diff options
author | Juan Linietsky <reduzio@gmail.com> | 2019-06-11 15:43:37 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:26 +0100 |
commit | 3f335ce3d446372eeb9ed87f7e117099c4d2dd6a (patch) | |
tree | 669db7ddb21f328215a9c26e9bdaf2565db8c853 /drivers | |
parent | 9ffe57a10eecf79ab8df2f0497d0387383755df3 (diff) |
Texture refactor
-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/SCsub | 4 | ||||
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 2 | ||||
-rw-r--r-- | drivers/dummy/texture_loader_dummy.cpp | 2 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_canvas_gles2.h | 2 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 2 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 2 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.h | 4 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.h | 2 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_gles3.h | 2 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 4 |
11 files changed, 14 insertions, 14 deletions
diff --git a/drivers/SCsub b/drivers/SCsub index 3ea7f23bc4..072addc2b3 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -24,8 +24,8 @@ SConscript('winmidi/SCsub') # Graphics drivers if (env["platform"] != "server"): - SConscript('gles3/SCsub') - SConscript('gles2/SCsub') +# SConscript('gles3/SCsub') +# SConscript('gles2/SCsub') SConscript('vulkan/SCsub') SConscript('gl_context/SCsub') else: diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index 4521b9208d..ea99655cb6 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -35,7 +35,7 @@ #include "core/rid_owner.h" #include "core/self_list.h" #include "scene/resources/mesh.h" -#include "servers/visual/rasterizer.h" +#include "servers/visual/rasterizer/rasterizer.h" #include "servers/visual_server.h" class RasterizerSceneDummy : public RasterizerScene { diff --git a/drivers/dummy/texture_loader_dummy.cpp b/drivers/dummy/texture_loader_dummy.cpp index 2dfc0afe78..bf51d76527 100644 --- a/drivers/dummy/texture_loader_dummy.cpp +++ b/drivers/dummy/texture_loader_dummy.cpp @@ -74,7 +74,7 @@ void ResourceFormatDummyTexture::get_recognized_extensions(List<String> *p_exten } bool ResourceFormatDummyTexture::handles_type(const String &p_type) const { - return ClassDB::is_parent_class(p_type, "Texture"); + return ClassDB::is_parent_class(p_type, "Texture2D"); } String ResourceFormatDummyTexture::get_resource_type(const String &p_path) const { diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h index f6ae6a60c0..ce8761b448 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.h +++ b/drivers/gles2/rasterizer_canvas_gles2.h @@ -32,7 +32,7 @@ #define RASTERIZERCANVASGLES2_H #include "rasterizer_storage_gles2.h" -#include "servers/visual/rasterizer.h" +#include "servers/visual/rasterizer/rasterizer.h" #include "shaders/canvas.glsl.gen.h" #include "shaders/lens_distorted.glsl.gen.h" diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 9a5501f13d..3d0debc0ed 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -34,7 +34,7 @@ #include "rasterizer_canvas_gles2.h" #include "rasterizer_scene_gles2.h" #include "rasterizer_storage_gles2.h" -#include "servers/visual/rasterizer.h" +#include "servers/visual/rasterizer/rasterizer.h" class RasterizerGLES2 : public Rasterizer { diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index f929771c86..17f0565acf 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -1721,7 +1721,7 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn case ShaderLanguage::TYPE_USAMPLER2D: { pi.type = Variant::OBJECT; pi.hint = PROPERTY_HINT_RESOURCE_TYPE; - pi.hint_string = "Texture"; + pi.hint_string = "Texture2D"; } break; case ShaderLanguage::TYPE_SAMPLERCUBE: { diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index a5f8f1972c..e8dde78760 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -33,7 +33,7 @@ #include "core/pool_vector.h" #include "core/self_list.h" -#include "servers/visual/rasterizer.h" +#include "servers/visual/rasterizer/rasterizer.h" #include "servers/visual/shader_language.h" #include "shader_compiler_gles2.h" #include "shader_gles2.h" @@ -341,7 +341,7 @@ public: } }; - mutable RID_PtrOwner<Texture> texture_owner; + mutable RID_PtrOwner<Texture2D> texture_owner; Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_force_decompress) const; diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index 8e7a3ae873..b25fbd97f0 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -32,7 +32,7 @@ #define RASTERIZERCANVASGLES3_H #include "rasterizer_storage_gles3.h" -#include "servers/visual/rasterizer.h" +#include "servers/visual/rasterizer/rasterizer.h" #include "shaders/canvas_shadow.glsl.gen.h" #include "shaders/lens_distorted.glsl.gen.h" diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h index de7c1ab7e1..6b5ce683a4 100644 --- a/drivers/gles3/rasterizer_gles3.h +++ b/drivers/gles3/rasterizer_gles3.h @@ -34,7 +34,7 @@ #include "rasterizer_canvas_gles3.h" #include "rasterizer_scene_gles3.h" #include "rasterizer_storage_gles3.h" -#include "servers/visual/rasterizer.h" +#include "servers/visual/rasterizer/rasterizer.h" class RasterizerGLES3 : public Rasterizer { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 2a25c1d6cc..0113c5335d 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2471,7 +2471,7 @@ void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyIn pi.type = Variant::OBJECT; pi.hint = PROPERTY_HINT_RESOURCE_TYPE; - pi.hint_string = "Texture"; + pi.hint_string = "Texture2D"; } break; case ShaderLanguage::TYPE_SAMPLER2DARRAY: case ShaderLanguage::TYPE_ISAMPLER2DARRAY: diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 1953a2e809..7de19eb8a4 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -32,7 +32,7 @@ #define RASTERIZERSTORAGEGLES3_H #include "core/self_list.h" -#include "servers/visual/rasterizer.h" +#include "servers/visual/rasterizer/rasterizer.h" #include "servers/visual/shader_language.h" #include "shader_compiler_gles3.h" #include "shader_gles3.h" @@ -344,7 +344,7 @@ public: } }; - mutable RID_PtrOwner<Texture> texture_owner; + mutable RID_PtrOwner<Texture2D> texture_owner; Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &r_srgb, bool p_force_decompress) const; 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