diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-09-15 11:33:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-09-15 11:33:30 -0300 |
commit | 8cab401d08f8e25aa9b2dc710204785858ff3dbb (patch) | |
tree | 1a4cec868f937fb24d340ee33fbeba2f1c6fa9f2 /drivers/theoraplayer/src/TheoraTimer.cpp | |
parent | 1a2cb755e2d8b9d59178f36702f6dff7235b9088 (diff) |
3D Physics Rework, Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=-
3D Physics:
-Fixed "Bounce" parameter in 3D
-Fixed bug affecting Area (sometims it would not detect properly)
-Vehicle Body has seen heavy work
-Added Query API for doing space queries in 3D. Needs some docs though.
-Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up:
-PinJoint
-HingeJoint (with motor)
-SliderJoint
-ConeTwistJoint
-Generic6DOFJoint
-Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions:
-input_event (mouse or multitouch input over the body)
-mouse_enter (mouse entered the body area)
-mouse_exit (mouse exited body area)
For Area it needs to be activated manually, as it isn't by default (ray goes thru).
Other:
-Begun working on Windows 8 (RT) port. Compiles but does not work yet.
-Added TheoraPlayer library for improved to-texture and portable video support.
-Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
Diffstat (limited to 'drivers/theoraplayer/src/TheoraTimer.cpp')
-rw-r--r-- | drivers/theoraplayer/src/TheoraTimer.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/drivers/theoraplayer/src/TheoraTimer.cpp b/drivers/theoraplayer/src/TheoraTimer.cpp new file mode 100644 index 0000000000..644d1c2ab7 --- /dev/null +++ b/drivers/theoraplayer/src/TheoraTimer.cpp @@ -0,0 +1,70 @@ +/************************************************************************************ +This source file is part of the Theora Video Playback Library +For latest info, see http://libtheoraplayer.googlecode.com +************************************************************************************* +Copyright (c) 2008-2014 Kresimir Spes (kspes@cateia.com) +This program is free software; you can redistribute it and/or modify it under +the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause +*************************************************************************************/ +#include "TheoraTimer.h" + +TheoraTimer::TheoraTimer() +{ + mTime = 0; + mPaused = 0; + mSpeed = 1.0f; +} + +TheoraTimer::~TheoraTimer() +{ + +} + +void TheoraTimer::update(float timeDelta) +{ + if (!isPaused()) + { + mTime += timeDelta * mSpeed; + } +} + +float TheoraTimer::getTime() +{ + return mTime; +} + +void TheoraTimer::pause() +{ + mPaused = true; +} + +void TheoraTimer::play() +{ + mPaused = false; +} + + +bool TheoraTimer::isPaused() +{ + return mPaused; +} + +void TheoraTimer::stop() +{ + +} + +void TheoraTimer::seek(float time) +{ + mTime = time; +} + +void TheoraTimer::setSpeed(float speed) +{ + mSpeed = speed; +} + +float TheoraTimer::getSpeed() +{ + return mSpeed; +} |