summaryrefslogtreecommitdiff
path: root/drivers/theoraplayer/src/YUV/yuv_util.c
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
commit8cab401d08f8e25aa9b2dc710204785858ff3dbb (patch)
tree1a4cec868f937fb24d340ee33fbeba2f1c6fa9f2 /drivers/theoraplayer/src/YUV/yuv_util.c
parent1a2cb755e2d8b9d59178f36702f6dff7235b9088 (diff)
3D Physics Rework, Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
Diffstat (limited to 'drivers/theoraplayer/src/YUV/yuv_util.c')
-rw-r--r--drivers/theoraplayer/src/YUV/yuv_util.c39
1 files changed, 39 insertions, 0 deletions
diff --git a/drivers/theoraplayer/src/YUV/yuv_util.c b/drivers/theoraplayer/src/YUV/yuv_util.c
new file mode 100644
index 0000000000..f5bf3e5f9e
--- /dev/null
+++ b/drivers/theoraplayer/src/YUV/yuv_util.c
@@ -0,0 +1,39 @@
+/************************************************************************************
+This source file is part of the Theora Video Playback Library
+For latest info, see http://libtheoraplayer.googlecode.com
+*************************************************************************************
+Copyright (c) 2008-2014 Kresimir Spes (kspes@cateia.com)
+This program is free software; you can redistribute it and/or modify it under
+the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause
+*************************************************************************************/
+#include "yuv_util.h"
+
+struct TheoraPixelTransform* incOut(struct TheoraPixelTransform* t, int n)
+{
+ // used for XRGB, XBGR and similar
+ t->out += n;
+ return t;
+}
+
+void _decodeAlpha(struct TheoraPixelTransform* t, int stride)
+{
+ int width = t->w;
+ unsigned char *ySrc, *yLineEnd, *out;
+ int luma;
+ unsigned int y;
+ for (y = 0; y < t->h; y++)
+ {
+ ySrc = t->y + y * t->yStride + width;
+ out = t->out + y * stride;
+
+ for (yLineEnd = ySrc + width; ySrc != yLineEnd; ++ySrc, out += 4)
+ {
+ luma = (*ySrc);
+ // because in YCbCr specification, luma values are in the range of [16, 235]
+ // account for 'footroom' and 'headroom' ranges while using luma values as alpha channel
+ if (luma <= 16) *out = 0;
+ else if (luma >= 235) *out = 255;
+ else *out = (unsigned char) (((luma - 16) * 255) / 219);
+ }
+ }
+}