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authorBastiaan Olij <mux213@gmail.com>2022-03-01 00:10:33 +1100
committerBastiaan Olij <mux213@gmail.com>2022-03-01 00:10:33 +1100
commitfe5bb06df97c7165e40bc34a94795422f361470b (patch)
treed1ff4726ae6fccd57ce23e0e12044405daf21b9d /drivers/vulkan/rendering_device_vulkan.cpp
parent6716af9f839046560087ec07869b40fcfececa05 (diff)
Fixing retrospective code for specialisation constants
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 2947a9b04e..9cc505cff1 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -4763,19 +4763,22 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
for (uint32_t j = 0; j < sc_count; j++) {
int32_t existing = -1;
RenderingDeviceVulkanShaderBinarySpecializationConstant sconst;
- sconst.constant_id = spec_constants[j]->constant_id;
- switch (spec_constants[j]->constant_type) {
+ SpvReflectSpecializationConstant *spc = spec_constants[j];
+
+ sconst.constant_id = spc->constant_id;
+ sconst.int_value = 0.0; // clear previous value JIC
+ switch (spc->constant_type) {
case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
- sconst.bool_value = spec_constants[j]->default_value.int_bool_value != 0;
+ sconst.bool_value = spc->default_value.int_bool_value != 0;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT;
- sconst.int_value = spec_constants[j]->default_value.int_bool_value;
+ sconst.int_value = spc->default_value.int_bool_value;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT;
- sconst.float_value = spec_constants[j]->default_value.float_value;
+ sconst.float_value = spc->default_value.float_value;
} break;
}
sconst.stage_flags = 1 << p_spirv[i].shader_stage;