diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-12-04 10:18:28 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-12-04 10:18:28 -0300 |
commit | da113fe40d0a9410859912473d53e43903dc6c8e (patch) | |
tree | 23c6019a28a11d67241789721d1feecdd19410e6 /drivers/webpold/dec/vp8i.h | |
parent | 064fd762fae75371658e773a3acf39616e813b08 (diff) |
-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
Diffstat (limited to 'drivers/webpold/dec/vp8i.h')
-rw-r--r-- | drivers/webpold/dec/vp8i.h | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/drivers/webpold/dec/vp8i.h b/drivers/webpold/dec/vp8i.h new file mode 100644 index 0000000000..4382edfd8e --- /dev/null +++ b/drivers/webpold/dec/vp8i.h @@ -0,0 +1,335 @@ +// Copyright 2010 Google Inc. All Rights Reserved. +// +// This code is licensed under the same terms as WebM: +// Software License Agreement: http://www.webmproject.org/license/software/ +// Additional IP Rights Grant: http://www.webmproject.org/license/additional/ +// ----------------------------------------------------------------------------- +// +// VP8 decoder: internal header. +// +// Author: Skal (pascal.massimino@gmail.com) + +#ifndef WEBP_DEC_VP8I_H_ +#define WEBP_DEC_VP8I_H_ + +#include <string.h> // for memcpy() +#include "./vp8li.h" +#include "../utils/bit_reader.h" +#include "../utils/thread.h" +#include "../dsp/dsp.h" + +#if defined(__cplusplus) || defined(c_plusplus) +extern "C" { +#endif + +//------------------------------------------------------------------------------ +// Various defines and enums + +// version numbers +#define DEC_MAJ_VERSION 0 +#define DEC_MIN_VERSION 2 +#define DEC_REV_VERSION 0 + +#define ONLY_KEYFRAME_CODE // to remove any code related to P-Frames + +// intra prediction modes +enum { B_DC_PRED = 0, // 4x4 modes + B_TM_PRED, + B_VE_PRED, + B_HE_PRED, + B_RD_PRED, + B_VR_PRED, + B_LD_PRED, + B_VL_PRED, + B_HD_PRED, + B_HU_PRED, + NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED, // = 10 + + // Luma16 or UV modes + DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED, + H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED, + B_PRED = NUM_BMODES, // refined I4x4 mode + + // special modes + B_DC_PRED_NOTOP = 4, + B_DC_PRED_NOLEFT = 5, + B_DC_PRED_NOTOPLEFT = 6, + NUM_B_DC_MODES = 7 }; + +enum { MB_FEATURE_TREE_PROBS = 3, + NUM_MB_SEGMENTS = 4, + NUM_REF_LF_DELTAS = 4, + NUM_MODE_LF_DELTAS = 4, // I4x4, ZERO, *, SPLIT + MAX_NUM_PARTITIONS = 8, + // Probabilities + NUM_TYPES = 4, + NUM_BANDS = 8, + NUM_CTX = 3, + NUM_PROBAS = 11, + NUM_MV_PROBAS = 19 }; + +// YUV-cache parameters. +// Constraints are: We need to store one 16x16 block of luma samples (y), +// and two 8x8 chroma blocks (u/v). These are better be 16-bytes aligned, +// in order to be SIMD-friendly. We also need to store the top, left and +// top-left samples (from previously decoded blocks), along with four +// extra top-right samples for luma (intra4x4 prediction only). +// One possible layout is, using 32 * (17 + 9) bytes: +// +// .+------ <- only 1 pixel high +// .|yyyyt. +// .|yyyyt. +// .|yyyyt. +// .|yyyy.. +// .+--.+-- <- only 1 pixel high +// .|uu.|vv +// .|uu.|vv +// +// Every character is a 4x4 block, with legend: +// '.' = unused +// 'y' = y-samples 'u' = u-samples 'v' = u-samples +// '|' = left sample, '-' = top sample, '+' = top-left sample +// 't' = extra top-right sample for 4x4 modes +// With this layout, BPS (=Bytes Per Scan-line) is one cacheline size. +#define BPS 32 // this is the common stride used by yuv[] +#define YUV_SIZE (BPS * 17 + BPS * 9) +#define Y_SIZE (BPS * 17) +#define Y_OFF (BPS * 1 + 8) +#define U_OFF (Y_OFF + BPS * 16 + BPS) +#define V_OFF (U_OFF + 16) + +//------------------------------------------------------------------------------ +// Headers + +typedef struct { + uint8_t key_frame_; + uint8_t profile_; + uint8_t show_; + uint32_t partition_length_; +} VP8FrameHeader; + +typedef struct { + uint16_t width_; + uint16_t height_; + uint8_t xscale_; + uint8_t yscale_; + uint8_t colorspace_; // 0 = YCbCr + uint8_t clamp_type_; +} VP8PictureHeader; + +// segment features +typedef struct { + int use_segment_; + int update_map_; // whether to update the segment map or not + int absolute_delta_; // absolute or delta values for quantizer and filter + int8_t quantizer_[NUM_MB_SEGMENTS]; // quantization changes + int8_t filter_strength_[NUM_MB_SEGMENTS]; // filter strength for segments +} VP8SegmentHeader; + +// Struct collecting all frame-persistent probabilities. +typedef struct { + uint8_t segments_[MB_FEATURE_TREE_PROBS]; + // Type: 0:Intra16-AC 1:Intra16-DC 2:Chroma 3:Intra4 + uint8_t coeffs_[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS]; +#ifndef ONLY_KEYFRAME_CODE + uint8_t ymode_[4], uvmode_[3]; + uint8_t mv_[2][NUM_MV_PROBAS]; +#endif +} VP8Proba; + +// Filter parameters +typedef struct { + int simple_; // 0=complex, 1=simple + int level_; // [0..63] + int sharpness_; // [0..7] + int use_lf_delta_; + int ref_lf_delta_[NUM_REF_LF_DELTAS]; + int mode_lf_delta_[NUM_MODE_LF_DELTAS]; +} VP8FilterHeader; + +//------------------------------------------------------------------------------ +// Informations about the macroblocks. + +typedef struct { // filter specs + unsigned int f_level_:6; // filter strength: 0..63 + unsigned int f_ilevel_:6; // inner limit: 1..63 + unsigned int f_inner_:1; // do inner filtering? +} VP8FInfo; + +typedef struct { // used for syntax-parsing + unsigned int nz_; // non-zero AC/DC coeffs + unsigned int dc_nz_:1; // non-zero DC coeffs + unsigned int skip_:1; // block type +} VP8MB; + +// Dequantization matrices +typedef int quant_t[2]; // [DC / AC]. Can be 'uint16_t[2]' too (~slower). +typedef struct { + quant_t y1_mat_, y2_mat_, uv_mat_; +} VP8QuantMatrix; + +// Persistent information needed by the parallel processing +typedef struct { + int id_; // cache row to process (in [0..2]) + int mb_y_; // macroblock position of the row + int filter_row_; // true if row-filtering is needed + VP8FInfo* f_info_; // filter strengths + VP8Io io_; // copy of the VP8Io to pass to put() +} VP8ThreadContext; + +//------------------------------------------------------------------------------ +// VP8Decoder: the main opaque structure handed over to user + +struct VP8Decoder { + VP8StatusCode status_; + int ready_; // true if ready to decode a picture with VP8Decode() + const char* error_msg_; // set when status_ is not OK. + + // Main data source + VP8BitReader br_; + + // headers + VP8FrameHeader frm_hdr_; + VP8PictureHeader pic_hdr_; + VP8FilterHeader filter_hdr_; + VP8SegmentHeader segment_hdr_; + + // Worker + WebPWorker worker_; + int use_threads_; // use multi-thread + int cache_id_; // current cache row + int num_caches_; // number of cached rows of 16 pixels (1, 2 or 3) + VP8ThreadContext thread_ctx_; // Thread context + + // dimension, in macroblock units. + int mb_w_, mb_h_; + + // Macroblock to process/filter, depending on cropping and filter_type. + int tl_mb_x_, tl_mb_y_; // top-left MB that must be in-loop filtered + int br_mb_x_, br_mb_y_; // last bottom-right MB that must be decoded + + // number of partitions. + int num_parts_; + // per-partition boolean decoders. + VP8BitReader parts_[MAX_NUM_PARTITIONS]; + + // buffer refresh flags + // bit 0: refresh Gold, bit 1: refresh Alt + // bit 2-3: copy to Gold, bit 4-5: copy to Alt + // bit 6: Gold sign bias, bit 7: Alt sign bias + // bit 8: refresh last frame + uint32_t buffer_flags_; + + // dequantization (one set of DC/AC dequant factor per segment) + VP8QuantMatrix dqm_[NUM_MB_SEGMENTS]; + + // probabilities + VP8Proba proba_; + int use_skip_proba_; + uint8_t skip_p_; +#ifndef ONLY_KEYFRAME_CODE + uint8_t intra_p_, last_p_, golden_p_; + VP8Proba proba_saved_; + int update_proba_; +#endif + + // Boundary data cache and persistent buffers. + uint8_t* intra_t_; // top intra modes values: 4 * mb_w_ + uint8_t intra_l_[4]; // left intra modes values + uint8_t* y_t_; // top luma samples: 16 * mb_w_ + uint8_t* u_t_, *v_t_; // top u/v samples: 8 * mb_w_ each + + VP8MB* mb_info_; // contextual macroblock info (mb_w_ + 1) + VP8FInfo* f_info_; // filter strength info + uint8_t* yuv_b_; // main block for Y/U/V (size = YUV_SIZE) + int16_t* coeffs_; // 384 coeffs = (16+8+8) * 4*4 + + uint8_t* cache_y_; // macroblock row for storing unfiltered samples + uint8_t* cache_u_; + uint8_t* cache_v_; + int cache_y_stride_; + int cache_uv_stride_; + + // main memory chunk for the above data. Persistent. + void* mem_; + size_t mem_size_; + + // Per macroblock non-persistent infos. + int mb_x_, mb_y_; // current position, in macroblock units + uint8_t is_i4x4_; // true if intra4x4 + uint8_t imodes_[16]; // one 16x16 mode (#0) or sixteen 4x4 modes + uint8_t uvmode_; // chroma prediction mode + uint8_t segment_; // block's segment + + // bit-wise info about the content of each sub-4x4 blocks: there are 16 bits + // for luma (bits #0->#15), then 4 bits for chroma-u (#16->#19) and 4 bits for + // chroma-v (#20->#23), each corresponding to one 4x4 block in decoding order. + // If the bit is set, the 4x4 block contains some non-zero coefficients. + uint32_t non_zero_; + uint32_t non_zero_ac_; + + // Filtering side-info + int filter_type_; // 0=off, 1=simple, 2=complex + int filter_row_; // per-row flag + uint8_t filter_levels_[NUM_MB_SEGMENTS]; // precalculated per-segment + + // extensions + const uint8_t* alpha_data_; // compressed alpha data (if present) + size_t alpha_data_size_; + uint8_t* alpha_plane_; // output. Persistent, contains the whole data. + + int layer_colorspace_; + const uint8_t* layer_data_; // compressed layer data (if present) + size_t layer_data_size_; +}; + +//------------------------------------------------------------------------------ +// internal functions. Not public. + +// in vp8.c +int VP8SetError(VP8Decoder* const dec, + VP8StatusCode error, const char* const msg); + +// in tree.c +void VP8ResetProba(VP8Proba* const proba); +void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec); +void VP8ParseIntraMode(VP8BitReader* const br, VP8Decoder* const dec); + +// in quant.c +void VP8ParseQuant(VP8Decoder* const dec); + +// in frame.c +int VP8InitFrame(VP8Decoder* const dec, VP8Io* io); +// Predict a block and add residual +void VP8ReconstructBlock(VP8Decoder* const dec); +// Call io->setup() and finish setting up scan parameters. +// After this call returns, one must always call VP8ExitCritical() with the +// same parameters. Both functions should be used in pair. Returns VP8_STATUS_OK +// if ok, otherwise sets and returns the error status on *dec. +VP8StatusCode VP8EnterCritical(VP8Decoder* const dec, VP8Io* const io); +// Must always be called in pair with VP8EnterCritical(). +// Returns false in case of error. +int VP8ExitCritical(VP8Decoder* const dec, VP8Io* const io); +// Process the last decoded row (filtering + output) +int VP8ProcessRow(VP8Decoder* const dec, VP8Io* const io); +// Store a block, along with filtering params +void VP8StoreBlock(VP8Decoder* const dec); +// To be called at the start of a new scanline, to initialize predictors. +void VP8InitScanline(VP8Decoder* const dec); +// Decode one macroblock. Returns false if there is not enough data. +int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br); + +// in alpha.c +const uint8_t* VP8DecompressAlphaRows(VP8Decoder* const dec, + int row, int num_rows); + +// in layer.c +int VP8DecodeLayer(VP8Decoder* const dec); + +//------------------------------------------------------------------------------ + +#if defined(__cplusplus) || defined(c_plusplus) +} // extern "C" +#endif + +#endif /* WEBP_DEC_VP8I_H_ */ |