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authorBastiaan Olij <mux213@gmail.com>2022-02-17 00:42:28 +1100
committerBastiaan Olij <mux213@gmail.com>2022-02-17 00:50:38 +1100
commitd7465d7c6ae87667e2d28bd40605d2a30bec8fb6 (patch)
tree732f339b14dd340597301eab091a08471be43ada /drivers/vulkan
parentf5b9cbaff6f0a058d08187b3124948ae68848cd0 (diff)
We were only getting our available shader features, now we also enabling them
Diffstat (limited to 'drivers/vulkan')
-rw-r--r--drivers/vulkan/vulkan_context.cpp146
-rw-r--r--drivers/vulkan/vulkan_context.h4
2 files changed, 96 insertions, 54 deletions
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 1aa1bfddc8..13ed65377c 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -514,45 +514,62 @@ Error VulkanContext::_check_capabilities() {
subgroup_capabilities.supportedStages = 0;
subgroup_capabilities.supportedOperations = 0;
subgroup_capabilities.quadOperationsInAllStages = false;
+ shader_capabilities.shader_float16_is_supported = false;
+ shader_capabilities.shader_int8_is_supported = false;
+ storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = false;
+ storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = false;
+ storage_buffer_capabilities.storage_push_constant_16_is_supported = false;
+ storage_buffer_capabilities.storage_input_output_16 = false;
// check for extended features
- PFN_vkGetPhysicalDeviceFeatures2 device_features_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2");
- if (device_features_func == nullptr) {
+ PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2");
+ if (vkGetPhysicalDeviceFeatures2_func == nullptr) {
// In Vulkan 1.0 might be accessible under its original extension name
- device_features_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR");
+ vkGetPhysicalDeviceFeatures2_func = (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceFeatures2KHR");
}
- if (device_features_func != nullptr) {
+ if (vkGetPhysicalDeviceFeatures2_func != nullptr) {
// check our extended features
- VkPhysicalDeviceMultiviewFeatures multiview_features;
- multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
- multiview_features.pNext = nullptr;
+ VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
+ /*pNext*/ nullptr,
+ /*shaderFloat16*/ false,
+ /*shaderInt8*/ false,
+ };
+
+ VkPhysicalDevice16BitStorageFeaturesKHR storage_feature = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
+ /*pNext*/ &shader_features,
+ /*storageBuffer16BitAccess*/ false,
+ /*uniformAndStorageBuffer16BitAccess*/ false,
+ /*storagePushConstant16*/ false,
+ /*storageInputOutput16*/ false,
+ };
+
+ VkPhysicalDeviceMultiviewFeatures multiview_features = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
+ /*pNext*/ &storage_feature,
+ /*multiview*/ false,
+ /*multiviewGeometryShader*/ false,
+ /*multiviewTessellationShader*/ false,
+ };
VkPhysicalDeviceFeatures2 device_features;
device_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
device_features.pNext = &multiview_features;
- device_features_func(gpu, &device_features);
+ vkGetPhysicalDeviceFeatures2_func(gpu, &device_features);
+
multiview_capabilities.is_supported = multiview_features.multiview;
multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader;
multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
- VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features;
- shader_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR;
- shader_features.pNext = nullptr;
-
- device_features.pNext = &shader_features;
-
- device_features_func(gpu, &device_features);
shader_capabilities.shader_float16_is_supported = shader_features.shaderFloat16;
+ shader_capabilities.shader_int8_is_supported = shader_features.shaderInt8;
- VkPhysicalDevice16BitStorageFeaturesKHR storage_feature;
- storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
- storage_feature.pNext = nullptr;
-
- device_features.pNext = &storage_feature;
-
- device_features_func(gpu, &device_features);
storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported = storage_feature.storageBuffer16BitAccess;
+ storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported = storage_feature.uniformAndStorageBuffer16BitAccess;
+ storage_buffer_capabilities.storage_push_constant_16_is_supported = storage_feature.storagePushConstant16;
+ storage_buffer_capabilities.storage_input_output_16 = storage_feature.storageInputOutput16;
}
// check extended properties
@@ -1057,9 +1074,61 @@ Error VulkanContext::_create_device() {
queues[0].pQueuePriorities = queue_priorities;
queues[0].flags = 0;
+ // Before we retrieved what is supported, here we tell Vulkan we want to enable these features using the same structs.
+ void *nextptr = nullptr;
+
+ VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
+ /*pNext*/ nextptr,
+ /*shaderFloat16*/ shader_capabilities.shader_float16_is_supported,
+ /*shaderInt8*/ shader_capabilities.shader_int8_is_supported,
+ };
+ nextptr = &shader_features;
+
+ VkPhysicalDeviceVulkan11Features vulkan11features;
+ VkPhysicalDevice16BitStorageFeaturesKHR storage_feature;
+ VkPhysicalDeviceMultiviewFeatures multiview_features;
+ if (vulkan_major > 1 || vulkan_minor >= 2) {
+ // In Vulkan 1.2 and newer we use a newer struct to enable various features
+
+ vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
+ vulkan11features.pNext = nextptr;
+ vulkan11features.storageBuffer16BitAccess = storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported;
+ vulkan11features.uniformAndStorageBuffer16BitAccess = storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported;
+ vulkan11features.storagePushConstant16 = storage_buffer_capabilities.storage_push_constant_16_is_supported;
+ vulkan11features.storageInputOutput16 = storage_buffer_capabilities.storage_input_output_16;
+ vulkan11features.multiview = multiview_capabilities.is_supported;
+ vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
+ vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
+ vulkan11features.variablePointersStorageBuffer = 0;
+ vulkan11features.variablePointers = 0;
+ vulkan11features.protectedMemory = 0;
+ vulkan11features.samplerYcbcrConversion = 0;
+ vulkan11features.shaderDrawParameters = 0;
+ nextptr = &vulkan11features;
+ } else {
+ // On Vulkan 1.0 and 1.1 we use our older structs to initialise these features
+ storage_feature.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
+ storage_feature.pNext = nextptr;
+ storage_feature.storageBuffer16BitAccess = storage_buffer_capabilities.storage_buffer_16_bit_access_is_supported;
+ storage_feature.uniformAndStorageBuffer16BitAccess = storage_buffer_capabilities.uniform_and_storage_buffer_16_bit_access_is_supported;
+ storage_feature.storagePushConstant16 = storage_buffer_capabilities.storage_push_constant_16_is_supported;
+ storage_feature.storageInputOutput16 = storage_buffer_capabilities.storage_input_output_16;
+ nextptr = &storage_feature;
+
+ if (vulkan_major == 1 && vulkan_minor == 1) {
+ multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
+ multiview_features.pNext = nextptr;
+ multiview_features.multiview = multiview_capabilities.is_supported;
+ multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
+ multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
+ nextptr = &multiview_features;
+ }
+ }
+
VkDeviceCreateInfo sdevice = {
/*sType*/ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
- /*pNext*/ nullptr,
+ /*pNext*/ nextptr,
/*flags*/ 0,
/*queueCreateInfoCount*/ 1,
/*pQueueCreateInfos*/ queues,
@@ -1068,7 +1137,6 @@ Error VulkanContext::_create_device() {
/*enabledExtensionCount*/ enabled_extension_count,
/*ppEnabledExtensionNames*/ (const char *const *)extension_names,
/*pEnabledFeatures*/ &physical_device_features, // If specific features are required, pass them in here
-
};
if (separate_present_queue) {
queues[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
@@ -1080,36 +1148,6 @@ Error VulkanContext::_create_device() {
sdevice.queueCreateInfoCount = 2;
}
- VkPhysicalDeviceVulkan11Features vulkan11features;
- VkPhysicalDeviceMultiviewFeatures multiview_features;
- if (vulkan_major > 1 || vulkan_minor >= 2) {
- vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
- vulkan11features.pNext = nullptr;
- // !BAS! Need to figure out which ones of these we want enabled...
- vulkan11features.storageBuffer16BitAccess = 0;
- vulkan11features.uniformAndStorageBuffer16BitAccess = 0;
- vulkan11features.storagePushConstant16 = 0;
- vulkan11features.storageInputOutput16 = 0;
- vulkan11features.multiview = multiview_capabilities.is_supported;
- vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
- vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
- vulkan11features.variablePointersStorageBuffer = 0;
- vulkan11features.variablePointers = 0;
- vulkan11features.protectedMemory = 0;
- vulkan11features.samplerYcbcrConversion = 0;
- vulkan11features.shaderDrawParameters = 0;
-
- sdevice.pNext = &vulkan11features;
- } else if (vulkan_major == 1 && vulkan_minor == 1) {
- multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
- multiview_features.pNext = nullptr;
- multiview_features.multiview = multiview_capabilities.is_supported;
- multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
- multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
-
- sdevice.pNext = &multiview_features;
- }
-
err = vkCreateDevice(gpu, &sdevice, nullptr, &device);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index 67a675f6c6..2c26760456 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -69,10 +69,14 @@ public:
struct ShaderCapabilities {
bool shader_float16_is_supported;
+ bool shader_int8_is_supported;
};
struct StorageBufferCapabilities {
bool storage_buffer_16_bit_access_is_supported;
+ bool uniform_and_storage_buffer_16_bit_access_is_supported;
+ bool storage_push_constant_16_is_supported;
+ bool storage_input_output_16;
};
private: