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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-12-16 15:49:31 +0100 |
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committer | GitHub <noreply@github.com> | 2018-12-16 15:49:31 +0100 |
commit | e73afd8dc9c98b98a39a3f1d2329c535ba9c6d22 (patch) | |
tree | df58d5e2423f25e7c311a04e8088eff84fd1cc60 /drivers | |
parent | f00c5c00d7fbd9d5d8c22534cdbbfa3b68dfc54b (diff) | |
parent | 205bcff27973bf122952592105a830541726d79a (diff) |
Merge pull request #24382 from BastiaanOlij/fix_highp_lens_gles2
Fix highp issue in lens shader on gles2
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles2/shaders/lens_distorted.glsl | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/drivers/gles2/shaders/lens_distorted.glsl b/drivers/gles2/shaders/lens_distorted.glsl index d541db9bf9..efa35adf7d 100644 --- a/drivers/gles2/shaders/lens_distorted.glsl +++ b/drivers/gles2/shaders/lens_distorted.glsl @@ -1,6 +1,14 @@ /* clang-format off */ [vertex] +#ifdef USE_GLES_OVER_GL +#define mediump +#define highp +#else +precision highp float; +precision highp int; +#endif + attribute highp vec2 vertex; // attrib:0 /* clang-format on */ @@ -20,6 +28,14 @@ void main() { /* clang-format off */ [fragment] +#ifdef USE_GLES_OVER_GL +#define mediump +#define highp +#else +precision mediump float; +precision highp int; +#endif + uniform sampler2D source; //texunit:0 /* clang-format on */ |