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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /drivers/vulkan
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'drivers/vulkan')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp10
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h2
-rw-r--r--drivers/vulkan/vulkan_context.cpp9
3 files changed, 20 insertions, 1 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 491dc4214f..71be891b1d 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -2453,7 +2453,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth);
//allocate buffer
- VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
+ VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; //makes more sense to retrieve
Buffer tmp_buffer;
_buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
@@ -6859,6 +6859,7 @@ void RenderingDeviceVulkan::sync() {
context->local_device_sync(local_device);
_begin_frame();
+ local_device_processing = false;
}
void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
@@ -6975,6 +6976,12 @@ uint32_t RenderingDeviceVulkan::get_frame_delay() const {
return frame_count;
}
+uint64_t RenderingDeviceVulkan::get_memory_usage() const {
+ VmaStats stats;
+ vmaCalculateStats(allocator, &stats);
+ return stats.total.usedBytes;
+}
+
void RenderingDeviceVulkan::_flush(bool p_current_frame) {
if (local_device.is_valid() && !p_current_frame) {
@@ -7039,6 +7046,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
if (p_local_device) {
frame_count = 1;
local_device = p_context->local_device_create();
+ device = p_context->local_device_get_vk_device(local_device);
} else {
frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
}
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 6432946fbe..87af5d03d4 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -1138,6 +1138,8 @@ public:
virtual RenderingDevice *create_local_device();
+ virtual uint64_t get_memory_usage() const;
+
RenderingDeviceVulkan();
~RenderingDeviceVulkan();
};
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index a7eb3e53b9..9471b4604c 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -1567,6 +1567,15 @@ void VulkanContext::local_device_push_command_buffers(RID p_local_device, const
submit_info.pSignalSemaphores = nullptr;
VkResult err = vkQueueSubmit(ld->queue, 1, &submit_info, VK_NULL_HANDLE);
+ if (err == VK_ERROR_OUT_OF_HOST_MEMORY) {
+ print_line("out of host memory");
+ }
+ if (err == VK_ERROR_OUT_OF_DEVICE_MEMORY) {
+ print_line("out of device memory");
+ }
+ if (err == VK_ERROR_DEVICE_LOST) {
+ print_line("device lost");
+ }
ERR_FAIL_COND(err);
ld->waiting = true;