summaryrefslogtreecommitdiff
path: root/drivers/vulkan
diff options
context:
space:
mode:
authorPedro J. Estébanez <pedrojrulez@gmail.com>2022-07-18 14:45:36 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2022-07-18 14:45:36 +0200
commit77a525168d91411dca63bbe02fc55124a6def935 (patch)
treec5b48381f9785c33bb8254a36c93476af557379c /drivers/vulkan
parentd26442e709f6361af9ac755ec9291bb43f2cd69b (diff)
Improve versioning of shader binary data files
- Include Godot version and commit hash in shader cache key - Reject files when format doesn't match, even if it's lower, since we don't have backwards compatibility here
Diffstat (limited to 'drivers/vulkan')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 9b491be128..d95d93fd42 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -36,6 +36,7 @@
#include "core/io/marshalls.h"
#include "core/os/os.h"
#include "core/templates/hashfuncs.h"
+#include "core/version.h"
#include "drivers/vulkan/vulkan_context.h"
#include "thirdparty/misc/smolv.h"
@@ -4556,7 +4557,7 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
#define SHADER_BINARY_VERSION 3
String RenderingDeviceVulkan::shader_get_binary_cache_key() const {
- return "Vulkan-SV" + itos(SHADER_BINARY_VERSION);
+ return "Vulkan-SV" + itos(SHADER_BINARY_VERSION) + "-" + String(VERSION_NUMBER) + "-" + String(VERSION_HASH);
}
struct RenderingDeviceVulkanShaderBinaryDataBinding {
@@ -5056,7 +5057,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
ERR_FAIL_COND_V(binptr[0] != 'G' || binptr[1] != 'V' || binptr[2] != 'B' || binptr[3] != 'D', RID());
uint32_t bin_version = decode_uint32(binptr + 4);
- ERR_FAIL_COND_V(bin_version > SHADER_BINARY_VERSION, RID());
+ ERR_FAIL_COND_V(bin_version != SHADER_BINARY_VERSION, RID());
uint32_t bin_data_size = decode_uint32(binptr + 8);