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authorJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
commit8cab401d08f8e25aa9b2dc710204785858ff3dbb (patch)
tree1a4cec868f937fb24d340ee33fbeba2f1c6fa9f2 /drivers/theoraplayer/src/TheoraTimer.cpp
parent1a2cb755e2d8b9d59178f36702f6dff7235b9088 (diff)
3D Physics Rework, Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
Diffstat (limited to 'drivers/theoraplayer/src/TheoraTimer.cpp')
-rw-r--r--drivers/theoraplayer/src/TheoraTimer.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/drivers/theoraplayer/src/TheoraTimer.cpp b/drivers/theoraplayer/src/TheoraTimer.cpp
new file mode 100644
index 0000000000..644d1c2ab7
--- /dev/null
+++ b/drivers/theoraplayer/src/TheoraTimer.cpp
@@ -0,0 +1,70 @@
+/************************************************************************************
+This source file is part of the Theora Video Playback Library
+For latest info, see http://libtheoraplayer.googlecode.com
+*************************************************************************************
+Copyright (c) 2008-2014 Kresimir Spes (kspes@cateia.com)
+This program is free software; you can redistribute it and/or modify it under
+the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause
+*************************************************************************************/
+#include "TheoraTimer.h"
+
+TheoraTimer::TheoraTimer()
+{
+ mTime = 0;
+ mPaused = 0;
+ mSpeed = 1.0f;
+}
+
+TheoraTimer::~TheoraTimer()
+{
+
+}
+
+void TheoraTimer::update(float timeDelta)
+{
+ if (!isPaused())
+ {
+ mTime += timeDelta * mSpeed;
+ }
+}
+
+float TheoraTimer::getTime()
+{
+ return mTime;
+}
+
+void TheoraTimer::pause()
+{
+ mPaused = true;
+}
+
+void TheoraTimer::play()
+{
+ mPaused = false;
+}
+
+
+bool TheoraTimer::isPaused()
+{
+ return mPaused;
+}
+
+void TheoraTimer::stop()
+{
+
+}
+
+void TheoraTimer::seek(float time)
+{
+ mTime = time;
+}
+
+void TheoraTimer::setSpeed(float speed)
+{
+ mSpeed = speed;
+}
+
+float TheoraTimer::getSpeed()
+{
+ return mSpeed;
+}