summaryrefslogtreecommitdiff
path: root/drivers
diff options
context:
space:
mode:
authorBastiaan Olij <mux213@gmail.com>2023-02-01 12:33:22 +1100
committerBastiaan Olij <mux213@gmail.com>2023-02-01 12:39:13 +1100
commit8c77aea9ab245b4c685ba03670613a50efdbd1ea (patch)
tree43dd5b01eb085d7c8571b870b0e76a8d4e3e0842 /drivers
parent0810ecaafdbee3ea747219e6ab3a8de5d2216a09 (diff)
Expose EYE_OFFSET to gdshader code
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/shaders/scene.glsl6
-rw-r--r--drivers/gles3/storage/material_storage.cpp1
2 files changed, 6 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index f977c8ceaf..0b389b0478 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -268,9 +268,11 @@ void main() {
#ifdef USE_MULTIVIEW
mat4 projection_matrix = multiview_data.projection_matrix_view[ViewIndex];
mat4 inv_projection_matrix = multiview_data.inv_projection_matrix_view[ViewIndex];
+ vec3 eye_offset = multiview_data.eye_offset[ViewIndex].xyz;
#else
mat4 projection_matrix = scene_data.projection_matrix;
mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
#endif //USE_MULTIVIEW
#ifdef USE_INSTANCING
@@ -930,10 +932,12 @@ void main() {
//lay out everything, whatever is unused is optimized away anyway
vec3 vertex = vertex_interp;
#ifdef USE_MULTIVIEW
- vec3 view = -normalize(vertex_interp - multiview_data.eye_offset[ViewIndex].xyz);
+ vec3 eye_offset = multiview_data.eye_offset[ViewIndex].xyz;
+ vec3 view = -normalize(vertex_interp - eye_offset);
mat4 projection_matrix = multiview_data.projection_matrix_view[ViewIndex];
mat4 inv_projection_matrix = multiview_data.inv_projection_matrix_view[ViewIndex];
#else
+ vec3 eye_offset = vec3(0.0, 0.0, 0.0);
vec3 view = -normalize(vertex_interp);
mat4 projection_matrix = scene_data.projection_matrix;
mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 4fb780b665..aa8df606cf 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1639,6 +1639,7 @@ MaterialStorage::MaterialStorage() {
actions.renames["VIEW_INDEX"] = "ViewIndex";
actions.renames["VIEW_MONO_LEFT"] = "uint(0)";
actions.renames["VIEW_RIGHT"] = "uint(1)";
+ actions.renames["EYE_OFFSET"] = "eye_offset";
//for light
actions.renames["VIEW"] = "view";