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author | Juan Linietsky <reduzio@gmail.com> | 2014-06-16 10:22:26 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-06-16 10:22:26 -0300 |
commit | 703004f830f39adcde9b9565f1aa49d1b10e8d27 (patch) | |
tree | b8fd669af9dee07177ff658f0ebca83aff836598 /drivers/pvr/texture_loader_pvr.cpp | |
parent | 64e83bfd1404ea593f0c79b478d196a3fcde42a8 (diff) |
More 3D Work
-=-=-=-=-=-
-ESM Shadow Mapping for softer and less glitchy shadows
-HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end)
-Fix to xml parse bug
Diffstat (limited to 'drivers/pvr/texture_loader_pvr.cpp')
0 files changed, 0 insertions, 0 deletions