diff options
author | Logan Lang <devloglogan@gmail.com> | 2022-09-19 08:27:42 -0500 |
---|---|---|
committer | Logan Lang <devloglogan@gmail.com> | 2022-09-19 17:12:32 -0500 |
commit | e61d8b6f530923095c0990cd04920e4a024a6da0 (patch) | |
tree | 127bd6bb7383222af856791a3b9fea9ed6032c96 /drivers | |
parent | 63c0dc690e06731224e88911ed16d1b798b681b5 (diff) |
enabled ambient_light_disabled render mode flag
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index efd6036ba9..a23828bb8a 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1096,9 +1096,15 @@ void main() { #if defined(CUSTOM_IRRADIANCE_USED) ambient_light = mix(ambient_light, custom_irradiance.rgb, custom_irradiance.a); #endif // CUSTOM_IRRADIANCE_USED - ambient_light *= albedo.rgb; - ambient_light *= ao; + { +#if defined(AMBIENT_LIGHT_DISABLED) + ambient_light = vec3(0.0, 0.0, 0.0); +#else + ambient_light *= albedo.rgb; + ambient_light *= ao; +#endif // AMBIENT_LIGHT_DISABLED + } // convert ao to direct light ao ao = mix(1.0, ao, ao_light_affect); |