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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-12-02 20:48:08 +0100
committerGitHub <noreply@github.com>2018-12-02 20:48:08 +0100
commitf8bb7e0673f8480e86f1ae43441fc529dbfe65c8 (patch)
tree3a494995e6b4cd06fd8094bb6609b69331bc7fc0 /drivers
parentf730d183c7e071e33b1860625849d3336ffd82ca (diff)
parentfd7607bf82efd4e24945a1b0dcb4c859870780ea (diff)
Merge pull request #24089 from clayjohn/gles2_camera_matrix_bug
Fixed gles2 camera_matrix bug
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index d52be09cac..7ad4d301fc 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -814,8 +814,8 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
/** SPATIAL SHADER **/
actions[VS::SHADER_SPATIAL].renames["WORLD_MATRIX"] = "world_transform";
- actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_matrix";
- actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_inverse_matrix";
+ actions[VS::SHADER_SPATIAL].renames["INV_CAMERA_MATRIX"] = "camera_inverse_matrix";
+ actions[VS::SHADER_SPATIAL].renames["CAMERA_MATRIX"] = "camera_matrix";
actions[VS::SHADER_SPATIAL].renames["PROJECTION_MATRIX"] = "projection_matrix";
actions[VS::SHADER_SPATIAL].renames["INV_PROJECTION_MATRIX"] = "projection_inverse_matrix";
actions[VS::SHADER_SPATIAL].renames["MODELVIEW_MATRIX"] = "modelview";