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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-14 11:01:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-14 11:01:44 +0100 |
commit | 1f18e16a32223cfead38ff935f876ce8cb7d59c7 (patch) | |
tree | 75b68caef8d487cfb2c3e6c49f737c2ba16ca15a /drivers | |
parent | 4848877b802b17f4ab1aecfde42c81a7cc9b6f08 (diff) | |
parent | ab4e79cd03df9e07690fe403c5cfaf83f6c7b0e0 (diff) |
Merge pull request #73255 from clayjohn/GLES3-batch-blend
Store blend mode between CanvasItems to preserve batching
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 3c5441f3c4..2a524e8c3a 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -566,6 +566,7 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou uint32_t index = 0; Item *current_clip = nullptr; + GLES3::CanvasShaderData *shader_data_cache = nullptr; // Record Batches. // First item always forms its own batch. @@ -602,7 +603,6 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou } } - GLES3::CanvasShaderData *shader_data_cache = nullptr; if (material != state.canvas_instance_batches[state.current_batch_index].material) { _new_batch(batch_broken); |