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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-05-10 21:45:21 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-10 21:45:21 +0200 |
commit | 2766050c532c7a93957e35cd1e70852b322b6de7 (patch) | |
tree | 9dabbf3251fd9ffd58d7c1fac0bd0d130eeebc15 /drivers | |
parent | aa5cd9d7640de20b4fd39711e316af816a0b6106 (diff) | |
parent | 0cad1417b61cbad9926d364840de54f2d644e200 (diff) |
Merge pull request #18768 from Faless/server_fix
Implement missing methods in dummy rasterizer
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index ea0d3ec706..54d803f13c 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -154,6 +154,19 @@ public: t->image->create(t->width, t->height, false, t->format, p_image->get_data()); } + void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side) { + DummyTexture *t = texture_owner.get(p_texture); + + ERR_FAIL_COND(!t); + ERR_FAIL_COND(t->format != p_image->get_format()); + ERR_FAIL_COND(p_image.is_null()); + ERR_FAIL_COND(src_w <= 0 || src_h <= 0); + ERR_FAIL_COND(src_x < 0 || src_y < 0 || src_x + src_w > p_image->get_width() || src_y + src_h > p_image->get_height()); + ERR_FAIL_COND(dst_x < 0 || dst_y < 0 || dst_x + src_w > t->width || dst_y + src_h > t->height); + + t->image->blit_rect(p_image, Rect2(src_x, src_y, src_w, src_h), Vector2(dst_x, dst_y)); + } + Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const { DummyTexture *t = texture_owner.getornull(p_texture); ERR_FAIL_COND_V(!t, Ref<Image>()); @@ -333,6 +346,7 @@ public: RID skeleton_create() { return RID(); } void skeleton_allocate(RID p_skeleton, int p_bones, bool p_2d_skeleton = false) {} + void skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) {} int skeleton_get_bone_count(RID p_skeleton) const { return 0; } void skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform &p_transform) {} Transform skeleton_bone_get_transform(RID p_skeleton, int p_bone) const { return Transform(); } |