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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-12-10 18:48:05 +0100
committerGitHub <noreply@github.com>2021-12-10 18:48:05 +0100
commit3bfdb28ab2d948fd7e6ac1ea9fcb2b4b33e59e43 (patch)
treea4dbd9edd22b1b8c2341609e13d154b1d92f8ebe /drivers
parentbc6cd53b4d3aa46161abac6cf7737368a367afd0 (diff)
parent92e9cca5be9158272329a3cd71ffda7dc09bb0cd (diff)
Merge pull request #55770 from Calinou/shader-rename-hint-aniso
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 7cd90ea1de..9ae081c0d1 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1415,7 +1415,7 @@ void RasterizerCanvasGLES3::_legacy_canvas_render_item(Item *p_ci, RenderItemSta
case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK: {
glBindTexture(GL_TEXTURE_2D, storage->resources.black_tex);
} break;
- case ShaderLanguage::ShaderNode::Uniform::HINT_ANISO: {
+ case ShaderLanguage::ShaderNode::Uniform::HINT_ANISOTROPY: {
glBindTexture(GL_TEXTURE_2D, storage->resources.aniso_tex);
} break;
case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: {