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author | Aaron Franke <arnfranke@yahoo.com> | 2018-11-27 21:58:00 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2018-11-28 05:03:24 -0500 |
commit | cb01268562a47e6a1c32559f58fbadd46e52d304 (patch) | |
tree | 8466e05cbf670863759899e0fd7d67d6a44ca1cb /drivers | |
parent | aa08ef2bed34510cfb18ce3e1e5cdd9c009981be (diff) |
Fix many errors found by PVS-Studio
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles2/shader_gles2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index c5a67d4e75..84bd413abb 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -99,7 +99,7 @@ void ShaderGLES2::bind_uniforms() { const Map<uint32_t, CameraMatrix>::Element *C = uniform_cameras.front(); while (C) { - int idx = E->key(); + int idx = C->key(); int location = version->uniform_location[idx]; if (location < 0) { |