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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2019-08-10 15:08:37 +0200
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2019-08-11 17:51:47 +0200
commite852b3a2712e0d67c71b220a27bac09b25d2c35f (patch)
tree31b00a840a593342f9597d447788863c97589e2f /drivers/gles3
parente578c1fef86b8b1307e9ceb089b6efd5e53a5f18 (diff)
Fixed vertex color initialization with default value in gles3
Fixes #30275, #31250
Diffstat (limited to 'drivers/gles3')
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index f4faed8736..1a97225e6b 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -200,6 +200,8 @@ void RasterizerCanvasGLES3::canvas_end() {
glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0);
glColorMask(1, 1, 1, 1);
+ glVertexAttrib4f(VS::ARRAY_COLOR, 1, 1, 1, 1);
+
state.using_texture_rect = false;
state.using_ninepatch = false;
}