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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-08-24 19:26:10 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-08-24 19:46:55 +0200 |
commit | 75de626781f9794527ed59d4b0906f0c0793404d (patch) | |
tree | 44ff7ceb360125de0590a29fba8f186599f2dd02 /drivers/unix | |
parent | 8a1e5980116355024cd7a7ce0c15db7d4ecb200a (diff) |
[MP] Fix variant serialization after variant size change.
The bit mask used for the type when compressing variants in the
Multiplayer API became too small to represent all variant types.
This commit expand the mask, which means we no longer have an extra bit
in the "meta" byte we use to store encoding information.
The extra bit was only used in case of booleans to store the value and
since booleans do not require extra encoding information we use those 2
bits to store the value instead.
Diffstat (limited to 'drivers/unix')
0 files changed, 0 insertions, 0 deletions