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authorRémi Verschelde <rverschelde@gmail.com>2023-01-31 10:54:02 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-31 10:54:02 +0100
commitc24e0065b256351fff13f486938c77f2c7cedd9c (patch)
tree1f4caf429630402580b097db4681ff5299b2717d /drivers
parentaf1dfa1452365be036ee6a7fcff172e130e3f882 (diff)
parentcfd5fe0f29fcc06df81bfe764b072b8463aac969 (diff)
Merge pull request #72433 from clayjohn/Pointlight2D-crash
Avoid crash when CanvasTexture used with light decal atlas
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index c65c396591..7f381b3f3e 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1499,6 +1499,9 @@ void RasterizerCanvasGLES3::light_set_texture(RID p_rid, RID p_texture) {
if (cl->texture == p_texture) {
return;
}
+
+ ERR_FAIL_COND(p_texture.is_valid() && !texture_storage->owns_texture(p_texture));
+
if (cl->texture.is_valid()) {
texture_storage->texture_remove_from_texture_atlas(cl->texture);
}