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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-20 00:40:46 +0200
committerclayjohn <claynjohn@gmail.com>2022-03-17 14:00:02 -0700
commitc45d2c242bf568363f0d6528dc142c0cac0eb1c8 (patch)
tree895ceb187050d15c94f5ad3a3e2de7c26e9be715 /drivers
parent6228063972b23a1ed216956b0e1d87d303548996 (diff)
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
3 options are available: - Light and Sky (default) - Light Only (new) - Sky Only (equivalent to `use_in_sky_only = true`) Co-authored by: clayjohn <claynjohn@gmail.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp6
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h4
2 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 11d4af126c..e28a40ba9b 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1076,11 +1076,11 @@ bool RasterizerStorageGLES3::light_directional_get_blend_splits(RID p_light) con
return false;
}
-void RasterizerStorageGLES3::light_directional_set_sky_only(RID p_light, bool p_sky_only) {
+void RasterizerStorageGLES3::light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) {
}
-bool RasterizerStorageGLES3::light_directional_is_sky_only(RID p_light) const {
- return false;
+RS::LightDirectionalSkyMode RasterizerStorageGLES3::light_directional_get_sky_mode(RID p_light) const {
+ return RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY;
}
RS::LightDirectionalShadowMode RasterizerStorageGLES3::light_directional_get_shadow_mode(RID p_light) {
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index ba457e54b0..96daed581b 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -535,8 +535,8 @@ public:
void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override;
void light_directional_set_blend_splits(RID p_light, bool p_enable) override;
bool light_directional_get_blend_splits(RID p_light) const override;
- void light_directional_set_sky_only(RID p_light, bool p_sky_only) override;
- bool light_directional_is_sky_only(RID p_light) const override;
+ void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) override;
+ RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const override;
RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override;
RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override;