diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-06-08 23:20:09 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-03-04 23:12:18 +0100 |
commit | aea104deb720e22e11d4ead8253c9717eb99db2e (patch) | |
tree | 1737f662d9c6815dd900b0fe58047637020acf0b /drivers | |
parent | 71835906dd3965eac703137bc8e14abcaa630dfd (diff) |
Remove unused `shadow_color` property from Light3D
This shadow color property was no longer effective since the shaders
were optimized to improve occupancy.
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 3 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 1 |
2 files changed, 0 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 8e0b7bc9b8..dce515a96d 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2255,9 +2255,6 @@ void RasterizerStorageGLES3::light_set_param(RID p_light, RS::LightParam p_param void RasterizerStorageGLES3::light_set_shadow(RID p_light, bool p_enabled) { } -void RasterizerStorageGLES3::light_set_shadow_color(RID p_light, const Color &p_color) { -} - void RasterizerStorageGLES3::light_set_projector(RID p_light, RID p_texture) { } diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 64ed36ddd7..de984fa8df 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -898,7 +898,6 @@ public: void light_set_color(RID p_light, const Color &p_color) override; void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override; void light_set_shadow(RID p_light, bool p_enabled) override; - void light_set_shadow_color(RID p_light, const Color &p_color) override; void light_set_projector(RID p_light, RID p_texture) override; void light_set_negative(RID p_light, bool p_enable) override; void light_set_cull_mask(RID p_light, uint32_t p_mask) override; |