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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-18 00:40:13 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-18 00:40:13 +0200 |
commit | 9e5f4795411da2d352edd92328e9e4a00f26ef8c (patch) | |
tree | a22004b232b66ea219a5c6eb9e867234d4d726bf /editor/animation_bezier_editor.h | |
parent | f9e4785e481725123235cd9417b6b0d9faa5085c (diff) | |
parent | 96ee320fb796aa24d3b910d10e6bbc9dff3be766 (diff) |
Merge pull request #65951 from TokageItLab/change-humanoid-thumb-definision
Changed the rest definition of SkeletonProfileHumanoid thumb to be more suitable for the game engine
Diffstat (limited to 'editor/animation_bezier_editor.h')
0 files changed, 0 insertions, 0 deletions