_get_path(i) != np) { continue; } - - if (animation->track_get_type(i) == Animation::TYPE_POSITION_3D) { - position_idx = i; - } - if (animation->track_get_type(i) == Animation::TYPE_ROTATION_3D) { - rotation_idx = i; - } - if (animation->track_get_type(i) == Animation::TYPE_SCALE_3D) { - scale_idx = i; + if (animation->track_get_type(i) != p_type) { + continue; } + track_idx = i; } InsertData id; @@ -3579,48 +3574,30 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_ // TRANSLATORS: This describes the target of new animation track, will be inserted into another string. id.query = vformat(TTR("node '%s'"), p_node->get_name()); id.advance = false; - - { - id.track_idx = position_idx; - id.value = p_xform.origin; - id.type = Animation::TYPE_POSITION_3D; - _query_insert(id); - } - { - id.track_idx = rotation_idx; - id.value = p_xform.basis.get_rotation_quaternion(); - id.type = Animation::TYPE_ROTATION_3D; - _query_insert(id); - } - { - id.track_idx = scale_idx; - id.value = p_xform.basis.get_scale(); - id.type = Animation::TYPE_SCALE_3D; - _query_insert(id); - } + id.track_idx = track_idx; + id.value = p_value; + id.type = p_type; + _query_insert(id); } -bool AnimationTrackEditor::has_transform_track(Node3D *p_node, const String &p_sub) { +bool AnimationTrackEditor::has_track(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type) { + ERR_FAIL_COND_V(!root, false); if (!keying) { return false; } if (!animation.is_valid()) { return false; } - if (!root) { - return false; - } - //let's build a node path + // Let's build a node path. String path = root->get_path_to(p_node); if (p_sub != "") { path += ":" + p_sub; } - int track_id = animation->find_track(path); + + int track_id = animation->find_track(path, p_type); if (track_id >= 0) { - if (animation->track_get_type(track_id) == Animation::TYPE_POSITION_3D || animation->track_get_type(track_id) == Animation::TYPE_ROTATION_3D || animation->track_get_type(track_id) == Animation::TYPE_SCALE_3D) { - return true; - } + return true; } return false; } |