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authorJuan Linietsky <reduzio@gmail.com>2019-10-25 11:22:19 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 12:04:54 +0100
commit2af701fa03037aed2cd544cc4fa4fe6ec81510bf (patch)
treef82cc5708d7bbc27835b2b2ebf9bd5f82348ba70 /drivers
parenta60edae5060664b32fd24a3970b027171f358045 (diff)
Use a different strategy to get textures from GPU (via buffers), for more compatibility.
Diffstat (limited to 'drivers')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp171
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h2
2 files changed, 55 insertions, 118 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index d74f77c328..cc538593b5 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -2250,10 +2250,10 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
return OK;
}
-PoolVector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer) {
+PoolVector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d) {
uint32_t width, height, depth;
- uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth);
+ uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, tex->mipmaps, &width, &height, &depth);
PoolVector<uint8_t> image_data;
image_data.resize(image_size);
@@ -2272,7 +2272,7 @@ PoolVector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture
uint32_t mipmap_offset = 0;
for (uint32_t mm_i = 0; mm_i < tex->mipmaps; mm_i++) {
- uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, mm_i + 1, &width, &height, &depth);
+ uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, mm_i + 1, &width, &height, &depth);
uint8_t *write_ptr_mipmap = w.ptr() + mipmap_offset;
image_size = image_total - mipmap_offset;
@@ -2339,46 +2339,17 @@ PoolVector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint3
//does not need anything fancy, map and read.
return _texture_get_data_from_image(tex, tex->image, tex->allocation, p_layer);
} else {
- VkImageCreateInfo image_create_info;
- image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- image_create_info.pNext = NULL;
- image_create_info.flags = 0;
- image_create_info.imageType = vulkan_image_type[tex->type];
- image_create_info.format = vulkan_formats[tex->format];
- image_create_info.extent.width = tex->width;
- image_create_info.extent.height = tex->height;
- image_create_info.extent.depth = tex->depth;
- image_create_info.mipLevels = tex->mipmaps;
- image_create_info.arrayLayers = 1; //for retrieving, only one layer
- image_create_info.samples = rasterization_sample_count[tex->samples];
- image_create_info.tiling = VK_IMAGE_TILING_LINEAR; // for retrieving, linear is recommended
- image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- image_create_info.queueFamilyIndexCount = 0;
- image_create_info.pQueueFamilyIndices = NULL;
- image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
-
- VmaAllocationCreateInfo allocInfo;
- allocInfo.flags = 0;
- allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
- allocInfo.requiredFlags = 0;
- allocInfo.preferredFlags = 0;
- allocInfo.memoryTypeBits = 0;
- allocInfo.pool = NULL;
- allocInfo.pUserData = NULL;
-
- VkImage image;
- VmaAllocation allocation;
- VmaAllocationInfo allocation_info;
-
- //Allocate the image
- VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &image, &allocation, &allocation_info);
- ERR_FAIL_COND_V(err, PoolVector<uint8_t>());
+ //compute total image size
+ uint32_t width, height, depth;
+ uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth);
+
+ //allocate buffer
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
- //PRE Copy the image
+ Buffer tmp_buffer;
+ _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
- { //Source
+ { //Source image barrier
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
image_memory_barrier.pNext = NULL;
@@ -2398,70 +2369,43 @@ PoolVector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint3
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
}
- { //Dest
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
-
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = image;
- image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = 0;
- image_memory_barrier.subresourceRange.layerCount = 1;
-
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
- }
-
- //COPY
-
- {
-
- //despite textures being in block sizes, spec requiers they are in pixel sizes (?)
- uint32_t computed_w = tex->width;
- uint32_t computed_h = tex->height;
- for (uint32_t i = 0; i < tex->mipmaps; i++) {
+ uint32_t computed_w = tex->width;
+ uint32_t computed_h = tex->height;
+ uint32_t computed_d = tex->depth;
- uint32_t mm_width, mm_height, mm_depth;
- get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1, &mm_width, &mm_height, &mm_depth);
+ uint32_t prev_size = 0;
+ uint32_t offset = 0;
+ for (uint32_t i = 0; i < tex->mipmaps; i++) {
- VkImageCopy image_copy_region;
- image_copy_region.srcSubresource.aspectMask = tex->read_aspect_mask;
- image_copy_region.srcSubresource.baseArrayLayer = p_layer;
- image_copy_region.srcSubresource.layerCount = 1;
- image_copy_region.srcSubresource.mipLevel = i;
- image_copy_region.srcOffset.x = 0;
- image_copy_region.srcOffset.y = 0;
- image_copy_region.srcOffset.z = 0;
+ VkBufferImageCopy buffer_image_copy;
- image_copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- image_copy_region.dstSubresource.baseArrayLayer = p_layer;
- image_copy_region.dstSubresource.layerCount = 1;
- image_copy_region.dstSubresource.mipLevel = i;
- image_copy_region.dstOffset.x = 0;
- image_copy_region.dstOffset.y = 0;
- image_copy_region.dstOffset.z = 0;
+ uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1);
+ uint32_t size = image_size - prev_size;
+ prev_size = image_size;
- image_copy_region.extent.width = computed_w;
- image_copy_region.extent.height = computed_h;
- image_copy_region.extent.depth = mm_depth; //block is only x,y so this is fine anyway
+ buffer_image_copy.bufferOffset = offset;
+ buffer_image_copy.bufferImageHeight = 0;
+ buffer_image_copy.bufferRowLength = 0;
+ buffer_image_copy.imageSubresource.aspectMask = tex->read_aspect_mask;
+ buffer_image_copy.imageSubresource.baseArrayLayer = p_layer;
+ buffer_image_copy.imageSubresource.layerCount = 1;
+ buffer_image_copy.imageSubresource.mipLevel = i;
+ buffer_image_copy.imageOffset.x = 0;
+ buffer_image_copy.imageOffset.y = 0;
+ buffer_image_copy.imageOffset.z = 0;
+ buffer_image_copy.imageExtent.width = computed_w;
+ buffer_image_copy.imageExtent.height = computed_h;
+ buffer_image_copy.imageExtent.depth = computed_d;
- vkCmdCopyImage(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region);
+ vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy);
- computed_w = MAX(1, computed_w >> 1);
- computed_h = MAX(1, computed_h >> 1);
- }
+ computed_w = MAX(1, computed_w >> 1);
+ computed_h = MAX(1, computed_h >> 1);
+ computed_d = MAX(1, computed_d >> 1);
+ offset += size;
}
- // RESTORE LAYOUT for SRC and DST
-
{ //restore src
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
@@ -2482,34 +2426,27 @@ PoolVector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint3
vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
}
- { //make dst readable
+ _flush(true);
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = NULL;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
+ void *buffer_mem;
+ VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem);
+ if (vkerr) {
+ ERR_FAIL_V(PoolVector<uint8_t>());
+ }
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = image;
- image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = 0;
- image_memory_barrier.subresourceRange.layerCount = 1;
+ PoolVector<uint8_t> buffer_data;
+ {
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
+ buffer_data.resize(buffer_size);
+ PoolVector<uint8_t>::Write w = buffer_data.write();
+ copymem(w.ptr(), buffer_mem, buffer_size);
}
- //flush everything so memory can be safely mapped
- _flush(true);
+ vmaUnmapMemory(allocator, tmp_buffer.allocation);
+
+ _buffer_free(&tmp_buffer);
- PoolVector<uint8_t> ret = _texture_get_data_from_image(tex, image, allocation, p_layer);
- vmaDestroyImage(allocator, image, allocation);
- return ret;
+ return buffer_data;
}
}
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 6b7d9e7c98..0dc3cc702b 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -150,7 +150,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
RID_Owner<Texture, true> texture_owner;
uint32_t texture_upload_region_size_px;
- PoolVector<uint8_t> _texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer);
+ PoolVector<uint8_t> _texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d = false);
/*****************/
/**** SAMPLER ****/