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authorclayjohn <claynjohn@gmail.com>2018-11-30 10:20:16 -0800
committerclayjohn <claynjohn@gmail.com>2018-11-30 10:20:16 -0800
commitfd7607bf82efd4e24945a1b0dcb4c859870780ea (patch)
treeb9f542bdc2f31b79a31d02d1d25c43e0bd4f6eeb /drivers
parenta92e885e55bd7cc3139eefe573a30a0ace2493ef (diff)
fixed gles2 camera_matrix bug
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index d52be09cac..7ad4d301fc 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -814,8 +814,8 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
/** SPATIAL SHADER **/
actions[VS::SHADER_SPATIAL].renames["WORLD_MATRIX"] = "world_transform";
- actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_matrix";
- actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_inverse_matrix";
+ actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_inverse_matrix";
+ actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_matrix";
actions[VS::SHADER_SPATIAL].renames["PROJECTION_MATRIX"] = "projection_matrix";
actions[VS::SHADER_SPATIAL].renames["INV_PROJECTION_MATRIX"] = "projection_inverse_matrix";
actions[VS::SHADER_SPATIAL].renames["MODELVIEW_MATRIX"] = "modelview";