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authorJuan Linietsky <reduzio@gmail.com>2015-03-02 00:54:10 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-03-02 00:54:43 -0300
commita1f715a4da71fbc2b7d6fad68624bf8b22c6da17 (patch)
tree5cd305c8f8858504f0b5efb804b2c291b1dc5089 /drivers/windows/file_access_windows.cpp
parent0e732637d07d908daf64526f222e71fea402f3db (diff)
support for 2D shadow casters
Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader.
Diffstat (limited to 'drivers/windows/file_access_windows.cpp')
-rw-r--r--drivers/windows/file_access_windows.cpp20
1 files changed, 17 insertions, 3 deletions
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index a6073cbb29..e24685432c 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -28,14 +28,18 @@
/*************************************************************************/
#ifdef WINDOWS_ENABLED
+#include <Windows.h>
+#include "Shlwapi.h"
#include "file_access_windows.h"
+
#include <sys/types.h>
#include <sys/stat.h>
#include <wchar.h>
#include <tchar.h>
#include "print_string.h"
+
#ifdef _MSC_VER
#define S_ISREG(m) ((m)&_S_IFREG)
#endif
@@ -111,10 +115,20 @@ void FileAccessWindows::close() {
//unlink(save_path.utf8().get_data());
//print_line("renaming..");
- _wunlink(save_path.c_str()); //unlink if exists
- int rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str());
+ //_wunlink(save_path.c_str()); //unlink if exists
+ //int rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str());
+
+
+ bool rename_error;
+ if (!PathFileExistsW(save_path.c_str())) {
+ //creating new file
+ rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str())!=0;
+ } else {
+ //atomic replace for existing file
+ rename_error = !ReplaceFileW(save_path.c_str(), (save_path+".tmp").c_str(), NULL, 2|4, NULL, NULL);
+ }
save_path="";
- ERR_FAIL_COND( rename_error != 0);
+ ERR_FAIL_COND( rename_error );
}