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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-25 12:38:58 +0200
committerGitHub <noreply@github.com>2021-07-25 12:38:58 +0200
commit2f221e5fd507b176590bda52d08e499629ce7761 (patch)
treec24961857c5e7ccacc3291d22c1e4dabcee3c12b /drivers/vulkan/rendering_device_vulkan.h
parenta0f7f42b842462646281f5c4c9a8db070e034adc (diff)
parent3564c16cb851e2c5ae9f75d928e2f501ce5e3d6a (diff)
Merge pull request #50250 from luzpaz/typos
Fix various typos
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.h')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 8b95ff43b8..3b3582eaa3 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -652,8 +652,8 @@ class RenderingDeviceVulkan : public RenderingDevice {
// Basically, you can mix and match pools as you
// like, but you'll run into fragmentation issues.
// Because of this, the recommended approach is to
- // create a a pool for every descriptor set type,
- // as this prevents fragmentation.
+ // create a pool for every descriptor set type, as
+ // this prevents fragmentation.
//
// This is implemented here as a having a list of
// pools (each can contain up to 64 sets) for each