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authorBastiaanOlij <mux213@gmail.com>2017-01-04 21:56:56 +1100
committerBastiaanOlij <mux213@gmail.com>2017-01-04 23:34:02 +1100
commit55d425807f6f1784d6ffd84586ae7efd77c1b352 (patch)
treed0bf39db6098ef54b502ba157c406f1d107e917c /drivers
parent76c2e8583e70e8c976a306e77a40e8e7226aa249 (diff)
First set of changes to fix compilation errors and initialise the gles3 renderer for Mac OS X. Still broken at this point.
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gl_context/glad/glad.h14
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp4
2 files changed, 18 insertions, 0 deletions
diff --git a/drivers/gl_context/glad/glad.h b/drivers/gl_context/glad/glad.h
index 7bb465f0ec..3653abe71a 100644
--- a/drivers/gl_context/glad/glad.h
+++ b/drivers/gl_context/glad/glad.h
@@ -150,12 +150,26 @@ typedef unsigned int GLhandleARB;
typedef unsigned short GLhalfARB;
typedef unsigned short GLhalf;
typedef GLint GLfixed;
+// Temporary work around for upstream issue: https://github.com/Dav1dde/glad/issues/70
+// Originally fixed by Algorithmus, reapplied in master
+#if defined(__APPLE__)
+typedef long GLintptr;
+typedef long GLsizeiptr;
+#else
typedef ptrdiff_t GLintptr;
typedef ptrdiff_t GLsizeiptr;
+#endif
typedef int64_t GLint64;
typedef uint64_t GLuint64;
+// Temporary work around for upstream issue: https://github.com/Dav1dde/glad/issues/70
+// Originally fixed by Algorithmus, reapplied in master
+#if defined(__APPLE__)
+typedef long GLintptrARB;
+typedef long GLsizeiptrARB;
+#else
typedef ptrdiff_t GLintptrARB;
typedef ptrdiff_t GLsizeiptrARB;
+#endif
typedef int64_t GLint64EXT;
typedef uint64_t GLuint64EXT;
typedef struct __GLsync *GLsync;
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 0998d9c423..866091187d 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -136,9 +136,13 @@ void RasterizerGLES3::initialize() {
ERR_PRINT("Error initializing GLAD");
}
+#ifdef __APPLE__
+ // FIXME glDebugMessageCallbackARB does not seem to work on Mac OS X and opengl 3, this may be an issue with our opengl canvas..
+#else
glEnable(_EXT_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
glDebugMessageCallbackARB(_gl_debug_print, NULL);
glEnable(_EXT_DEBUG_OUTPUT);
+#endif
#endif