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authorJuan Linietsky <juan@godotengine.org>2019-07-28 19:58:32 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:29 +0100
commit4fe3ee1730167b90ec8ae70c871c1dad032981d5 (patch)
tree98b9f82d3a4defc1560245e40c0ba7b3a674fa81 /drivers/vulkan/SCsub
parent60c7498cee169b2cd652045ec19bb526d76f9d61 (diff)
Moved the shader source compilation code outside RenderingDevice and Vulkan
Diffstat (limited to 'drivers/vulkan/SCsub')
-rw-r--r--drivers/vulkan/SCsub58
1 files changed, 0 insertions, 58 deletions
diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub
index 8ecfd47a0a..2251181704 100644
--- a/drivers/vulkan/SCsub
+++ b/drivers/vulkan/SCsub
@@ -4,63 +4,5 @@ Import('env')
env.add_source_files(env.drivers_sources,"*.cpp")
-# Thirdparty source files
-# Not unbundled so far since not widespread as shared library
-thirdparty_dir = "#thirdparty/glslang/"
-thirdparty_sources = [
-"glslang/MachineIndependent/RemoveTree.cpp",
-"glslang/MachineIndependent/ParseHelper.cpp",
-"glslang/MachineIndependent/iomapper.cpp",
-"glslang/MachineIndependent/propagateNoContraction.cpp",
-"glslang/MachineIndependent/Intermediate.cpp",
-"glslang/MachineIndependent/linkValidate.cpp",
-"glslang/MachineIndependent/attribute.cpp",
-"glslang/MachineIndependent/Scan.cpp",
-"glslang/MachineIndependent/Initialize.cpp",
-"glslang/MachineIndependent/Constant.cpp",
-"glslang/MachineIndependent/reflection.cpp",
-"glslang/MachineIndependent/limits.cpp",
-"glslang/MachineIndependent/preprocessor/PpScanner.cpp",
-"glslang/MachineIndependent/preprocessor/PpTokens.cpp",
-"glslang/MachineIndependent/preprocessor/PpAtom.cpp",
-"glslang/MachineIndependent/preprocessor/PpContext.cpp",
-"glslang/MachineIndependent/preprocessor/Pp.cpp",
-"glslang/MachineIndependent/InfoSink.cpp",
-"glslang/MachineIndependent/intermOut.cpp",
-"glslang/MachineIndependent/SymbolTable.cpp",
-"glslang/MachineIndependent/glslang_tab.cpp",
-"glslang/MachineIndependent/pch.cpp",
-"glslang/MachineIndependent/Versions.cpp",
-"glslang/MachineIndependent/ShaderLang.cpp",
-"glslang/MachineIndependent/parseConst.cpp",
-"glslang/MachineIndependent/PoolAlloc.cpp",
-"glslang/MachineIndependent/ParseContextBase.cpp",
-"glslang/MachineIndependent/IntermTraverse.cpp",
-"glslang/GenericCodeGen/Link.cpp",
-"glslang/GenericCodeGen/CodeGen.cpp",
-"OGLCompilersDLL/InitializeDll.cpp",
-"SPIRV/InReadableOrder.cpp",
-"SPIRV/GlslangToSpv.cpp",
-"SPIRV/SpvBuilder.cpp",
-"SPIRV/SpvTools.cpp",
-"SPIRV/disassemble.cpp",
-"SPIRV/doc.cpp",
-"SPIRV/SPVRemapper.cpp",
-"SPIRV/SpvPostProcess.cpp",
-"SPIRV/Logger.cpp"
-]
-
-if (env["platform"]=="windows"):
- thirdparty_sources.append("glslang/OSDependent/Windows/ossource.cpp")
-else:
- thirdparty_sources.append("glslang/OSDependent/Unix/ossource.cpp")
-
-thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-
-env_thirdparty = env.Clone()
-#env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources)
-
-env.Prepend(CPPPATH=[thirdparty_dir])
#SConscript("shaders/SCsub")