diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-05-19 12:34:40 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-05-19 13:10:35 +0200 |
commit | e0574e1d98079b9954d262792bf748f7861e1d0a (patch) | |
tree | 0fc2070005aa381ac26d320f65c321e5d1777157 /drivers | |
parent | 33897d9b5844aa0147d55841845427ed599d069f (diff) |
Fix typos with codespell
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.cpp | 2 | ||||
-rw-r--r-- | drivers/gles2/shaders/canvas.glsl | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 3b3fbf9ed5..2d9eec10d2 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -580,7 +580,7 @@ bool RasterizerSceneGLES2::reflection_probe_instance_begin_render(RID p_instance //the approach below is fatal for powervr - // Set the initial (empty) mipmaps, all need to be set for this to work in GLES2, even if later wont be used. + // Set the initial (empty) mipmaps, all need to be set for this to work in GLES2, even if they won't be used later. while (size >= 1) { for (int i = 0; i < 6; i++) { diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 7ba2856216..7dce784f52 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -347,7 +347,7 @@ void main() { vec4 color = color_interp; vec2 uv = uv_interp; #ifdef USE_FORCE_REPEAT - //needs to use this to workaround GLES2/WebGL1 forcing tiling that textures that dont support it + //needs to use this to workaround GLES2/WebGL1 forcing tiling that textures that don't support it uv = mod(uv, vec2(1.0, 1.0)); #endif |