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authorRémi Verschelde <rverschelde@gmail.com>2022-10-03 14:51:02 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-03 14:51:02 +0200
commitd598fff7c24ef675e7bbb794f7abe80d1d24220b (patch)
tree562767284470e5424dc9ebed394a1c400895900b /drivers/unix/thread_posix.h
parent5b47bb8446afbbbf9d6eeec81008d5b430b59706 (diff)
parent54418ea659061edccdf1ac16470505542dcc33f9 (diff)
Merge pull request #66803 from akien-mga/core-remove-NO_THREADS
Remove `NO_THREADS` fallback code, Godot 4 requires thread support
Diffstat (limited to 'drivers/unix/thread_posix.h')
-rw-r--r--drivers/unix/thread_posix.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h
index 672adcba72..87e42b3870 100644
--- a/drivers/unix/thread_posix.h
+++ b/drivers/unix/thread_posix.h
@@ -31,8 +31,6 @@
#ifndef THREAD_POSIX_H
#define THREAD_POSIX_H
-#if !defined(NO_THREADS)
void init_thread_posix();
-#endif
#endif // THREAD_POSIX_H