diff options
author | reduz <reduzio@gmail.com> | 2022-06-29 11:31:18 +0200 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2022-07-22 22:53:03 +0200 |
commit | f649678402350a210cbb40e312be7b20592e85e0 (patch) | |
tree | 7c71b5527f8301653f8cbdd111fbadc2f42b0edd /drivers/gles3 | |
parent | 7b94603baa8259947facc5ab5fe02d82fa129ef8 (diff) |
Clean up Shader Preprocessor
* Moved preprocessor to Shader and ShaderInclude
* Clean up RenderingServer side
* Preprocessor is separate from parser now, but it emits tokens with include location hints.
* Improved ShaderEditor validation code
* Added include file code completion
* Added notification for all files affected by a broken include.
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/storage/material_storage.cpp | 7 | ||||
-rw-r--r-- | drivers/gles3/storage/material_storage.h | 2 |
2 files changed, 9 insertions, 0 deletions
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 8a8d79b3f7..ab92fe0d1a 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -2462,6 +2462,13 @@ void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) { } } +void MaterialStorage::shader_set_path_hint(RID p_shader, const String &p_path) { + GLES3::Shader *shader = shader_owner.get_or_null(p_shader); + ERR_FAIL_COND(!shader); + + shader->path_hint = p_path; +} + String MaterialStorage::shader_get_code(RID p_shader) const { const GLES3::Shader *shader = shader_owner.get_or_null(p_shader); ERR_FAIL_COND_V(!shader, String()); diff --git a/drivers/gles3/storage/material_storage.h b/drivers/gles3/storage/material_storage.h index 6ad277c2b9..0e96541250 100644 --- a/drivers/gles3/storage/material_storage.h +++ b/drivers/gles3/storage/material_storage.h @@ -73,6 +73,7 @@ struct Material; struct Shader { ShaderData *data = nullptr; String code; + String path_hint; RS::ShaderMode mode; HashMap<StringName, HashMap<int, RID>> default_texture_parameter; HashSet<Material *> owners; @@ -542,6 +543,7 @@ public: virtual void shader_free(RID p_rid) override; virtual void shader_set_code(RID p_shader, const String &p_code) override; + virtual void shader_set_path_hint(RID p_shader, const String &p_path) override; virtual String shader_get_code(RID p_shader) const override; virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const override; |