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authorRémi Verschelde <rverschelde@gmail.com>2022-10-04 10:33:17 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-04 10:33:17 +0200
commit11d49dcc0a21e74770b1dad9f11916a1cb497a14 (patch)
tree20fd2d24114bf157776b9bb3b2ec2898440ffa45 /drivers
parentf36dda31856f20b6b8619c4ec12fbb4d0c1f9341 (diff)
parentc8f0f27a0b2a14c00d0cb6fd76eb029915784431 (diff)
Merge pull request #66858 from clayjohn/GLES3-pix-size
Properly expose TEXTURE_PIXEL_SIZE in Opengl3 renderer
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/shaders/canvas.glsl4
-rw-r--r--drivers/gles3/storage/material_storage.cpp2
2 files changed, 5 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index 7334100575..8dae28b6ef 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -127,6 +127,8 @@ void main() {
}
#endif
+ vec2 color_texture_pixel_size = draw_data[draw_data_instance].color_texture_pixel_size.xy;
+
#ifdef USE_POINT_SIZE
float point_size = 1.0;
#endif
@@ -393,6 +395,8 @@ void main() {
vec2 screen_uv = vec2(0.0);
#endif
+ vec2 color_texture_pixel_size = draw_data[draw_data_instance].color_texture_pixel_size.xy;
+
vec3 light_vertex = vec3(vertex, 0.0);
vec2 shadow_vertex = vertex;
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index d9a797778c..bbbad50b14 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1393,7 +1393,7 @@ MaterialStorage::MaterialStorage() {
actions.renames["NORMAL_MAP"] = "normal_map";
actions.renames["NORMAL_MAP_DEPTH"] = "normal_map_depth";
actions.renames["TEXTURE"] = "color_texture";
- actions.renames["TEXTURE_PIXEL_SIZE"] = "draw_data.color_texture_pixel_size";
+ actions.renames["TEXTURE_PIXEL_SIZE"] = "color_texture_pixel_size";
actions.renames["NORMAL_TEXTURE"] = "normal_texture";
actions.renames["SPECULAR_SHININESS_TEXTURE"] = "specular_texture";
actions.renames["SPECULAR_SHININESS"] = "specular_shininess";