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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2019-11-29 06:32:55 +0100
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2019-11-29 06:32:55 +0100
commitf5e81b894afbf94d8700ef7bf793be0532fe7586 (patch)
treea90097791a3baa61151d9329117b10703e1e575d /drivers
parent7735af7e768e16efb4b3b6de1c72c3dfb50c9412 (diff)
Removed duplicated conditional in GLES2
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index bc47fb46f5..06608c658d 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -1869,7 +1869,6 @@ void RasterizerSceneGLES2::_setup_light_type(LightInstance *p_light, ShadowAtlas
state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, false);
state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, false);
state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, false);
- state.scene_shader.set_conditional(SceneShaderGLES2::USE_SHADOW, false);
if (!p_light) { //no light, return off
return;