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authorBastiaan Olij <mux213@gmail.com>2018-05-18 22:02:14 +1000
committerBastiaan Olij <mux213@gmail.com>2018-05-18 22:02:14 +1000
commit124774860c9f431eb103258fd9ca4694d1500e8f (patch)
tree2064767bde8d2ce9dcd9aa804a0cedc1e796da8d /drivers
parent942e0c483247af1e84b7992be48f8ef6317d45c6 (diff)
Fixes issue that a viewport texture doesn't work with particle shader
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 945df35456..85ae69f8b8 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -5895,7 +5895,10 @@ void RasterizerStorageGLES3::update_particles() {
tex = resources.white_tex;
} break;
}
+ } else if (t->proxy && t->proxy->tex_id) {
+ target = t->proxy->target;
+ tex = t->proxy->tex_id;
} else {
target = t->target;