diff options
author | Ayush Singla <ayushsingla2703@gmail.com> | 2022-11-18 16:24:56 +0530 |
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committer | Ayush Singla <ayushsingla2703@gmail.com> | 2022-11-19 11:06:03 +0530 |
commit | 75ba0a7957b2981264b8db6e4912a73c1f4c3e38 (patch) | |
tree | 5531bbd344c9b0285e56fa4fe8e0c353b8d6b350 /drivers | |
parent | 879aac9db44c90000197ef02ae048c71f7500a2b (diff) |
fixed incorrect mesh normals in shaders
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index ed176c7829..57d2e22293 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -102,7 +102,7 @@ vec3 oct_to_vec3(vec2 e) { vec3 v = vec3(e.xy, 1.0 - abs(e.x) - abs(e.y)); float t = max(-v.z, 0.0); v.xy += t * -sign(v.xy); - return v; + return normalize(v); } #ifdef USE_INSTANCING |