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authorJuan Linietsky <reduzio@gmail.com>2019-06-11 15:43:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:26 +0100
commit3f335ce3d446372eeb9ed87f7e117099c4d2dd6a (patch)
tree669db7ddb21f328215a9c26e9bdaf2565db8c853 /drivers
parent9ffe57a10eecf79ab8df2f0497d0387383755df3 (diff)
Texture refactor
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
Diffstat (limited to 'drivers')
-rw-r--r--drivers/SCsub4
-rw-r--r--drivers/dummy/rasterizer_dummy.h2
-rw-r--r--drivers/dummy/texture_loader_dummy.cpp2
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.h2
-rw-r--r--drivers/gles2/rasterizer_gles2.h2
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp2
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h4
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h2
-rw-r--r--drivers/gles3/rasterizer_gles3.h2
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h4
11 files changed, 14 insertions, 14 deletions
diff --git a/drivers/SCsub b/drivers/SCsub
index 3ea7f23bc4..072addc2b3 100644
--- a/drivers/SCsub
+++ b/drivers/SCsub
@@ -24,8 +24,8 @@ SConscript('winmidi/SCsub')
# Graphics drivers
if (env["platform"] != "server"):
- SConscript('gles3/SCsub')
- SConscript('gles2/SCsub')
+# SConscript('gles3/SCsub')
+# SConscript('gles2/SCsub')
SConscript('vulkan/SCsub')
SConscript('gl_context/SCsub')
else:
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index 4521b9208d..ea99655cb6 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -35,7 +35,7 @@
#include "core/rid_owner.h"
#include "core/self_list.h"
#include "scene/resources/mesh.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
#include "servers/visual_server.h"
class RasterizerSceneDummy : public RasterizerScene {
diff --git a/drivers/dummy/texture_loader_dummy.cpp b/drivers/dummy/texture_loader_dummy.cpp
index 2dfc0afe78..bf51d76527 100644
--- a/drivers/dummy/texture_loader_dummy.cpp
+++ b/drivers/dummy/texture_loader_dummy.cpp
@@ -74,7 +74,7 @@ void ResourceFormatDummyTexture::get_recognized_extensions(List<String> *p_exten
}
bool ResourceFormatDummyTexture::handles_type(const String &p_type) const {
- return ClassDB::is_parent_class(p_type, "Texture");
+ return ClassDB::is_parent_class(p_type, "Texture2D");
}
String ResourceFormatDummyTexture::get_resource_type(const String &p_path) const {
diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h
index f6ae6a60c0..ce8761b448 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.h
+++ b/drivers/gles2/rasterizer_canvas_gles2.h
@@ -32,7 +32,7 @@
#define RASTERIZERCANVASGLES2_H
#include "rasterizer_storage_gles2.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
#include "shaders/canvas.glsl.gen.h"
#include "shaders/lens_distorted.glsl.gen.h"
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index 9a5501f13d..3d0debc0ed 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -34,7 +34,7 @@
#include "rasterizer_canvas_gles2.h"
#include "rasterizer_scene_gles2.h"
#include "rasterizer_storage_gles2.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
class RasterizerGLES2 : public Rasterizer {
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index f929771c86..17f0565acf 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -1721,7 +1721,7 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
case ShaderLanguage::TYPE_USAMPLER2D: {
pi.type = Variant::OBJECT;
pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
- pi.hint_string = "Texture";
+ pi.hint_string = "Texture2D";
} break;
case ShaderLanguage::TYPE_SAMPLERCUBE: {
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index a5f8f1972c..e8dde78760 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -33,7 +33,7 @@
#include "core/pool_vector.h"
#include "core/self_list.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
#include "servers/visual/shader_language.h"
#include "shader_compiler_gles2.h"
#include "shader_gles2.h"
@@ -341,7 +341,7 @@ public:
}
};
- mutable RID_PtrOwner<Texture> texture_owner;
+ mutable RID_PtrOwner<Texture2D> texture_owner;
Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_force_decompress) const;
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index 8e7a3ae873..b25fbd97f0 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -32,7 +32,7 @@
#define RASTERIZERCANVASGLES3_H
#include "rasterizer_storage_gles3.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
#include "shaders/canvas_shadow.glsl.gen.h"
#include "shaders/lens_distorted.glsl.gen.h"
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h
index de7c1ab7e1..6b5ce683a4 100644
--- a/drivers/gles3/rasterizer_gles3.h
+++ b/drivers/gles3/rasterizer_gles3.h
@@ -34,7 +34,7 @@
#include "rasterizer_canvas_gles3.h"
#include "rasterizer_scene_gles3.h"
#include "rasterizer_storage_gles3.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
class RasterizerGLES3 : public Rasterizer {
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 2a25c1d6cc..0113c5335d 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -2471,7 +2471,7 @@ void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyIn
pi.type = Variant::OBJECT;
pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
- pi.hint_string = "Texture";
+ pi.hint_string = "Texture2D";
} break;
case ShaderLanguage::TYPE_SAMPLER2DARRAY:
case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 1953a2e809..7de19eb8a4 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -32,7 +32,7 @@
#define RASTERIZERSTORAGEGLES3_H
#include "core/self_list.h"
-#include "servers/visual/rasterizer.h"
+#include "servers/visual/rasterizer/rasterizer.h"
#include "servers/visual/shader_language.h"
#include "shader_compiler_gles3.h"
#include "shader_gles3.h"
@@ -344,7 +344,7 @@ public:
}
};
- mutable RID_PtrOwner<Texture> texture_owner;
+ mutable RID_PtrOwner<Texture2D> texture_owner;
Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &r_srgb, bool p_force_decompress) const;