diff options
author | kobewi <kobewi4e@gmail.com> | 2022-10-18 16:43:37 +0200 |
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committer | kobewi <kobewi4e@gmail.com> | 2022-10-18 19:01:48 +0200 |
commit | e48c5daddfa70172c0eab57b8045a7087eec6e2c (patch) | |
tree | 249fa2203570136d3a2040ad612e6e86a516cd5f /drivers/gles3 | |
parent | 28a4eec9a77bc797b7147be2453cdbe85cf47d7f (diff) |
Unify usage of GLOBAL/EDITOR_GET
Diffstat (limited to 'drivers/gles3')
-rw-r--r-- | drivers/gles3/storage/config.cpp | 2 | ||||
-rw-r--r-- | drivers/gles3/storage/material_storage.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles3/storage/config.cpp b/drivers/gles3/storage/config.cpp index 242c1ce0a9..7b07389b89 100644 --- a/drivers/gles3/storage/config.cpp +++ b/drivers/gles3/storage/config.cpp @@ -95,7 +95,7 @@ Config::Config() { support_anisotropic_filter = extensions.has("GL_EXT_texture_filter_anisotropic"); if (support_anisotropic_filter) { glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &anisotropic_level); - anisotropic_level = MIN(float(1 << int(ProjectSettings::get_singleton()->get("rendering/textures/default_filters/anisotropic_filtering_level"))), anisotropic_level); + anisotropic_level = MIN(float(1 << int(GLOBAL_GET("rendering/textures/default_filters/anisotropic_filtering_level"))), anisotropic_level); } force_vertex_shading = false; //GLOBAL_GET("rendering/quality/shading/force_vertex_shading"); diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index f5241e33ab..808c5d153a 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -2214,7 +2214,7 @@ void MaterialStorage::global_shader_parameters_load_settings(bool p_load_texture for (const PropertyInfo &E : settings) { if (E.name.begins_with("shader_globals/")) { StringName name = E.name.get_slice("/", 1); - Dictionary d = ProjectSettings::get_singleton()->get(E.name); + Dictionary d = GLOBAL_GET(E.name); ERR_CONTINUE(!d.has("type")); ERR_CONTINUE(!d.has("value")); |