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authorreduz <reduzio@gmail.com>2021-07-04 00:13:28 -0300
committerreduz <reduzio@gmail.com>2021-07-04 13:13:53 -0300
commitf4379cbc82cfe915e97a8e879567b820a10198f4 (patch)
tree92cae1389f40b23c1bac667e29c03295e63ad788 /editor/action_map_editor.cpp
parent5c3055e0fe363e08e8cdd3f922313ec9dacfaf43 (diff)
Clean up Tree
Fixes some problems introduced by #49917 * Tree used minimum size as a stretch ratio, so it forced a minimum size of 1. * Minimum size redone, stretch ratio moved to a separate setting * Fitting to contents was enforced, this is more intuitive, but in many situations this is undesired. * Added a clip content option for situations where fit to contents does not apply. * Icon would scroll with the item, making it invislbe if the item is too long. * Made icon always appear to the right (or left if RTL is enabled) of the visible item space.
Diffstat (limited to 'editor/action_map_editor.cpp')
-rw-r--r--editor/action_map_editor.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index fe1401bdf9..7ed603410d 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -1123,6 +1123,7 @@ ActionMapEditor::ActionMapEditor() {
action_tree->set_hide_root(true);
action_tree->set_column_titles_visible(true);
action_tree->set_column_title(0, TTR("Action"));
+ action_tree->set_column_clip_content(0, true);
action_tree->set_column_title(1, TTR("Deadzone"));
action_tree->set_column_expand(1, false);
action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE);